Endeavors only exist so they can claim items tied to loot box gambling are available from playing the game.
If you want the garbage from the clown crates, you need to understand the system and adjust your gameplay.
I just ignore them - but then again, I find the vast majority of items in crates to be nothing more than overly colorful items that tend to vomit VFX all over the screen and clash with the general look and feel of the game.
Gegensmith wrote: »No, there is no set pattern for what you ought to do first when logging in.
I actually find that the best endeavour seal rewards are those priced at 2,000 - 3,000 and they're fairly regularly obtained. Mostly furnishing items in my case, plus the odd non-combat pet. Definitely worth doing the endeavours that are of interest, but not obsessively so. I just go for the endeavours that appeal, but don't suffer from either (the usually misused term) completionism, or the so-called FOMO. It's just a game, after all.
Endeavors only exist so they can claim items tied to loot box gambling are available from playing the game.
If you want the garbage from the clown crates, you need to understand the system and adjust your gameplay.
I just ignore them - but then again, I find the vast majority of items in crates to be nothing more than overly colorful items that tend to vomit VFX all over the screen and clash with the general look and feel of the game.
I actually find that the best endeavour seal rewards are those priced at 2,000 - 3,000 and they're fairly regularly obtained. Mostly furnishing items in my case, plus the odd non-combat pet. Definitely worth doing the endeavours that are of interest, but not obsessively so. I just go for the endeavours that appeal, but don't suffer from either (the usually misused term) completionism, or the so-called FOMO. It's just a game, after all.
CalamityCat wrote: »With situations like this, I think it would be handy if you could do more than three endeavours and the three higher value ones would be counted. Then if you screw up, you can do the fourth endeavour and you're still okay.
CalamityCat wrote: »With situations like this, I think it would be handy if you could do more than three endeavours and the three higher value ones would be counted. Then if you screw up, you can do the fourth endeavour and you're still okay.
Gegensmith wrote: »[snip] Most of us do them when we first log on. Doing so today makes it impossible to earn both of the special bonus rewards today, missing out on at least two days' worth of normal seals rewards. The daily endeavours in the past have often been poorly designed -- the "kill a group boss" ones (the confusing use of "group" when a World Boss is meant, rather than a public dungeon boss, a group dungeon boss, a world event/incursion boss, along with the unstated requirement that another player be present for it to count); the "escape from a guard" ones (merely escaping from a guard doesn't earn it -- you have to be accosted first and THEN escape) -- [snip] If you're going to award bonus rewards, at least group them with others that we are unlikely to earn without realising it.
[edited for bashing]
I don't see the problem here, beyond the increasingly common one these days of people blaming everyone else for their own misfortunes. The OP didn't get the bonus seals because he didn't bother to check the endeavours when he logged in so it must be ZOS's fault.
Personally, I usually check the endeavours on my phone (at eso-hub) before I log in, so I know which character to log in. Even so, I'm still struggling to remember to check the individual seal rewards before I decide which endeavours to do, but ZOS are giving bonus seals which is great on their part and it's down to me to check them.
I_killed_Vivec wrote: »
Obviously they should have had a pop up when you go to turn in quests...
"Do you really want to do that, or would you rather go kill some innocent by-standers and launder the goods you loot from their still warm bodies?
Check your endeavours!"
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
nwilliams2107b16_ESO wrote: »Don’t see the problem, logged on read what the dailes were, did the 2 good ones first, seriously no issues here, just read the daily endeavours first!
I agree, with the current endeavors I always check them first. Might simply log in on my NB first as she is best doing these sort of stuff.dragonlord500 wrote: »Zos would pretty much tell you this. "well you should of looked at your endeavors and read it carefully"
I_killed_Vivec wrote: »
Obviously they should have had a pop up when you go to turn in quests...
"Do you really want to do that, or would you rather go kill some innocent by-standers and launder the goods you loot from their still warm bodies?
Check your endeavours!"
CalamityCat wrote: »With situations like this, I think it would be handy if you could do more than three endeavours and the three higher value ones would be counted. Then if you screw up, you can do the fourth endeavour and you're still okay.
This would be the ideal situation.
"Here are your five endeavor choices for the day. At the end of the day, the highest value three endeavors will be awarded." Players don't get locked out from max rewards, and ZOS gets players logged in longer to complete more than three endeavors.
Everybody wins.
nwilliams2107b16_ESO wrote: »Don’t see the problem, logged on read what the dailes were, did the 2 good ones first, seriously no issues here, just read the daily endeavours first!
Agreed. It seems pretty obvious to me that the easiest way to avoid disappointment with daily / weekly endeavors is to simply read them before doing anything in-game. There’s nothing arduous, unfair, or problematic about expecting users to check and see what they have to do to get their daily rewards before they actually start doing something.