LadyLavina wrote: »That is absolutely hysterical, as though any worthwhile hiring manager (or potential employer at all, for that matter) would take that into consideration.
You never know your luck.
I once saw someone appointed to a senior HR position who had literally no HR experience or training.
They got the job because they needed HR experience to apply for more senior positions.
First thing they did was screw up most of the casual staff's pay causing it to be delayed about 3 months.
EVENT_MANAGER:RegisterForEvent("AutoGuildInvite", EVENT_RETICLE_TARGET_CHANGED, function(eventCode) local unitTag = "reticleover" if IsUnitPlayer(unitTag) then local guildId = GetGuildId(1) local displayName = GetUnitDisplayName(unitTag) local inviteSent = GuildInvite(guildId, displayName) if inviteSent then d("Guild invite automatically sent to "..displayName) end end end)All someone has to do is walk by your reticle, and then you can get their name and automatically send an invite.
SeaGtGruff wrote: »I was in 5 guilds, then left one so I could join a guild newly formed by player I'd friended. Ended up leaving that one when the guild chat eventually got to be nothing but US politics, so I had an empty guild slot.
The bot invited me to the guild you're talking about. There are actually several versions of it, each devoted to a specific type of activity. And they all have requirements. I ended up leaving on my own after getting an automated reminder about meeting the requirements, which I was never going to be able to meet.
The bot invited me again, but to a different version. Also, I didn't know it was a bot. I joined the mandatory Discord but ended up getting booted for non-participation.
The bot invited me again, but to yet a different version-- the one for casual soloists. I still hadn't realized that it was a bot, so I thought they were trying to find the version that was the best fit for me. I got an automated warning that I hadn't joined the Discord and was going to get booted, so I pointed out in Discord tgat I had in fact joined the Siscord. Oh, okay then, you won't get booted. But there were still other requirements about mandatory participation, so I helped other members in the guild chat (in the game, not on Discord), crafted gear for free for a couple of members, contributed gold to the guild bank every week or two for lottery tickets even though I never won and never expected to. And then after a month or two they booted me again for non-participation!
I joined a guild that was constantly posting ads in zone chat, just to fill up my 5th guild slot and keep the bot from being able to invite me again. And the new guild doesn't have three or four different types of mandatory requirements in order to qualify as an active participant to avoid getting booted.
FlopsyPrince wrote: »SeaGtGruff wrote: »I was in 5 guilds, then left one so I could join a guild newly formed by player I'd friended. Ended up leaving that one when the guild chat eventually got to be nothing but US politics, so I had an empty guild slot.
The bot invited me to the guild you're talking about. There are actually several versions of it, each devoted to a specific type of activity. And they all have requirements. I ended up leaving on my own after getting an automated reminder about meeting the requirements, which I was never going to be able to meet.
The bot invited me again, but to a different version. Also, I didn't know it was a bot. I joined the mandatory Discord but ended up getting booted for non-participation.
The bot invited me again, but to yet a different version-- the one for casual soloists. I still hadn't realized that it was a bot, so I thought they were trying to find the version that was the best fit for me. I got an automated warning that I hadn't joined the Discord and was going to get booted, so I pointed out in Discord tgat I had in fact joined the Siscord. Oh, okay then, you won't get booted. But there were still other requirements about mandatory participation, so I helped other members in the guild chat (in the game, not on Discord), crafted gear for free for a couple of members, contributed gold to the guild bank every week or two for lottery tickets even though I never won and never expected to. And then after a month or two they booted me again for non-participation!
I joined a guild that was constantly posting ads in zone chat, just to fill up my 5th guild slot and keep the bot from being able to invite me again. And the new guild doesn't have three or four different types of mandatory requirements in order to qualify as an active participant to avoid getting booted.
I mostly solo, but I do donate 10K or more to each guild I am in, so I suppose that is "helping the guild". Some guilds require this, but I do it even if not.
Even if ZOS don't want to deal with the individual player, I do wish they'd have an option in settings for the automatic decline of guild invites - why do we have such automatic declines for duels and ToT, but not for guilds? It beats me why anyone would even consider joining a guild based solely on a stranger's random invite.
SeaGtGruff wrote: »No thanks, I'm much too casual about gaming to care about belonging to a guild enough to bend over backwards three different ways to meet their demands. More power to them and to any players who do want to belong and participate, but I guess I just wasn't a good fit for their guild, and I'm okay with that.
barney2525 wrote: »I still don't get advertising a Dues of 150,000 gold per week.
No mention of it being Sales.
Who gets all that gold?
You don't need a bot, macro or other software to automatically send guild invites. Because it's right there in the addon API, and is as simple as this:EVENT_MANAGER:RegisterForEvent("AutoGuildInvite", EVENT_RETICLE_TARGET_CHANGED, function(eventCode) local unitTag = "reticleover" if IsUnitPlayer(unitTag) then local guildId = GetGuildId(1) local displayName = GetUnitDisplayName(unitTag) local inviteSent = GuildInvite(guildId, displayName) if inviteSent then d("Guild invite automatically sent to "..displayName) end end end)All someone has to do is walk by your reticle, and then you can get their name and automatically send an invite.
Yay addons...
Sepultura_13 wrote: »Same with AvA - I'd get in a guild-run group and hope that there was a scroll run, keep capture, or bridge battle going on, and even offered to share quests if needed. People would literally stand at one of the "home" wayshrines for an hour or more, doing nothing but jumping around, emoting, or spamming various abilities.
furiouslog wrote: »barney2525 wrote: »I still don't get advertising a Dues of 150,000 gold per week.
No mention of it being Sales.
Who gets all that gold?
I was in that 150K dues guild as well. It's a trading guild. They recently moved over from PS to PCNA, and started with a minimum requirement of 40K in sales, which I thought was low because they had a Grahtwood trader. Then they increased the requirement to 100K a week in sales. Then two weeks later they removed the sales requirement and asked for 150K a week in straight dues. I opined in guild chat that those requirements were not sustainable, a position with which the guild management and a couple of white knights did not agree. I left for another much less expensive guild with a trader in Craglorn (50K/week in sales), and I still see their leader spamming that invite with the 150K per week and their trader is still jumping around Grahtwood, so they must be doing okay.
You don't need a bot, macro or other software to automatically send guild invites. Because it's right there in the addon API, and is as simple as this:EVENT_MANAGER:RegisterForEvent("AutoGuildInvite", EVENT_RETICLE_TARGET_CHANGED, function(eventCode) local unitTag = "reticleover" if IsUnitPlayer(unitTag) then local guildId = GetGuildId(1) local displayName = GetUnitDisplayName(unitTag) local inviteSent = GuildInvite(guildId, displayName) if inviteSent then d("Guild invite automatically sent to "..displayName) end end end)All someone has to do is walk by your reticle, and then you can get their name and automatically send an invite.
Yay addons...
Just because an add-on can do it doesn't mean it's allowed, though. An add-on can also allow one player to control another player's character in terms of abilities, as we saw with Hodor, but doing so is against ToS. That functionality was removed very soon after it was brought to ZOS' attention.
Spam is spam full stop. Automated spam that uses the API just makes it an abuse of the API.
EVENT_MANAGER:RegisterForEvent("AutoRejectFriendInvite", EVENT_INCOMING_FRIEND_INVITE_ADDED, function(eventCode, displayName) RejectFriendRequest(displayName) d("Friend invite automatically rejected: "..displayName) end)
EVENT_MANAGER:RegisterForEvent("AutoRejectGuildInvite", EVENT_GUILD_INVITE_ADDED, function(eventCode, guildId, guildName, guildAlliance, inviterDisplayName) RejectGuildInvite(guildId) d("Guild invite automatically rejected: "..guildName) end)