Yeah idk if they can or not but I don’t think I’ve ever seen a hotfix in this game.
They can, but I think the scope of what they can do is incredibly limited.
Yeah idk if they can or not but I don’t think I’ve ever seen a hotfix in this game.
Now say Cyrodil, BG, dungeon finder and trials was down during update it would still be much better than today.
Yes and several other MMO's use AWS and have down time. Remember AWS is just renting the server infrastructure of another company. The MMO's are an application that runs on top of some one else's infrastructure. So AWS has very little downtime typically but these companies still have to write their applications in a way that could allow updates to happen without taking the system offline.
ArenaNet accomplished this with Guild Wars 2. They probably spin up new servers with the update in AWS, transfer those clients between those servers and then take down the old servers. I probably am making that sound more simple than it actually is. I am sure it gets convoluted with things like the clients need to update, and how does a running instance of the application handle a version difference when they are handed off. I was under the impression that it was under a Patent but someone else pointed out I may be wrong. I really don't know for sure as I only know based on what others have told me. The only thing that might speak for patent is I would think other MMO's would have adopted these technologies, but maybe they are just cost prohibitive?
Also I did forget EU had a downtime that NA did not. There NA server has been up for over 8 years though.
I think GW 2 is less of an open world than ESO.
You don't see Azure going down for maintenance....or Oracle or Google. Why ESO?
2 billion....I'll just leave that there
I mean... they only have the one mega server. What is it supposed to be rolling with?