Jarl_Ironheart wrote: »Hey everyone. I've been gone from ESO for a few months due to FF14 release on xbox. I occasionally come to the forums still to keep up on the game just out of curiosity, but by the nine divines I am so lost right now. Can anyone give a good explanation of all the chaos and drama and issues that has been happening the past few months with this game?
Ingel_Riday wrote: »Hm, I'm a bit out of the loop, but I can give it a shot:
- ESO just celebrated 10 years and held an anniversary event in Amsterdam. Event rocked and went well. I went to it,myself. My "Golden Honor" still hasn't appeared in my pet list even after redeeming my code, but eh. Whatever. Good times. No drama here. Just accolades.
- The live database accidentally got tied to the PTS on April 15th, and it went badly. People were copying PTS characters over to the live server and maxxing out their CP / using the billion PTS gold on the character to buy lots of guild trader stuff / selling PTS things on the market to make even more cash. Bad times. Also, if you deleted a character on the PTS to make room for a new test character... said character was deleted on the live server as well. Fare thee well, old friend. Just a complete disaster.
ZOS responded very quickly, shut down the PTS and North American server, and got to it. The live NA server was back up within 8 hours, but PTS was down longer and any accounts that logged onto the PTS were locked until they could be reviewed. So... some of the most dedicated members of our community lost account access... and some still don't have it back yet. But ZOS did what it had to to get the PTS contagion off the live server.
As a compensation, they offered PTS participants 16k of endeavors, all 5 rare style pages, and some other goodies. Fair, but...
- This event has relied on FOMO and some egregiously bad game design to drive up participation figures. Said 5 style pages have brutally low drop rates, and some players have ground away for dozens of hours and still don't have them. As such, the PTS people getting them without any grind led to some snarling and anger. I spent 33.33 hours for the staff of worms replica (400 or so dolmens). 14+ hours and no ul'vor staff. God knows if I'll be able to do enough Vvardenfell bosses for those items. But PTS just get 'em, huh?
But, given all PTS people do for us and how awful the past few days have been for them, fine... except is it? Well, it is... BUT IS IT? :-P Bitterness from the horrendous low drop rates makes it hard to not wince. The mind goes odd places as the grind goes along.
____________________________________________
So yeah, that's the drama. You didn't miss much.
Jarl_Ironheart wrote: »Hey everyone. I've been gone from ESO for a few months due to FF14 release on xbox. I occasionally come to the forums still to keep up on the game just out of curiosity, but by the nine divines I am so lost right now. Can anyone give a good explanation of all the chaos and drama and issues that has been happening the past few months with this game?
While it's much more present around forums than ingame, we see now the consequences of prioritizing rewards over content for several years.
Appealing, isn't it?
Ingel_Riday wrote: »Hm, I'm a bit out of the loop, but I can give it a shot:
- ESO just celebrated 10 years and held an anniversary event in Amsterdam. Event rocked and went well. I went to it,myself. My "Golden Honor" still hasn't appeared in my pet list even after redeeming my code, but eh. Whatever. Good times. No drama here. Just accolades.
- The live database accidentally got tied to the PTS on April 15th, and it went badly. People were copying PTS characters over to the live server and maxxing out their CP / using the billion PTS gold on the character to buy lots of guild trader stuff / selling PTS things on the market to make even more cash. Bad times. Also, if you deleted a character on the PTS to make room for a new test character... said character was deleted on the live server as well. Fare thee well, old friend. Just a complete disaster.
ZOS responded very quickly, shut down the PTS and North American server, and got to it. The live NA server was back up within 8 hours, but PTS was down longer and any accounts that logged onto the PTS were locked until they could be reviewed. So... some of the most dedicated members of our community lost account access... and some still don't have it back yet. But ZOS did what it had to to get the PTS contagion off the live server.
As a compensation, they offered PTS participants 16k of endeavors, all 5 rare style pages, and some other goodies. Fair, but...
- This event has relied on FOMO and some egregiously bad game design to drive up participation figures. Said 5 style pages have brutally low drop rates, and some players have ground away for dozens of hours and still don't have them. As such, the PTS people getting them without any grind led to some snarling and anger. I spent 33.33 hours for the staff of worms replica (400 or so dolmens). 14+ hours and no ul'vor staff. God knows if I'll be able to do enough Vvardenfell bosses for those items. But PTS just get 'em, huh?
But, given all PTS people do for us and how awful the past few days have been for them, fine... except is it? Well, it is... BUT IS IT? :-P Bitterness from the horrendous low drop rates makes it hard to not wince. The mind goes odd places as the grind goes along.
____________________________________________
So yeah, that's the drama. You didn't miss much.
Jarl_Ironheart wrote: »
Everytime I come back to this game I somehow get surprised by the absolute dumpster fires that take place. Don't think I'll be coming back to ESO for a while if ever again.
Jarl_Ironheart wrote: »Ingel_Riday wrote: »Hm, I'm a bit out of the loop, but I can give it a shot:
- ESO just celebrated 10 years and held an anniversary event in Amsterdam. Event rocked and went well. I went to it,myself. My "Golden Honor" still hasn't appeared in my pet list even after redeeming my code, but eh. Whatever. Good times. No drama here. Just accolades.
- The live database accidentally got tied to the PTS on April 15th, and it went badly. People were copying PTS characters over to the live server and maxxing out their CP / using the billion PTS gold on the character to buy lots of guild trader stuff / selling PTS things on the market to make even more cash. Bad times. Also, if you deleted a character on the PTS to make room for a new test character... said character was deleted on the live server as well. Fare thee well, old friend. Just a complete disaster.
ZOS responded very quickly, shut down the PTS and North American server, and got to it. The live NA server was back up within 8 hours, but PTS was down longer and any accounts that logged onto the PTS were locked until they could be reviewed. So... some of the most dedicated members of our community lost account access... and some still don't have it back yet. But ZOS did what it had to to get the PTS contagion off the live server.
As a compensation, they offered PTS participants 16k of endeavors, all 5 rare style pages, and some other goodies. Fair, but...
- This event has relied on FOMO and some egregiously bad game design to drive up participation figures. Said 5 style pages have brutally low drop rates, and some players have ground away for dozens of hours and still don't have them. As such, the PTS people getting them without any grind led to some snarling and anger. I spent 33.33 hours for the staff of worms replica (400 or so dolmens). 14+ hours and no ul'vor staff. God knows if I'll be able to do enough Vvardenfell bosses for those items. But PTS just get 'em, huh?
But, given all PTS people do for us and how awful the past few days have been for them, fine... except is it? Well, it is... BUT IS IT? :-P Bitterness from the horrendous low drop rates makes it hard to not wince. The mind goes odd places as the grind goes along.
____________________________________________
So yeah, that's the drama. You didn't miss much.
Everytime I come back to this game I somehow get surprised by the absolute dumpster fires that take place. Don't think I'll be coming back to ESO for a while if ever again.
Ingel_Riday wrote: »Hm, I'm a bit out of the loop, but I can give it a shot:
- ESO just celebrated 10 years and held an anniversary event in Amsterdam. Event rocked and went well. I went to it,myself. My "Golden Honor" still hasn't appeared in my pet list even after redeeming my code, but eh. Whatever. Good times. No drama here. Just accolades.
Jarl_Ironheart wrote: »Everytime I come back to this game I somehow get surprised by the absolute dumpster fires that take place. Don't think I'll be coming back to ESO for a while if ever again.
I don't buy any of the "FOMO" conspiracies. If one suffers from fomo, it is a them thing.
In most MMOs, the value of an item is dictated largely by how common it is. Look at all of the yellow style pages that drop from purple gift boxes that are practically worthless. For an item to be valued to has to be difficult to obtain in one way or another.
IMO ZOS wanted to introduce rare, but accessible items and tied them to common activities that people typically do during gift box events: grinding world bosses and group events like dolmens. I don't think there was anything sinister about it and they probably thought they did a decent job spreading players out and avoiding bottlenecks.
In a community as diverse as ESO, it is never possible to please everyone, so there's always going to be disgruntled players posting about their bad experiences. Players are far more likely to leave feedback about something they did not enjoy than something they liked.
think the event was overwhelmingly generous overall when one considers the free DLC, recipes, motifs, mats and style pages.
Only five of dozens of style pages were made rare for those who, like myself, enjoy hunting for rare items. I play a progression based game because I enjoy completing activities while working towards a goal. Items that are purchased with cash or handed to me for eating cake are completely meaningless to me. Though I would have preferred a greater challenge, I understand they had to keep it accessible.
DorisOThDead wrote: »Ingel_Riday wrote: »Hm, I'm a bit out of the loop, but I can give it a shot:
- ESO just celebrated 10 years and held an anniversary event in Amsterdam. Event rocked and went well. I went to it,myself. My "Golden Honor" still hasn't appeared in my pet list even after redeeming my code, but eh. Whatever. Good times. No drama here. Just accolades.
The Honor pet will be added to your account when Gold Road is live, it says so on the card with the code
I don't buy any of the "FOMO" conspiracies. If one suffers from fomo, it is a them thing.
In most MMOs, the value of an item is dictated largely by how common it is. Look at all of the yellow style pages that drop from purple gift boxes that are practically worthless. For an item to be valued to has to be difficult to obtain in one way or another.
IMO ZOS wanted to introduce rare, but accessible items and tied them to common activities that people typically do during gift box events: grinding world bosses and group events like dolmens. I don't think there was anything sinister about it and they probably thought they did a decent job spreading players out and avoiding bottlenecks.
In a community as diverse as ESO, it is never possible to please everyone, so there's always going to be disgruntled players posting about their bad experiences. Players are far more likely to leave feedback about something they did not enjoy than something they liked.
think the event was overwhelmingly generous overall when one considers the free DLC, recipes, motifs, mats and style pages.
Only five of dozens of style pages were made rare for those who, like myself, enjoy hunting for rare items. I play a progression based game because I enjoy completing activities while working towards a goal. Items that are purchased with cash or handed to me for eating cake are completely meaningless to me. Though I would have preferred a greater challenge, I understand they had to keep it accessible.
Ingel_Riday wrote: »I don't buy any of the "FOMO" conspiracies. If one suffers from fomo, it is a them thing.
In most MMOs, the value of an item is dictated largely by how common it is. Look at all of the yellow style pages that drop from purple gift boxes that are practically worthless. For an item to be valued to has to be difficult to obtain in one way or another.
IMO ZOS wanted to introduce rare, but accessible items and tied them to common activities that people typically do during gift box events: grinding world bosses and group events like dolmens. I don't think there was anything sinister about it and they probably thought they did a decent job spreading players out and avoiding bottlenecks.
In a community as diverse as ESO, it is never possible to please everyone, so there's always going to be disgruntled players posting about their bad experiences. Players are far more likely to leave feedback about something they did not enjoy than something they liked.
think the event was overwhelmingly generous overall when one considers the free DLC, recipes, motifs, mats and style pages.
Only five of dozens of style pages were made rare for those who, like myself, enjoy hunting for rare items. I play a progression based game because I enjoy completing activities while working towards a goal. Items that are purchased with cash or handed to me for eating cake are completely meaningless to me. Though I would have preferred a greater challenge, I understand they had to keep it accessible.
What do you mean by a FOMO conspiracy? Are you implying that FOMO isn't a real thing?
Huh?
Why do you think items fall off the Crown Store? ESO used to joke that items left the store "because we have to make room for new stock," but it's a digital storefront. Items don't take up floor space. Items fall off to get you to buy them. If items didn't fall off the storefront, you'd wait to buy them until Crown sales / until you had enough endeavor points.
But the Palatial Estate in Abah's Landing is only available for the next 12 days! You don't want to miss out, do you? It hasn't been available for purchase in at least a year, if not two. ACT NOW!!!
ESO has eased up on FOMO on some event costumes, but only slightly. Some events have catch-up bags, but good luck ever getting the Jester Daedroth outfit if you didn't grind for it last year. Waiting for the Jephrine weapon patterns to go on sale again? Should have bought them when you had the chance, all those years ago. You missed out.
I could go on.
It's not a conspiracy. It's an actual tactic game companies use to increase engagement. I came back for every season of The Crew 2 because if you didn't earn the Battle Pass items within 60 days, that was it. You'd never get 'em, unless Ubisoft decided to run old seasons again years from now.
Companies employ statisticians, psychologists, and/or marketers to fine-tune this stuff. Every now and then, they experiment with an outlier to gauge response. If it goes over poorly, they walk things back a bit. If people don't grumble, they push a bit more. You WANT some grumbling, so you know the line you need to toe a bit away from.
Honestly, I'm not trying to be mean to you. I just... I struggle to believe that you genuinely think FOMO is a conspiracy theory. That's so... hm.
Anyhoots, I don't know how you view a RNG that leaves some players grinding for dozens upon dozens of hours while other players luck out after three or four dolmens as an "accessible challenge." It's accessible for some (getting it in 3 dolmens takes less than 15 minutes), but not for others (I spent 33.33 hours). It's a challenge for some (willing myself through the tedium), but not for others (3 dolmens takes less than 15 minutes). I could wax on, but you already know my opinion here.
The only thing I guess it does accomplish is keeping the staff pages somewhat rare, but it does so in a way that promotes burnout and misery among the playerbase. The whole style page aspect of this event is rubbish.
Incidentally... the pages go away on the 25th, at which point you might never see them available again. Will they come back next year? Probably not. Will they hit the Crown store? Wouldn't bet on it. You have 6 more days to earn them, or you'll never get them. Don't want to miss out, do you? /conspiracy mode
Edit addition: again, I just... FOMO as a conspiracy theory is something else. "If one suffers from FOMO, it is a them thing" is also such a, pardon my French, victim-blaming phrase. You have companies actively, intentionally engaging in psychological techniques to get money from the playerbase and/or compel them to participate in content... and it's the players' faults for not being strong-willed enough to resist? Great. What a kind assessment. You must think the EU is very silly for restricting the practice so much and curtailing EA's shenanigans.
Jarl_Ironheart wrote: »Everytime I come back to this game I somehow get surprised by the absolute dumpster fires that take place. Don't think I'll be coming back to ESO for a while if ever again.
Jarl_Ironheart wrote: »issues that has been happening the past few months with this game?
If someone is motivated by fomo and it's having a negative impact in their life, they need to learn how to manage it. It's truly a them thing that only they can work on. I suggest looking into stoicism to help master one's own mind.
RNG loot tables have been part of RPGs since the pen and paper days and long before it was a billion dollar industry. Limited time holiday event items have been a thing since muds. They're meant to be fun.
Though it is a fact that psychology plays a role in every serious customer facing business, but I don't see anything remotely malicious about the implementation of this event. The average fast food commercial is probably far more psychologically engineered.
At the end of the day, people need to take ownership of their decisions and avoid falling into the trap of doing things they don't enjoy for irrational reasons.
I'm honestly afraid to say anything more because I don't want my forum account actioned! Believe what you will, but I don't think ZOS has done anything evil here.
we see now the consequences of prioritizing rewards over content for several years.
Jarl_Ironheart wrote: »Everytime I come back to this game I somehow get surprised by the absolute dumpster fires that take place. Don't think I'll be coming back to ESO for a while if ever again.
SeaGtGruff wrote: »we see now the consequences of prioritizing rewards over content for several years.
I think that's up to each player.
As a general rule, most players put a lot of emphasis on rewards, and game companies know this, so they try to add a lot of attainable rewards and earnable achievements into their games. You can see this even in "casual" games such as solitaire, sudoku, minesweeper, etc.-- there are level numbers that reflect how many lifetime points you've earned, titles you can attain by reaching specific levels, achievements you can get by meeting certain requirements, etc.
ESO is really no different from many other games in that respect. Players ask for achievements that give special rewards so they can show off their accomplishments. They get upset if some achievement is beyond them, and ask for stuff to be made easier so they can get rewarded, too. They get upset if achievements are so easy that anyone can attain them. They get upset if something too similar to their highly-coveted and hard-earned special rewards gets added to the Crown Store, because they feel that it cheapens the value of their special rewards.
I'm not saying there's anything wrong with wanting special titles and special rewards for being able to accomplish something; I'm just saying that each player needs to decide for themself whether they care more about attaining those things than about having fun. ZOS doesn't make those decisions, they (and other game companies) just try to cater to what they think players are hoping to get from their gaming experiences.
Jarl_Ironheart wrote: »Ingel_Riday wrote: »Hm, I'm a bit out of the loop, but I can give it a shot:
- ESO just celebrated 10 years and held an anniversary event in Amsterdam. Event rocked and went well. I went to it,myself. My "Golden Honor" still hasn't appeared in my pet list even after redeeming my code, but eh. Whatever. Good times. No drama here. Just accolades.
- The live database accidentally got tied to the PTS on April 15th, and it went badly. People were copying PTS characters over to the live server and maxxing out their CP / using the billion PTS gold on the character to buy lots of guild trader stuff / selling PTS things on the market to make even more cash. Bad times. Also, if you deleted a character on the PTS to make room for a new test character... said character was deleted on the live server as well. Fare thee well, old friend. Just a complete disaster.
ZOS responded very quickly, shut down the PTS and North American server, and got to it. The live NA server was back up within 8 hours, but PTS was down longer and any accounts that logged onto the PTS were locked until they could be reviewed. So... some of the most dedicated members of our community lost account access... and some still don't have it back yet. But ZOS did what it had to to get the PTS contagion off the live server.
As a compensation, they offered PTS participants 16k of endeavors, all 5 rare style pages, and some other goodies. Fair, but...
- This event has relied on FOMO and some egregiously bad game design to drive up participation figures. Said 5 style pages have brutally low drop rates, and some players have ground away for dozens of hours and still don't have them. As such, the PTS people getting them without any grind led to some snarling and anger. I spent 33.33 hours for the staff of worms replica (400 or so dolmens). 14+ hours and no ul'vor staff. God knows if I'll be able to do enough Vvardenfell bosses for those items. But PTS just get 'em, huh?
But, given all PTS people do for us and how awful the past few days have been for them, fine... except is it? Well, it is... BUT IS IT? :-P Bitterness from the horrendous low drop rates makes it hard to not wince. The mind goes odd places as the grind goes along.
____________________________________________
So yeah, that's the drama. You didn't miss much.
Everytime I come back to this game I somehow get surprised by the absolute dumpster fires that take place. Don't think I'll be coming back to ESO for a while if ever again.
Jarl_Ironheart wrote: »Everytime I come back to this game I somehow get surprised by the absolute dumpster fires that take place. Don't think I'll be coming back to ESO for a while if ever again.
IMO, based on your commentary, it sounds like you weren't enjoying ESO in the first place. Blaming an unfortunate (and first time) incident that didn't even involve you for a reason why you don't want to play again... speaks volumes.
The game is awesome IMO, and getting better. They're adding more spontaneous events, adding Scribing system, allowing us to change appearances of our skills, etc. I've been having a blast with this year's event, and has actually made me play more.
No, zos is of course not able to decide if a specific player is prioritizing rewards over enjoyment or not.
Nonetheless by setting their development focus either on production of shinies (as they did) or adding meaningful content, they very well decide the composition of their overall playerbase.
So yes, I blame zos for this current fiasco. Not for having to grind for "my precious" (I'm not affected by FOMO and have no interest in the style pages.), not for the PTS accident (these things happen), not for compensation the victims of said accident, but for creating a community which prefers to grind till the state of depression (that's what is reported in the according threads) over celebrating the anniversary of their favorite game.
It's just sad tbh.