SeaGtGruff wrote: »Yeah, I've avoided these endeavors because the one time I tried playing against other players (way back when ToT was still just newly released) was so traumatic for me, so now I stick to playing against NPCs which doesn't count.
However, I've heard that you don't need to win the match, so reportedly you can queue for a match, immediately concede to the other player, and still complete the endeavor. I think I'd have to at least play to the bitter end, but it's nice to know you can still get the endeavor even if you lose ir concede.
FlopsyPrince wrote: »I realize it is in the middle of the night on EU, but no match after 1 minute of queueing.
I may try later or I may just skip the 10 endeavor points.
prof-dracko wrote: »It does say "play" and not "win".
prof-dracko wrote: »It does say "play" and not "win".
This. Not sure if conceding will get you endeavors, but you can skip turn each turn and get the endeavor.
I have a feeling that won't satisfy you though Flopsy, I'm often unsure of why you play this game when you want everything changed.
FlopsyPrince wrote: »prof-dracko wrote: »It does say "play" and not "win".
This. Not sure if conceding will get you endeavors, but you can skip turn each turn and get the endeavor.
I have a feeling that won't satisfy you though Flopsy, I'm often unsure of why you play this game when you want everything changed.
It annoyed me because I didn't read the tooltip and played a match to completion. (I even barely won.)
Then I found I got nothing. Yes, I should have read it closer, but I don't look for details on "kill X enemies" ones.
Just annoying that my fair time spent turned out to be wasted.
To avoid potential further unexpected frustration, I'd like to reiterate this first point. The game treats conceding and repeatedly ending your turn without action differently (you do not get a loss reward email after conceding), so conceding may not count for the endeavour. Importantly in that case: after conceding you get a ten-minute debuff preventing you from queueing again on that character.prof-dracko wrote: »It does say "play" and not "win".
This. Not sure if conceding will get you endeavors, but you can skip turn each turn and get the endeavor.
I have a feeling that won't satisfy you though Flopsy, I'm often unsure of why you play this game when you want everything changed.
Tommy_The_Gun wrote: »Today's endeavours are great example of how not to do endeavours.
- Trial.
- PvP duel.
- PvP Card game.
So 3 out of 5 are end game activities. You can not play card vs NPC, nor you can not immediately quit PvP Card game / Duel as "walkowers" for some reason do not count. Oh and Trial still do not have match maker.
So, is ZOS really expecting players to just do Afk Duels ? Cuz this is what 90% of players will do lol.
Yeah there is another tool, but it is not automated. It is not like you just pick a role & trial you want to do, but you rather create a "lobby" room & pick players (or enter existing one). It is not really a match maker, but rather kinda like Craglorn's "Tank LFG nAA", but slightly better cuz you don't have to type that much and you can pick globally, not only from the zone you are in. But imho it is way less user friendly than Dungeon Finder. Besides, currently on EU there are like... 3 trial lobby rooms with 3/12 players, which goes to show that not many players use it. I would not be surprised if they went with actual Dungeon Finder style MM system it would make trials more popular activity overall.DragonRacer wrote: »Tommy_The_Gun wrote: »Today's endeavours are great example of how not to do endeavours.
- Trial.
- PvP duel.
- PvP Card game.
So 3 out of 5 are end game activities. You can not play card vs NPC, nor you can not immediately quit PvP Card game / Duel as "walkowers" for some reason do not count. Oh and Trial still do not have match maker.
So, is ZOS really expecting players to just do Afk Duels ? Cuz this is what 90% of players will do lol.
While I agree about the category spread of today’s endeavors not being great, I am confused by your comment that trials don’t have a matchmaker. They do. That’s what the Group Finder is for - all kinds of PUG grouping, including trials.
Tommy_The_Gun wrote: »Yeah there is another tool, but it is not automated. It is not like you just pick a role & trial you want to do, but you rather create a "lobby" room & pick players (or enter existing one). It is not really a match maker, but rather kinda like Craglorn's "Tank LFG nAA", but slightly better cuz you don't have to type that much and you can pick globally, not only from the zone you are in. But imho it is way less user friendly than Dungeon Finder. Besides, currently on EU there are like... 3 trial lobby rooms with 3/12 players, which goes to show that not many players use it. I would not be surprised if they went with actual Dungeon Finder style MM system it would make trials more popular activity overall.DragonRacer wrote: »Tommy_The_Gun wrote: »Today's endeavours are great example of how not to do endeavours.
- Trial.
- PvP duel.
- PvP Card game.
So 3 out of 5 are end game activities. You can not play card vs NPC, nor you can not immediately quit PvP Card game / Duel as "walkowers" for some reason do not count. Oh and Trial still do not have match maker.
So, is ZOS really expecting players to just do Afk Duels ? Cuz this is what 90% of players will do lol.
While I agree about the category spread of today’s endeavors not being great, I am confused by your comment that trials don’t have a matchmaker. They do. That’s what the Group Finder is for - all kinds of PUG grouping, including trials.
Tommy_The_Gun wrote: »Today's endeavours are great example of how not to do endeavours.
- Trial.
- PvP duel.
- PvP Card game.
So 3 out of 5 are end game activities. You can not play card vs NPC, nor you can not immediately quit PvP Card game / Duel as "walkowers" for some reason do not count. Oh and Trial still do not have match maker.
So, is ZOS really expecting players to just do Afk Duels ? Cuz this is what 90% of players will do lol.
SilverBride wrote: »I choose to do a ToT game today because it would be faster than my other choice of doing a trial. I queued for a casual match and when I saw that my opponent was one of the top ToT players I knew it wouldn't take me long to lose. I was right. Endeavor done in quick order!
Tommy_The_Gun wrote: »Today's endeavours are great example of how not to do endeavours.
- Trial.
- PvP duel.
- PvP Card game.
So 3 out of 5 are end game activities. You can not play card vs NPC, nor you can not immediately quit PvP Card game / Duel as "walkowers" for some reason do not count. Oh and Trial still do not have match maker.
So, is ZOS really expecting players to just do Afk Duels ? Cuz this is what 90% of players will do lol.
FlopsyPrince wrote: »I realize it is in the middle of the night on EU, but no match after 1 minute of queueing.
I may try later or I may just skip the 10 endeavor points.
Tommy_The_Gun wrote: »Today's endeavours are great example of how not to do endeavours.
- Trial.
- PvP duel.
- PvP Card game.
So 3 out of 5 are end game activities. You can not play card vs NPC, nor you can not immediately quit PvP Card game / Duel as "walkowers" for some reason do not count. Oh and Trial still do not have match maker.
So, is ZOS really expecting players to just do Afk Duels ? Cuz this is what 90% of players will do lol.
TybaltKaine wrote: »I think the idea is that Tribute itself is the endgame activity, considering you have to do so much to acquire stronger decks, and honestly, it's really only good if you absolutely love it or have nothing else to do.