KekwLord3000 wrote: »Zos been a bit stingy on rewards for the past couple of years, but since last year with Necrom they started giving us access to more collectibles to farm and earn so I was thinking about the older trial Asylum Sanctorum that it was the first trial and for now the only one to really introduce a rare drop mechanic in the game like a lot of MMO's do.
Imo adding rare drops to trials (wether it be pets, house fragments,costumes,maybe cool titles,mounts,personalities,polys etc) to older trials to bring more players to do said trials.
Not sure if people are aware but Endgame been suffering fairly hard since 2022, I think adding more collectibles to older trials will rejuvenate the community, cause let's face it once you done the trifecta there isn't much else to do in the trial, that's why after so many years people still do late night vAS farms, not specifically for the poly but cause the trial is fast and easy but I'm pretty sure adding polys to older content (even maybe dungeons) will only bring good than harm.
FelisCatus wrote: »KekwLord3000 wrote: »Zos been a bit stingy on rewards for the past couple of years, but since last year with Necrom they started giving us access to more collectibles to farm and earn so I was thinking about the older trial Asylum Sanctorum that it was the first trial and for now the only one to really introduce a rare drop mechanic in the game like a lot of MMO's do.
Imo adding rare drops to trials (wether it be pets, house fragments,costumes,maybe cool titles,mounts,personalities,polys etc) to older trials to bring more players to do said trials.
Not sure if people are aware but Endgame been suffering fairly hard since 2022, I think adding more collectibles to older trials will rejuvenate the community, cause let's face it once you done the trifecta there isn't much else to do in the trial, that's why after so many years people still do late night vAS farms, not specifically for the poly but cause the trial is fast and easy but I'm pretty sure adding polys to older content (even maybe dungeons) will only bring good than harm.
No thanks, I don't want to be forced into the pug nightmare that are trials just to get a rare drop because most guild are super ***. You'd complain if PvP got more rare drops to incentivise playing it.
FelisCatus wrote: »No thanks, I don't want to be forced into the pug nightmare that are trials just to get a rare drop because most guild are super ***. You'd complain if PvP got more rare drops to incentivise playing it.
FelisCatus wrote: »KekwLord3000 wrote: »Zos been a bit stingy on rewards for the past couple of years, but since last year with Necrom they started giving us access to more collectibles to farm and earn so I was thinking about the older trial Asylum Sanctorum that it was the first trial and for now the only one to really introduce a rare drop mechanic in the game like a lot of MMO's do.
Imo adding rare drops to trials (wether it be pets, house fragments,costumes,maybe cool titles,mounts,personalities,polys etc) to older trials to bring more players to do said trials.
Not sure if people are aware but Endgame been suffering fairly hard since 2022, I think adding more collectibles to older trials will rejuvenate the community, cause let's face it once you done the trifecta there isn't much else to do in the trial, that's why after so many years people still do late night vAS farms, not specifically for the poly but cause the trial is fast and easy but I'm pretty sure adding polys to older content (even maybe dungeons) will only bring good than harm.
No thanks, I don't want to be forced into the pug nightmare that are trials just to get a rare drop because most guild are super ***. You'd complain if PvP got more rare drops to incentivise playing it.
FelisCatus wrote: »KekwLord3000 wrote: »Zos been a bit stingy on rewards for the past couple of years, but since last year with Necrom they started giving us access to more collectibles to farm and earn so I was thinking about the older trial Asylum Sanctorum that it was the first trial and for now the only one to really introduce a rare drop mechanic in the game like a lot of MMO's do.
Imo adding rare drops to trials (wether it be pets, house fragments,costumes,maybe cool titles,mounts,personalities,polys etc) to older trials to bring more players to do said trials.
Not sure if people are aware but Endgame been suffering fairly hard since 2022, I think adding more collectibles to older trials will rejuvenate the community, cause let's face it once you done the trifecta there isn't much else to do in the trial, that's why after so many years people still do late night vAS farms, not specifically for the poly but cause the trial is fast and easy but I'm pretty sure adding polys to older content (even maybe dungeons) will only bring good than harm.
No thanks, I don't want to be forced into the pug nightmare that are trials just to get a rare drop because most guild are super ***. You'd complain if PvP got more rare drops to incentivise playing it.
FelisCatus wrote: »No thanks, I don't want to be forced into the pug nightmare that are trials just to get a rare drop because most guild are super ***. You'd complain if PvP got more rare drops to incentivise playing it.
FelisCatus wrote: »No thanks, I don't want to be forced into the pug nightmare that are trials just to get a rare drop because most guild are super ***. You'd complain if PvP got more rare drops to incentivise playing it.
I'm in four different TRADING guilds and we all still do trials and have fun with it. Trials aren't very hard, dude, most guilds do them. If you think all guilds are super *** then the problem is probably you...
(Pugs do suck, though.)
And no, I wouldn't complain if PvP got more rare drops - and they already get stuff like the War Torte.
FelisCatus wrote: »FelisCatus wrote: »No thanks, I don't want to be forced into the pug nightmare that are trials just to get a rare drop because most guild are super ***. You'd complain if PvP got more rare drops to incentivise playing it.
I'm in four different TRADING guilds and we all still do trials and have fun with it. Trials aren't very hard, dude, most guilds do them. If you think all guilds are super *** then the problem is probably you...
(Pugs do suck, though.)
And no, I wouldn't complain if PvP got more rare drops - and they already get stuff like the War Torte.
Never said they were hard, although I hate being forced into group content. Especially the logistical nightmare that is a 12-man group as opposed to a 4-man group.
After the Anniversary "Celebration" I absolutely want even more RNG in my game. Can't wait to run Hel Ra Citadel for 1,000 times to have a shot at some new skin.
Not a fan, people would use that opportunity to sell those runs crazy high to people that can't make it or have issue getting a good group for it and willing to help them to improve or that doesn't have high enough dps. So no, not a good idea.
Yep, absolutely, but it should happen in a reasonable and fun form. It doesn't even have to be tied to some cosmetics (or different kind of grind).
You can't drive long-time engagement with ridiculously low drop rates, since at some point people will either get the desired thing and stop playing that content or they'll simply give up out of frustration and never touch the content (which you don't really want either).
And while talking about it: the depths under the Imperial City actually do have such rare/random loot, yet there's hardly anyone farming it, so I wouldn't consider it a "fix all" solution.
Not a fan, people would use that opportunity to sell those runs crazy high to people that can't make it or have issue getting a good group for it and willing to help them to improve or that doesn't have high enough dps. So no, not a good idea.