So far I'm a caster Templar and I'm really liking it. Since this game relies so much on interupts, blocks and dodging I'd like to make sure I understand how they work in terms of range.
1) Is there any way to interupt a magic attack from far away. When the mob has that red glowing graphic I know if you are in melee range you can click right mouse to block and then hit your attack at the right moment to interupt and stun them. Is there any way to do this from far away? It's a bit annoying to play as a caster, but have to run up in melee range to fight caster mobs, especially if my strategy is to kite a lot and I don't want 3 mobs beating on me.
2) Can any of the range attacks be blocked, and/or does the block reduce damage? Both for magic attacks and weapon attacks. I'm thinking in particular something like the scamps flame column, or other mobs have these shuriken looking weapons they throw.