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Combination of sets

Hundmann
Hundmann
Soul Shriven
Please help with combination of sets. After the last patch I switched to a stamina necromancer with a bow. I currently use Wrath of the Order through clothing, Medusa through jewelry and weapons, and Stormfist as a monster set. Is this a good combination for an all-purpose kit, or should I change something?
  • Hundmann
    Hundmann
    Soul Shriven
    I apologize, I use Google Translate
  • MashmalloMan
    MashmalloMan
    ✭✭✭✭✭
    ✭✭✭✭
    If you like Medusa because it gives you minor force, get Tzogvin instead. Great front bar option, better stats, and the buff carries to back bar for 5 seconds. Super easy to proc.

    Or.. try out the Velothi mythic for Minor Force. It's all purpose, works all the time, gives a huge buff to dps, you lose light/heavy attack damage, but gain much better aoe damage. You don't have to worry about procs, perfect weaving, or collecting stacks like Harpooners Kilt. It just works.

    Stormfist is alright, it's one of the better damaging monster sets for sure, but the 1 piece kinda stinks and the proc is easily avoidable. I would rather use a 1 piece Slimecraw + Mythic like Velothi, then swap Medusa/Tzogvin for Pillar of Nirn or Advancing Yokeda as some examples. All very easy to farm.

    Eventually replace Order's Wrath with a trial set, but until then it's probably the best you can place on body.
    Edited by MashmalloMan on April 1, 2024 10:25PM
    PC Beta - 2200+ CP

    Stam Sorc Khajiit PvE/PVP Main || Stam Sorc Dark Elf PvP ||
    Stam Templar Dark Elf || Stam Warden Wood Elf || Stam DK Nord || Stam Necro Orc || Stam Blade Khajiit


    Mag Sorc High Elf || Mag Templar High Elf || Mag Warden Breton || Mag Necro Khajiit || Mag Blade Khajiit
  • Hundmann
    Hundmann
    Soul Shriven
    If you like Medusa because it gives you minor force, get Tzogvin instead. Great front bar option, better stats, and the buff carries to back bar for 5 seconds. Super easy to proc.

    Or.. try out the Velothi mythic for Minor Force. It's all purpose, works all the time, gives a huge buff to dps, you lose light/heavy attack damage, but gain much better aoe damage. You don't have to worry about procs, perfect weaving, or collecting stacks like Harpooners Kilt. It just works.

    Stormfist is alright, it's one of the better damaging monster sets for sure, but the 1 piece kinda stinks and the proc is easily avoidable. I would rather use a 1 piece Slimecraw + Mythic like Velothi, then swap Medusa/Tzogvin for Pillar of Nirn or Advancing Yokeda as some examples. All very easy to farm.

    Eventually replace Order's Wrath with a trial set, but until then it's probably the best you can place on body.

    I have Brainheart, but Order's Wrath seems more productive to me
    Edited by Hundmann on April 2, 2024 7:50AM
  • StihlReign
    StihlReign
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    Order's Wrath
    LEVEL 50 - CP 160

    Type Craftable
    ArmorSet bonus
    (2 items) Adds 657 Critical Chance
    (3 items) Adds 129 Weapon and Spell Damage
    (4 items) Adds 657 Critical Chance
    (5 items) Adds 943 Critical Chance, Increases your Critical Damage and Critical Healing by 8%.

    Medusa
    LEVEL 50 - CP 160

    Type Dungeon
    ArmorSet bonus
    (2 items) Adds 657 Critical Chance
    (3 items) Adds 657 Critical Chance
    (4 items) Adds 657 Critical Chance
    (5 items) Adds 892 Critical Chance, Gain Minor Force at all times, increasing your Critical Damage by 10%.

    Stormfist
    LEVEL 50 - CP 160

    Type Monster Set
    ArmorSet bonus
    (1 item) Adds 129 Stamina Recovery
    (2 items) When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 277 Shock damage every 1 second for 3 seconds to all enemies within 4 meters and a final 9580 Physical damage when the fist closes. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.

    Your SETS | For Reference
    "O divine art of subtlety and secrecy!

    Through you we learn to be invisible, through you inaudible; and hence we can hold the enemy’s fate in our hands.” – Ch. VI, v. 8-9. — Master Sun Tzu

    "You haven't beaten me you've sacrificed sure footing for a killing stroke." — Ra's al Ghul

    He who is prudent and lies in wait for an enemy who is not, will be victorious — Master Sun Tzu

    LoS
  • Hundmann
    Hundmann
    Soul Shriven
    StihlReign wrote: »
    Order's Wrath
    LEVEL 50 - CP 160

    Type Craftable
    ArmorSet bonus
    (2 items) Adds 657 Critical Chance
    (3 items) Adds 129 Weapon and Spell Damage
    (4 items) Adds 657 Critical Chance
    (5 items) Adds 943 Critical Chance, Increases your Critical Damage and Critical Healing by 8%.

    Medusa
    LEVEL 50 - CP 160

    Type Dungeon
    ArmorSet bonus
    (2 items) Adds 657 Critical Chance
    (3 items) Adds 657 Critical Chance
    (4 items) Adds 657 Critical Chance
    (5 items) Adds 892 Critical Chance, Gain Minor Force at all times, increasing your Critical Damage by 10%.

    Stormfist
    LEVEL 50 - CP 160

    Type Monster Set
    ArmorSet bonus
    (1 item) Adds 129 Stamina Recovery
    (2 items) When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 277 Shock damage every 1 second for 3 seconds to all enemies within 4 meters and a final 9580 Physical damage when the fist closes. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.

    Your SETS | For Reference

    in my opinion, it looks good and does not need any manipulations to receive damage
    Edited by Hundmann on April 2, 2024 12:48PM
  • StihlReign
    StihlReign
    ✭✭✭✭✭
    That's awesome - it does look good; however, @MashmalloMan is really good at this and he gave some excellent upgrades and choices. He also does a ton of testing. It looks like your build is Critical Chance focused.

    Here are some more options. Have fun! :smiley:

    Berserking Warrior

    (2 items) Adds 657 Critical Chance
    (3 items) Adds 129 Weapon and Spell Damage
    (4 items) Adds 657 Critical Chance
    (5 items) When you deal Martial melee damage, your Critical Chance is increased by 241 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.

    Claw of the Forest Wraith

    (2 items) Adds 657 Critical Chance
    (3 items) Adds 129 Weapon and Spell Damage
    (4 items) Adds 657 Critical Chance
    (5 items) Adds 2037 Critical Chance to your Class abilities.

    Eagle Eye

    (2 items) Adds 657 Critical Chance
    (3 items) Adds 1652 Critical Chance to your ranged direct damage abilities.

    Grundwulf

    (1 item) Adds 657 Critical Chance
    (2 items) Whenever you deal critical damage, restore 700 Magicka or Stamina, whichever maximum is higher. You also gain 350 of the other resource. This effect can occur once every 5 seconds.

    Gryphon's Ferocity

    (2 items) Adds 657 Critical Chance
    (3 items) Adds 657 Critical Chance
    (4 items) Adds 129 Weapon and Spell Damage
    (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing

    Leviathan

    (2 items) Adds 1096 Maximum Stamina
    (3 items) Adds 657 Critical Chance
    (4 items) Adds 657 Critical Chance
    (5 items) Adds 1528 Critical Chance

    Mora's Whispers

    (1 item) Gain up to 1528 Critical Chance and 10% increased Inspiration, Alliance Rank, Alliance skill, and 15% monster kill experience based off how many books of Shalidor's Library have been collected.

    Mother's Sorrow

    (2 items) Adds 1096 Maximum Magicka
    (3 items) Adds 657 Critical Chance
    (4 items) Adds 657 Critical Chance
    (5 items) Adds 1528 Critical Chance

    Slimecraw

    (1 item) Adds 771 Critical Chance
    (2 items) Gain Minor Berserk at all times, increasing your damage done by 5%.

    Tarnished Nightmare

    (2 items) Adds 657 Critical Chance
    (3 items) Adds 657 Critical Chance
    (4 items) Adds 657 Critical Chance
    (5 items) When you deal Critical Damage to an enemy, glass shards burst 8 meters around them, dealing 1129 Physical Damage to enemies in the burst and applying the Sundered status effect. This effect can occur once every 8 seconds and the damage scales off the higher of your Weapon or Spell Damage.

    Tzogvin's Warband

    (2 items) Adds 657 Critical Chance
    (3 items) Adds 657 Critical Chance
    (4 items) Adds 1487 Offensive Penetration
    (5 items) When you deal Critical Damage, you gain a stack of Precision, increasing your Critical Chance by 177 for 5 seconds, up to 10 stacks max. At max stacks, you also gain Minor Force, increasing your Critical Damage done by 10%. This effect can occur once every half second.

    Zaan

    (1 item) Adds 657 Critical Chance
    (2 items) When you deal Critical Damage with a Light or Heavy Attack, you have a 33% chance to tether to your enemy for 10 seconds as long as you remain within 8 meters of them. Enemies touching the tether take 145 Flame damage every 1 second, increasing by 100% per tick and are afflicted with the Burning status effect. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.
    "O divine art of subtlety and secrecy!

    Through you we learn to be invisible, through you inaudible; and hence we can hold the enemy’s fate in our hands.” – Ch. VI, v. 8-9. — Master Sun Tzu

    "You haven't beaten me you've sacrificed sure footing for a killing stroke." — Ra's al Ghul

    He who is prudent and lies in wait for an enemy who is not, will be victorious — Master Sun Tzu

    LoS
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