ItsNotLiving wrote: »It might be the Selene from Selene’s Web.
Necrotech_Master wrote: »the spawns for the bear and spider are on timers, if you dont kill her fast, or dont kill the adds, it can spawn more than one
the spider is especially annoying because even if you block the spiders heavy attack it will still knock you downItsNotLiving wrote: »It might be the Selene from Selene’s Web.
it is definitely more themed off of the version of selene from lair of maarselok dungeon
Necrotech_Master wrote: »the spawns for the bear and spider are on timers, if you dont kill her fast, or dont kill the adds, it can spawn more than one
the spider is especially annoying because even if you block the spiders heavy attack it will still knock you downItsNotLiving wrote: »It might be the Selene from Selene’s Web.
it is definitely more themed off of the version of selene from lair of maarselok dungeon
Well, idc for scores or anything. So I guess I'm skipping and starting over when I see this boss. I noticed that block wasn't working, which is an extra punishing mechanic, forcing roll dodge when roll dodge doesn't prevent AoE attacks, which the bears do.
But what doesn't make sense is that when I burned Selene, the spiders and bears appeared quickly anyway. Until the mechanics make sense: Pure timers (burning), or health-intervals--I don't like this boss and it just feels bad. 🤷♀️
Necrotech_Master wrote: »Necrotech_Master wrote: »the spawns for the bear and spider are on timers, if you dont kill her fast, or dont kill the adds, it can spawn more than one
the spider is especially annoying because even if you block the spiders heavy attack it will still knock you downItsNotLiving wrote: »It might be the Selene from Selene’s Web.
it is definitely more themed off of the version of selene from lair of maarselok dungeon
Well, idc for scores or anything. So I guess I'm skipping and starting over when I see this boss. I noticed that block wasn't working, which is an extra punishing mechanic, forcing roll dodge when roll dodge doesn't prevent AoE attacks, which the bears do.
But what doesn't make sense is that when I burned Selene, the spiders and bears appeared quickly anyway. Until the mechanics make sense: Pure timers (burning), or health-intervals--I don't like this boss and it just feels bad. 🤷♀️
blocking does still block the dmg from the spider heavy, but it doesnt block the knockdown
when ive burned her, she normally doesnt even have time to spawn anything, or its spawning as shes dying
when ive slow burned her (because it was like arc 7 when running into her), ive seen like 2-3 of both the spiders and bears
shes honestly far from the worst bosses that spawn in there, lady thorn is more annoying because of the forced bat swarm mechanic, or a few of the dragon bosses which unless you are seriously nuking still do their flying phase and just slow the whole fight down
Necrotech_Master wrote: »Necrotech_Master wrote: »the spawns for the bear and spider are on timers, if you dont kill her fast, or dont kill the adds, it can spawn more than one
the spider is especially annoying because even if you block the spiders heavy attack it will still knock you downItsNotLiving wrote: »It might be the Selene from Selene’s Web.
it is definitely more themed off of the version of selene from lair of maarselok dungeon
Well, idc for scores or anything. So I guess I'm skipping and starting over when I see this boss. I noticed that block wasn't working, which is an extra punishing mechanic, forcing roll dodge when roll dodge doesn't prevent AoE attacks, which the bears do.
But what doesn't make sense is that when I burned Selene, the spiders and bears appeared quickly anyway. Until the mechanics make sense: Pure timers (burning), or health-intervals--I don't like this boss and it just feels bad. 🤷♀️
blocking does still block the dmg from the spider heavy, but it doesnt block the knockdown
when ive burned her, she normally doesnt even have time to spawn anything, or its spawning as shes dying
when ive slow burned her (because it was like arc 7 when running into her), ive seen like 2-3 of both the spiders and bears
shes honestly far from the worst bosses that spawn in there, lady thorn is more annoying because of the forced bat swarm mechanic, or a few of the dragon bosses which unless you are seriously nuking still do their flying phase and just slow the whole fight down
It's odd because I did Lady Thorn a couple cycles before Selene, and it wasn't anywhere nearly as punishing. In ALL of my other arc boss fights ever-- I've never died and lost all 3 of my threads on the same boss--except on a Tho'at replicanum.
PS: (edited my previous comment/post). For some reason I'm not believing the timers work properly because more minibosses spawned the faster I burned (which eludes to health-intervals, not timers), but also--the spiders still seemed to spawn on timers. So maybe bears are health intervals and spiders are timers?