1. Terrible follow up, as the first post has PvP and PvE. Why is this one PvE only?
2. We haven't all had a few weeks to get used to it. Console players would like a word.
3. One person who liked GLS left a comment in four pages. I see you like GLS, why not leave a comment in the other thread explaining your preference?
There hasn't been any change made to GLS other than a minor bugfix related to the Living Death ult. GLS still:
-Is a self-buff skill that has an in-combat requirement.
-Has its effect delayed due to it being tied to the Skeleton jumping to your player character. Skeleton which can be affected by CC/LoS.
-Forces you into using Flame Skull as a spammable.
-Hurts your sustain because of the lower uptime of Reusable Parts.
-Doesn't really makes your rotation easier, unless somehow Flame Skull x3 -> Boneyard/Siphon -> Fit this into the rest of your rotation is less demanding than Skill -> Skill -> BB.
DanteTheDeviant wrote: »I do disagree with you when you say it doesn't make your rotation easier:
The buff works for both bars rather than needing to swap to front bar every 2 skills to summon BB. Essentially, you can press the buttons in order 5 4 3 2 1, where 5 is your GLS, instead of 5 4 3 5 2 1 5 1 1, where 5 is BB and 1 is your spammable. Or at least I am able to do this with my current DoT focused setup with fire destro frontbar and dual wield backbar.
DanteTheDeviant wrote: »I do disagree with you when you say it doesn't make your rotation easier:
The buff works for both bars rather than needing to swap to front bar every 2 skills to summon BB. Essentially, you can press the buttons in order 5 4 3 2 1, where 5 is your GLS, instead of 5 4 3 5 2 1 5 1 1, where 5 is BB and 1 is your spammable. Or at least I am able to do this with my current DoT focused setup with fire destro frontbar and dual wield backbar.
The rotation you describe is indeed easier than the old BB -> Skill -> Skill, however Boneyard/Siphon require a corpse to give their full effect/cast. When using GLS your only way of generating a corpse on target(not on top of you) is to cast Flame Skull 3x, the corpse generated by this boosted Flame Skull cast lasts only 6s on the ground before it despawns.
You can certainly just cast your DoTs and spam Flame Skull until you have to reapply your DoTs again but that isn't really taking full advantage of the bonus that GLS adds to Flame Skull, and I would assume it results in a lower parse compared to Blighted BB. Maybe someone figured a rotation that does take all of this into account(and is somehow easier than the pre U41 one), but I haven't seen a video/guide yet and every EC Necro that I have seen in ESO Logs is using Blighted BB.
Btw I'm just an average player, hardest PvE content I do is probably vet DLC dungeon with pugs.
DanteTheDeviant wrote: »DanteTheDeviant wrote: »I do disagree with you when you say it doesn't make your rotation easier:
The buff works for both bars rather than needing to swap to front bar every 2 skills to summon BB. Essentially, you can press the buttons in order 5 4 3 2 1, where 5 is your GLS, instead of 5 4 3 5 2 1 5 1 1, where 5 is BB and 1 is your spammable. Or at least I am able to do this with my current DoT focused setup with fire destro frontbar and dual wield backbar.
The rotation you describe is indeed easier than the old BB -> Skill -> Skill, however Boneyard/Siphon require a corpse to give their full effect/cast. When using GLS your only way of generating a corpse on target(not on top of you) is to cast Flame Skull 3x, the corpse generated by this boosted Flame Skull cast lasts only 6s on the ground before it despawns.
You can certainly just cast your DoTs and spam Flame Skull until you have to reapply your DoTs again but that isn't really taking full advantage of the bonus that GLS adds to Flame Skull, and I would assume it results in a lower parse compared to Blighted BB. Maybe someone figured a rotation that does take all of this into account(and is somehow easier than the pre U41 one), but I haven't seen a video/guide yet and every EC Necro that I have seen in ESO Logs is using Blighted BB.
Btw I'm just an average player, hardest PvE content I do is probably vet DLC dungeon with pugs.
While I'm no expert myself and I don't have a Trial target dummy to have the major minor buffs to practice on, I am able to hit about 30k dps with my current rotation without fully upgraded gear and without proper gear traits on a vampire thrall target dummy.
Here's my frontbar rotation with the ability slot number in parentheses:
Light Attack into Cast GLS (5)
Light Attack into Cast Summon Skeletal Mage (4)
Light Attack into Cast Unstable Wall of Fire (3)
Heavy Attack Fire Destro into Cast Mystic Siphon (2)
Light Attack into Cast Flame Skull (1) 6 times
Light Attack into Cast Unstable Wall of Fire (3)
Depending on your back bar setup, you may need to Light Attack into Cast Flame Skull (1) once more
Then Bar Swap
Casting GLS first and weaving the heavy attack in the rotation give just enough time for the corpse to spawn from GLS, allowing you to animation cancel the heavy attack with the Mystic Siphon cast. Important to note though, if your GLS skeleton is cc'd, the rotation is messed up, so that's another thing I agree with you on that needs addressed.
CameraBeardThePirate wrote: »DanteTheDeviant wrote: »DanteTheDeviant wrote: »I do disagree with you when you say it doesn't make your rotation easier:
The buff works for both bars rather than needing to swap to front bar every 2 skills to summon BB. Essentially, you can press the buttons in order 5 4 3 2 1, where 5 is your GLS, instead of 5 4 3 5 2 1 5 1 1, where 5 is BB and 1 is your spammable. Or at least I am able to do this with my current DoT focused setup with fire destro frontbar and dual wield backbar.
The rotation you describe is indeed easier than the old BB -> Skill -> Skill, however Boneyard/Siphon require a corpse to give their full effect/cast. When using GLS your only way of generating a corpse on target(not on top of you) is to cast Flame Skull 3x, the corpse generated by this boosted Flame Skull cast lasts only 6s on the ground before it despawns.
You can certainly just cast your DoTs and spam Flame Skull until you have to reapply your DoTs again but that isn't really taking full advantage of the bonus that GLS adds to Flame Skull, and I would assume it results in a lower parse compared to Blighted BB. Maybe someone figured a rotation that does take all of this into account(and is somehow easier than the pre U41 one), but I haven't seen a video/guide yet and every EC Necro that I have seen in ESO Logs is using Blighted BB.
Btw I'm just an average player, hardest PvE content I do is probably vet DLC dungeon with pugs.
While I'm no expert myself and I don't have a Trial target dummy to have the major minor buffs to practice on, I am able to hit about 30k dps with my current rotation without fully upgraded gear and without proper gear traits on a vampire thrall target dummy.
Here's my frontbar rotation with the ability slot number in parentheses:
Light Attack into Cast GLS (5)
Light Attack into Cast Summon Skeletal Mage (4)
Light Attack into Cast Unstable Wall of Fire (3)
Heavy Attack Fire Destro into Cast Mystic Siphon (2)
Light Attack into Cast Flame Skull (1) 6 times
Light Attack into Cast Unstable Wall of Fire (3)
Depending on your back bar setup, you may need to Light Attack into Cast Flame Skull (1) once more
Then Bar Swap
Casting GLS first and weaving the heavy attack in the rotation give just enough time for the corpse to spawn from GLS, allowing you to animation cancel the heavy attack with the Mystic Siphon cast. Important to note though, if your GLS skeleton is cc'd, the rotation is messed up, so that's another thing I agree with you on that needs addressed.
This rotation also only works on a parse or in melee range.
Outside of melee range, there will not be a corpse at the target's feet to cast siphon.