RealLoveBVB wrote: »
Reginald_leBlem wrote: »Op is right to hate portals, but is hating them for the wrong reason.
Lately every trial has had a portal mechanic. VSE has not one, not two, but THREE SEPERATE portal mechanics.
And, I like some portals, but at this point, can't we have something else? And by something else I do NOT mean another dang circle mechanic, please and thank you.
Portals were new and fun in vCR, they were no longer new but still fun in vSS, however now they are no longer new or particularly fun and it's time to move on and find some other way to prevent the dds from developing parse monkey syndrome.
because either the dps didn't slot a self heal or we didn't send the spear down in time.
If we just got rid of all mechanics in the game period, then people could feel like super hereos and have all the rewards without having to put any effort into it at all.
...which would be awful.
Honestly, I would love more mechanics that can't be ignored in this game. After you play for long enough, only hard mode of anything (trials, vet dungeons) seems to offer any challenge at all and even a lot of that is repetitive/boring once you learn and do it a couple times.
So really I would say just learn the mechanics and practice with a team who doesn't expect everything to just work the first few tries without any strategy and adapting to the situation. The game would be very dull without these things for most people, seriously.
The only one that is kind of silly is Vrol in Kyne's Aegis. I'm not sure how it was on release since I only got into trials around High Isle but it's a real lame duck of a portal. There's some guy on a boat who is so weak you don't even want to waste a ballista shot on, you just pop into a magic portal and beat his fairly low health ass without breaking a sweat. It's quite literally simply an inconvenience rather than being an actual mechanic any group worries about.
If you don't want to play any kind of Mechanic, stick to Fungal Grotto 1 and Aetherian Archive.
SeaGtGruff wrote: »If you don't want to play any kind of Mechanic, stick to Fungal Grotto 1 and Aetherian Archive.
Wait, Fungal Grotto 1 has no mechanics? Then what am I paying attention to during the Goblin chief fight and the final boss fight? How are you defining "mechanic" if you don't consider FG1 to have any mecganics? Being powerful or healthy enough to ignore certain mechanics is one thing, but that doesn't mean the mechanics you were able to ignore didn't exist.
I don't really mind portals in trials as long as 4 or more people are allowed through any portal mech that need 3 or less is distracting and just unnecessary especially Cloudrest there's so much stuff going on already on top of the portal stuff if you want hard just do +2 or +3