"After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
ArchangelIsraphel wrote: »Personally, I'd like a "house guest creator" toolkit, where we can put together a house guest of our own utilizing the character creator, motif system, and dye system.
We'd pay for a custom house guest token (similar to a character change voucher, or other upgrade vouchers already existing in game), then access the interface to create them from within the housing system and consume the token after we have created something we like and confirm it.
A set of standard lines could be chosen from a list of per-recorded selections if we want them to be intractable, or none at all if we don't.
Other things they could allow us to choose for the house guest within the system:
-Personality/Stance and walk style
-Allow us to access a catalogue of various tattoos and body markings available in game
-Access to various premium hair styles
-Access to costumes
In this way, we could make house guests as generalized or specific as we want, or even create family members of characters for role play purposes that we don't necessarily want as playable characters.