It is not intended. We are working to resolve this. The feedback in this thread has been helpful in crossing out some possible issues. The investigation continues.
WuffyCerulei wrote: »
I hope the resolved Framerate Drop thing in the known issues thread is NOT whatever issue is going on here.
It is not the same. Kevin posted that note you quoted, that the investigation into the longer input timing was still ongoing, well after the fps issue on the known issues list was marked Resolved.
It is not the same. Kevin posted that note you quoted, that the investigation into the longer input timing was still ongoing, well after the fps issue on the known issues list was marked Resolved.
WuffyCerulei wrote: »I think I may have figured at least one issue, and it's having your controller plugged in to your PC before booting up the game. I don't know it causes an issue, as I'm no tech wiz, but keeping the controller unplugged until you've loaded onto your character seems to negate the hold delay.
WuffyCerulei wrote: »I think I may have figured at least one issue, and it's having your controller plugged in to your PC before booting up the game. I don't know it causes an issue, as I'm no tech wiz, but keeping the controller unplugged until you've loaded onto your character seems to negate the hold delay.
If others can test this out, please let me know. I don't know if it'll work with keeping wireless controllers off until you load in, but maybe it will.
(I don't use ESO through Steam and have no 3rd party programs on as well)
MashmalloMan wrote: »While the addition of native support was nice and very much appreciated... It's caused too many issues with the frame drops, now this, it's not implemented properly. I've gone to back to Bluetooth, with a cable connected to my wall outlet for power, using strictly steam support (DS4 Windows isn't necessary anymore).
- There is no controller rumble/feedback.
- There is no wireless Bluetooth, so if your controller happens to unplug or you have an iffy cable, you instantly lose controls.
- By disabling steam controller support, I ran into issues where I couldn't activate ANY "hold" button effect. It wasn't just a delay, it wouldn't work at all. I had to reboot my game. This has happened multiple times.
- The frame rate issue from 3rd party software is quite silly to me, no one in the office thought to test this? Steam is your biggest PC platform. How many current and potentially new players will just quit the game without finding a solution for this.
- Native support changes the "share" button controls to the touchpad. Most likely because on PS4/PS5, that button is actually for sharing. However on PC, it's just the "select" button if anyone is familiar with PS1-PS3 gen. I could remap them for every single character, but I ask why should I when all the other problems are present?
I hope it gets to a better state one day, but this shouldn't have been released to the public. Please give us the option to disable it.
WuffyCerulei wrote: »I think I may have figured at least one issue, and it's having your controller plugged in to your PC before booting up the game. I don't know it causes an issue, as I'm no tech wiz, but keeping the controller unplugged until you've loaded onto your character seems to negate the hold delay.
If others can test this out, please let me know. I don't know if it'll work with keeping wireless controllers off until you load in, but maybe it will.
(I don't use ESO through Steam and have no 3rd party programs on as well)
katanagirl1 wrote: »I play on PS5 and I am confused about the discussion about the Share button in this context. Are you saying it is the small button on the upper left of the touchpad (which is where it is on my controller) or the touchpad itself?
Share is the small oval button next to the upper left corner of the touchpad on a DS4.
In my experience so far the native support for DS4 on PC disables this button and reassigns its functions to the touchpad. I tried rebinding them back to Share, but the game refused to recognize the input from the Share button when I tried.
Thank you for this info! I am passing this to the team now.
Share is the small oval button next to the upper left corner of the touchpad on a DS4.
In my experience so far the native support for DS4 on PC disables this button and reassigns its functions to the touchpad. I tried rebinding them back to Share, but the game refused to recognize the input from the Share button when I tried.
alternatelder wrote: »Still unable to get weapon swap, sheathe, etc to work. Can't use the pad button either. Any update for this? Can you please just put a disable option so I can go back to my 3rd party app? I barely play anyway on PC, guess I can just retire this one too.