MaverickConnor22b14_ESO wrote: »gonna say it cause am not seeing post about it. but yeah overland event need a rework and hard.
Unless something has been changed with u41, you can basicaly solo the harrowstorm with a good build.
Did you guys focus the pikes? 6 people doing it for 1 hour really seems to me unbelievable.
SpacemanSpiff1 wrote: »what were 6 people doing for an hour? were you trying to set a world record?
Hapexamendios wrote: »From what you have said OP, it sounds like the event itself wasn't the problem rather the levels of the players. Since a lot of them were lower level, they may not have had a good understanding of the mechanics or dps rotations.
Unless something has been changed with u41, you can basicaly solo the harrowstorm with a good build.
Did you guys focus the pikes? 6 people doing it for 1 hour really seems to me unbelievable.
Hapexamendios wrote: »From what you have said OP, it sounds like the event itself wasn't the problem rather the levels of the players. Since a lot of them were lower level, they may not have had a good understanding of the mechanics or dps rotations.
MaverickConnor22b14_ESO wrote: »gonna say it cause am not seeing post about it. but yeah overland event need a rework and hard. Was doing a Harrowstorm earlier today, there was 6 of us 6!!! and it nearly took us a hour to down one harrowstorm!!! seriously!!! ididnt know harrowstorm were trials or vet dungeons.
Now let be legit that i got my rant out of the way, overland like harrowstorm are just to strong for the way the content is, with the player base over on console being the size it is it take immense work to down these events. the fact they summon high ly champions on par with Bosses form vet dungeon in terms of HP is just downright to much for 5 year old content with a player base that doesnt even do it much anymore. Not to mention the wicker totem omg that alone is agonizing BS. each totem have upward to 3 Mil HP with three of them not to mention the constant Champion spawn and add spawns is to much effectively it a warfront at that point not some overland event, where the 40 man calavary charge form the Pact or Dominion.
Overall i think alot of overland content needs reowrk to be able to be handle by a base of 1 to 4 players with average builds not some OP meta build as most console player are casual at best.
Unless something has been changed with u41, you can basicaly solo the harrowstorm with a good build.
Did you guys focus the pikes? 6 people doing it for 1 hour really seems to me unbelievable.
Unfortunately what I see on a daily basis practically all the time and it doesn't really matter what World event it is. Almost nobody doing right simple mechanic or even bashing! And then they're extremely surprised that they get killed by Atro at vent when Atro cast some ability where a simple bash is all you need to stop it.Hapexamendios wrote: »From what you have said OP, it sounds like the event itself wasn't the problem rather the levels of the players. Since a lot of them were lower level, they may not have had a good understanding of the mechanics or dps rotations.
The worst part is that even from experience, sometimes low levels are more "experienced" (Maybe they were just paying attention in the tutorial where it all shows) than some high CP level. Yes of course, with low level you can't tell if it has high CP (levels below 50) or it's an alt account (low CPs). Many times I've seen a real low level (even CP under 100) doing proper mechanics and even weaving and high CP either don't care and fight with light attacks without block or bashing
Tenthirty2 wrote: »Harrowstorms are supposed to be that hard by design? Same thing with dragons or WWBs in Deadlands, High Isle, Galen.
Some people have been able to solo or duo them, but I think the difficulty is fine as is.
There is a huge amount of content that is already soloable like delves, pub dungeons, WBs, most dungeons, the Craglorn group delves, some arenas. But there needs to also be content that calls for larger groups of players.
They could see about adding a difficulty slider in settings that would scale all game content to the player (except perhaps trials).
But I'm not a fan of that option and One Tamriel was launched a few years back to do just this automatically anyway.
Prior to 1T I have heard things were very lively, especially Craglorn and it's content
As someone who tries to solo everything I say leave as it is. It puts some things out of reach to be done alone, but that is ok too.
Optionally if you're trying to farm just wait for the zone celebration events. You have small armies of ppl showing up to the big events and they finish in seconds.