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How many Cyrodiil FG bounty quests per day?

Morgaledh
Morgaledh
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Given how touchy things have been with suspensions, I want to make very sure I'm not exploiting something by accident. How many Fighter's Guild bounty quests can one do per day? They are very easy to do and are probably the easiest way to earn event tickets during Whitestrake (a LOT faster than scouting missions for you non-pvp folks). Every time I hand one in, the quest giver offers me another one. Only the FIRST quest awards event tickets, so no problem there. But are these infinite dailies? Seems unlikely. Any answers?

EDIT: Ok, so when I don't accept a quest from the giver, and walk away and leave the inn, and go back in, the quest is no longer offered. Seems like a bug, so yeah, I think I'd avoid. PSA.
Edited by Morgaledh on March 3, 2024 9:57PM
  • SkaraMinoc
    SkaraMinoc
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    You can do as many Cyrodiil dailies as you want. Some are designed to be repeatable.

    Edited by SkaraMinoc on March 3, 2024 10:05PM
    PC NA
  • Morgaledh
    Morgaledh
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    SkaraMinoc wrote: »
    You can do as many Cyrodiil dailies as you want. They're designed to be repeatable.

    Oh, well in that case this one IS busted, but not like I thought. Because he won't give me another one, now I've done two. LOL.
  • SkaraMinoc
    SkaraMinoc
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    Morgaledh wrote: »
    SkaraMinoc wrote: »
    You can do as many Cyrodiil dailies as you want. They're designed to be repeatable.

    Oh, well in that case this one IS busted, but not like I thought. Because he won't give me another one, now I've done two. LOL.

    Not all are repeatable. But some are.
    PC NA
  • SeaGtGruff
    SeaGtGruff
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    There are 4 possible FG bounty quests each day, but sometimes the questgiver will stop assigning new ones before you've done all 4 of them.

    I haven't figured out why that happens, but my suspicion is that it might be after a specific one is handed in-- that is, that the 4 quests are handed out in a particular rotation, and that they stop after the last quest in the rotation has been handed in. My theory is that the first quest you get on any given day depends on the last quest you handed in on some prior day.

    However, I haven't kept notes to verify whether or not the quests do follow a specific rotation, and whether or not they always stop after a particular one has been handed in.

    What I have noticed is that sometimes when I go back later that same day to whichever gate the FG questgiver is at-- usually so I can deconstruct loot and rewards or visit the banker-- the blue quest marker for the FG quests will be there again and I'm able to accept another quest, even though the daily reset hasn't occurred yet.

    Another possibility I just thought of is that perhaps it's based on some kind of timer, such that you can complete no more than 4 FG quests within any 24-hour period-- for instance, if you did 2 FG quests less than 24 hours ago, then you can do the other 2 now but then they stop, but the remaining quests will become available again 24 hours after you last handed them in. I'm not sure if that even makes sense, but it might explain why more quests can sometimes become available again before reset.
    I've fought mudcrabs more fearsome than me!
  • Morgaledh
    Morgaledh
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    That's interesting. I'm really surprised there's nothing on UESP about this after all these years, but there you go. I'll check back later and see if he's got two more for me. Thanks.
  • SeaGtGruff
    SeaGtGruff
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    Well, my only other ideas are that maybe those 4 quests are on an old reset timer from before the reset times were changed for the NA and EU servers, or maybe they reset twice a day the way the Black Sacraments apparently do.
    I've fought mudcrabs more fearsome than me!
  • BetweenMidgets
    BetweenMidgets
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    I'm not entirely sure how to describe it, but I believe the quests are offered on a timer.

    Often when I'm turning in 3 Keeps / 9 Resources/ Kill 150, the board will not offer me another, even though I know I haven't done them all and I CAN get them. It is like for a specific time frame, the board will ONLY offer this one specific quest.

    Likewise, when trying to pick up a scroll quest from the NPC in base, there may be multiple people in my group and we will all only be able to get one specific quest. But then after a while it is like it switches and we can ALL get the other scroll quest we wanted.

    I'm not sure how to explain it more concisely, someone else may be able to, but it is what I have experienced these past years in Cyrodiil. I don't do the Fighters Guild quest, but I would be very much surprised if it didn't follow whatever bass-ackwards ruleset has been implemented.
    PC-NA
  • Nestor
    Nestor
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    Sometimes i get 1, sometimes I get 3. I think i got 4 once.

    Sometimes leaving Cyrodiil and entering another campaign can get me another quest or two. Sometimes not.

    Kind of buggy.
    Edited by Nestor on March 4, 2024 4:09AM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
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  • katanagirl1
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    The Conquest Board dailies sometimes won’t give me a new one when I turn the old one in. I think that is because it is cycled back around to the same one I turned I just then. If I wait a while and come back, I get a new one.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • SeaGtGruff
    SeaGtGruff
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    I often get all 4, but definitely not always.

    As for the capture missions, I believe they stop if there's nothing left for your alliance to capture, so I wonder if the ones that want you to capture X number of keeps or resources stop if there are too few uncaptured keeps or resources for completing those missions?
    I've fought mudcrabs more fearsome than me!
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