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Most Fun Class 2024

Shagreth
Shagreth
✭✭✭✭✭
Simple poll, performance aside - what is in your opinion the most fun class to play? I used to think Arcanist, but the oversimplified rotation killed it for me, so I went back to my Nightblade, NB's remain the class with the highest skill ceiling, so that adds to the fun factor, at least for me.

Most Fun Class 2024 142 votes

Arcanist
35%
Belegnolessewallb14_ESOAlienSlofRazielSRSotha_SilTheDarkRulerAvalonRangerSmokedpyrotechEnemy-of-ColdharbourMayraelSarannahRebornV3xThrasher91604Number_51Tyrion87WolfkeksmeekmikoVonnegut2506Highlor3sharquez 50 votes
Dragonknight
9%
OhtimbarWILC0CatagamiPrax3desLalMirchideejayveekevkjJarl_IronheartTariq9898metheglynerdYrrsonunit220M1SHAAN 13 votes
Nightblade
16%
VrelanierShagrethKhrogoDjennkuKartalinmzprxCerboltElrond87FabresFourthe1andonlyskwexDax_DraconisAScarlatoixmikeWahlstaedtDP99Soul-Forged-BranchMorninStardragonlord500TechMaybeHiccarolingnight 24 votes
Necromancer
5%
qwaurckRoztlin45ForMalacathMesitemoo_2021FeljaxOsUfiSerpari 8 votes
Sorcerer
15%
TreselegantSheridanTannus15OtarTheMadCenturionExplorerWise_WillMicah_BayerJierdanitKlauthWarthogArtim_XIngenona_u_s_t_yBugsyTheGodfuentez1138WiseSkydinokstrunzxiphactinusSarousse42IncultaWolffizzylu 22 votes
Templar
6%
DarkheartLumsdenmlOberon45Sleep724AngryOldManGiuliettatsaescishoeshinerDreamyLuSilkInTheStrings 9 votes
Warden
11%
KendaricDestaiAstironmerpinsgummy292emilyhyoyeonTheNuminous1essi2SilverIce58WyresscliffracerUrzigurumashUvi_AUTSleeping_OwIramdropTaSheenKatzenzunge 16 votes
  • Sarannah
    Sarannah
    ✭✭✭✭✭
    ✭✭✭
    Arcanist
    Arcanist: Easy-to-play, no weaving, and reasonable damage output. Makes me focus more on the game itself than on the skills/combat, which is basically what I want from all classes. All old classes should be reworked to be easy-to-play in my opinion.

    The arcanist made the game much more fun for me, though some players may be calling it more boring because they want 'challenge'.
  • Shagreth
    Shagreth
    ✭✭✭✭✭
    Nightblade
    Sarannah wrote: »
    Arcanist: Easy-to-play, no weaving, and reasonable damage output. Makes me focus more on the game itself than on the skills/combat, which is basically what I want from all classes. All old classes should be reworked to be easy-to-play in my opinion.

    The arcanist made the game much more fun for me, though some players may be calling it more boring because they want 'challenge'.
    Agreed, it's the mentality I have from my WoW days in my case, if the rotation is not somewhat complex, I get bored quickly, but yeah, from a design perspective Arcanist is a success, but it has little depth, and I've always spoken against weaving, it needs to go so, kinda agree.
    Edited by Shagreth on February 16, 2024 11:51AM
  • fizzylu
    fizzylu
    ✭✭✭✭✭
    Sorcerer
    Sorcerer has always been my favorite, even when it's been at it's weakest. It's the class I'm able to come up with a build to fit my kind of playstyle best and I like it's concept/visuals more than the other classes as well.
  • LunaFlora
    LunaFlora
    ✭✭✭✭✭
    ✭✭✭
    Arcanist
    Arcanist is very easy to play compared to older classes and is fun.

    i also like Templar, Nightblade, and Warden a lot.
    they have fun skills like Radiant Oppression, Path of Darkness, and Nature's Grasp.
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • OsUfi
    OsUfi
    ✭✭✭✭✭
    Necromancer
    Necro cause I like the Blastbones rhythm.
  • Vrelanier
    Vrelanier
    ✭✭✭
    Nightblade
    Nightblade is so nice I haven't really felt the need for anything else in 10 years.

    I've tried Sorcerer and Dragonknight (made it to maybe lvl 25), and tried magblade, and they don't even come close to how nice stamblade is. I have a Necromancer, and they have a spell where this skeleton dude goes around and explodes and that seems really neat, but I made the character for other reasons, and she will be far from endgame for a long time still.

    The only time I seriously considered getting another class was when they changed the Flurry animation. That was such a loss. It was my absolutely favourite thing about Nightblade. What's the point in Nightblade when you don't get to stab things? Just slice them, like some kinda pervert. Blergh. I stopped using the spell completely.

    Here's some Flurry videos
    Old flurry at 3:48 (Idk how to make the link start from that time)
    https://www.youtube.com/watch?v=BWgrAZLBH-c&t=226s

    New flurry in a couple sec from the beginning
    https://www.youtube.com/watch?v=T7CU0nN7PKs
  • Shagreth
    Shagreth
    ✭✭✭✭✭
    Nightblade
    Vrelanier wrote: »
    The only time I seriously considered getting another class was when they changed the Flurry animation. That was such a loss. It was my absolutely favourite thing about Nightblade. What's the point in Nightblade when you don't get to stab things? Just slice them, like some kinda pervert. Blergh. I stopped using the spell completely.
    I also liked the old Flurry more, the new one feels.. anemic.

  • Rowjoh
    Rowjoh
    ✭✭✭✭✭
    Nightblade in PVP for total control :D

    The only class that you can be truly sneaky on and go places where no other class can have fun yet survive indefinitely.

  • Neiska
    Neiska
    ✭✭✭✭
    I just started playing again after being away for a few years. Started a fresh character and decided to go with Necromancer Tank. :)
  • UGotBenched91
    UGotBenched91
    ✭✭✭✭✭
    Sarannah wrote: »
    Arcanist: Easy-to-play, no weaving, and reasonable damage output. Makes me focus more on the game itself than on the skills/combat, which is basically what I want from all classes. All old classes should be reworked to be easy-to-play in my opinion.

    The arcanist made the game much more fun for me, though some players may be calling it more boring because they want 'challenge'.

    No weaving?! You mean I could actually play the game without being forced to glitch and look silly?
  • Shagreth
    Shagreth
    ✭✭✭✭✭
    Nightblade
    No weaving?! You mean I could actually play the game without being forced to glitch and look silly?
    Sorry but 'no weaving' is hyperbole, 'less reliant' is more like it. You still generate ultimate by auto attacking, so if you want to achieve max dps - you still need to weave.
  • Dragonnord
    Dragonnord
    ✭✭✭✭✭
    ✭✭✭
    OP, since casuals are voting Arcanist, you can already replace "Fun" for "Easy" in the thread title.
     
    SERVER: NA | PLATFORM: PC | OS: Windows 10 | CLIENT: Steam | ESO PLUS: Yes
  • emilyhyoyeon
    emilyhyoyeon
    ✭✭✭✭✭
    ✭✭✭
    Warden
    Nightblade is my favorite class thematically but the most fun to play mechanically for me is warden followed by sorcerer and nightblade. I like the skill test of having high focus rotations from things like shalks, curse, and grim focus. Warden comes out on top even though it's not the most appealing to me thematically because of shalks + the pressure of keeping up a lot of group utility it has on its dots and passives, so it's the most fun for me.

    Necromancer has always had blastbones but there's too many skills that I don't like visually and feel too clunky, like the skull. I don't like channeled skills, so templar was always a no for me because of jabs and the execute. Dragonknight's only redeeming quality to me is that it's the best for a pyromancer character. My favorite and only thing I really like about arcanist is runeblades, so... yeah...
    Zirasia Firemaker, imperial fire mage & sunbather _ Deebaba Soul-Weaver, argonian spirit minder & soul gem collector
    Tullanisse Starborne, altmer battlemage & ayleid researcher _ Qa'Rirra, khajiit assassin & dancer
  • LunaFlora
    LunaFlora
    ✭✭✭✭✭
    ✭✭✭
    Arcanist
    Dragonnord wrote: »
    OP, since casuals are voting Arcanist, you can already replace "Fun" for "Easy" in the thread title.
     

    easy is fun :)
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • KlauthWarthog
    KlauthWarthog
    ✭✭✭✭✭
    ✭✭
    Sorcerer
    Stamina Sorcerer, more specifically. Aggressive, dynamic "in-your-face" gameplay, like my main class, Templar, used to be before getting turned into a stationary beambot.
  • Shagreth
    Shagreth
    ✭✭✭✭✭
    Nightblade
    LunaFlora wrote: »
    easy is fun :)
    Not for everyone. I don't want every class for example to get the Arcanist treatment (despite me thinking that the class was a success) there should be options in the kit for casual and hardcore folk alike, but alas, ESO is not that kind of game and it seems Runescribing won't make much of a difference for classes, but we'll see. If I want to play an Arcanist with a complex rotation, I should, that could reignite my love for the class.
  • Dragonnord
    Dragonnord
    ✭✭✭✭✭
    ✭✭✭
    LunaFlora wrote: »
    Dragonnord wrote: »
    OP, since casuals are voting Arcanist, you can already replace "Fun" for "Easy" in the thread title.
     

    easy is fun :)

    Easy is boring.
     
    SERVER: NA | PLATFORM: PC | OS: Windows 10 | CLIENT: Steam | ESO PLUS: Yes
  • LunaFlora
    LunaFlora
    ✭✭✭✭✭
    ✭✭✭
    Arcanist
    Dragonnord wrote: »
    LunaFlora wrote: »
    Dragonnord wrote: »
    OP, since casuals are voting Arcanist, you can already replace "Fun" for "Easy" in the thread title.
     

    easy is fun :)

    Easy is boring.
     

    well not to everyone
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • Braffin
    Braffin
    ✭✭✭✭✭
    ✭✭✭
    Nightblade
    LunaFlora wrote: »
    Dragonnord wrote: »
    LunaFlora wrote: »
    Dragonnord wrote: »
    OP, since casuals are voting Arcanist, you can already replace "Fun" for "Easy" in the thread title.
     

    easy is fun :)

    Easy is boring.
     

    well not to everyone

    Same goes for your claims, that "easy is fun" of course.
  • LunaFlora
    LunaFlora
    ✭✭✭✭✭
    ✭✭✭
    Arcanist
    Braffin wrote: »
    LunaFlora wrote: »
    Dragonnord wrote: »
    LunaFlora wrote: »
    Dragonnord wrote: »
    OP, since casuals are voting Arcanist, you can already replace "Fun" for "Easy" in the thread title.
     

    easy is fun :)

    Easy is boring.
     

    well not to everyone

    Same goes for your claims, that "easy is fun" of course.

    indeed
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • Dragonnord
    Dragonnord
    ✭✭✭✭✭
    ✭✭✭
    LunaFlora wrote: »
    indeed

    Then why saying "easy is fun" if we arleady knew that was neither for everyone? Just for the sake of posting something?
     
    Edited by Dragonnord on February 15, 2024 2:05PM
    SERVER: NA | PLATFORM: PC | OS: Windows 10 | CLIENT: Steam | ESO PLUS: Yes
  • Pixiepumpkin
    Pixiepumpkin
    ✭✭✭✭✭
    Arcanist
    Arcanist hands down (although the incoming nerfs are not warranted for MAGICKA arcanists and I fear for them).

    The Arcanist is by far the best class the employes and Zenimax have come up with. I realize that some do not like the spell animations or color, but I am not talking about that kind of stuff regarding the class.

    The Arcanist themes well with itself, feels extremely cohesive. The gameplay is simple to pick up, easy to understand and do well with. I do not run any ability from any skill line on my arcanist, he is 100% arcanist and I love him for that (that being said, I am using Oakensoul and don't have a lot of room for abilities).

    I'd like to see future class implementations that are easy to pick up, easy to play.

    And I should note. I was not a fan of the arcanist at launch due to the colors alone. I purchased Necrom later last year when it was on sale and its one of those things I wish I would have tried when the expansion was launched. I really enjoy the class.
    "𝕰𝖛𝖊𝖓 𝕲𝖔𝖉𝖘 𝖉𝖎𝖘𝖑𝖎𝖐𝖊 𝖙𝖍𝖊 𝖆𝖇𝖘𝖔𝖑𝖚𝖙𝖊, 𝖋𝖔𝖗 𝖎𝖙 𝖘𝖙𝖎𝖓𝖐𝖘 𝖔𝖋 𝖘𝖔𝖒𝖊𝖙𝖍𝖎𝖓𝖌 𝖑𝖆𝖗𝖌𝖊𝖗 𝖙𝖍𝖆𝖓 𝖙𝖍𝖊𝖒𝖘𝖊𝖑𝖛𝖊𝖘." ― Sotha Sil
    PC/NA
  • Jarl_Ironheart
    Jarl_Ironheart
    ✭✭✭✭✭
    Dragonknight
    LunaFlora wrote: »
    Dragonnord wrote: »
    OP, since casuals are voting Arcanist, you can already replace "Fun" for "Easy" in the thread title.
     

    easy is fun :)

    Depends on the person. I prefer more complicated engaging classes. Easy ones make me fall asleep but I've always been a diehard for hard mode things.
    Push Posh Applesauce, Pocket Full of Marmalade.
  • Jarl_Ironheart
    Jarl_Ironheart
    ✭✭✭✭✭
    Dragonknight
    I'm a dragonknight through and through. Always enjoyed its playstyle, it's aesthetic(except for the green poison) and the feel of it. Nice smooth rotation and always been in a good place for me. Plus dragons!

    Now I see Arcanist is #1 but I feel like it should be not included. It's the latest dlc class, it's gonna be powerful and more streamlined than other classes because they are 10 years old so it skews the results. I see alot of people saying Arcanist is the easiest class to play and that's why they like it, which is is fine honestly. However we do not need the other classes to be easier to play. This game is way too easy and none of thr classes are super complicated plus some people enjoying more complex rotations so please don't advocate for dumbing down other classes. I don't wanna force you to play like me, don't force me to play like you.
    Push Posh Applesauce, Pocket Full of Marmalade.
  • Pixiepumpkin
    Pixiepumpkin
    ✭✭✭✭✭
    Arcanist
    I'm a dragonknight through and through. Always enjoyed its playstyle, it's aesthetic(except for the green poison) and the feel of it. Nice smooth rotation and always been in a good place for me. Plus dragons!

    Now I see Arcanist is #1 but I feel like it should be not included. It's the latest dlc class, it's gonna be powerful and more streamlined than other classes because they are 10 years old so it skews the results. I see alot of people saying Arcanist is the easiest class to play and that's why they like it, which is is fine honestly. However we do not need the other classes to be easier to play. This game is way too easy and none of thr classes are super complicated plus some people enjoying more complex rotations so please don't advocate for dumbing down other classes. I don't wanna force you to play like me, don't force me to play like you.

    Its less about easy to play, and more about easy to understand.

    ESO classes and combat is massively too complex for the average player to pick up. Things that seem like they should make sense often do not, and things that seem like they make no sense often end up being meta builds. But its the average player who pays the bills, not the hardcore. Catering to the average player is the smartest business decision.

    Regarding future classes, all of them should be easy to undertand, and frankly change the old classes and make the easier to understand.

    The "Skill" ceiling in ESO should be lowered and the floor raised. There is too much dissparity right now between new players and veteran players. In the PVP setting, this means new players getting oblitered non stop, which drives them away from the game. In the PVE setting its players not being able to get into trials from peer pressure.

    At the end of the day though, no one is forcing you to play their way but not suggesting that more classes be accessible to the player base at large, is.


    Edited by Pixiepumpkin on February 15, 2024 3:09PM
    "𝕰𝖛𝖊𝖓 𝕲𝖔𝖉𝖘 𝖉𝖎𝖘𝖑𝖎𝖐𝖊 𝖙𝖍𝖊 𝖆𝖇𝖘𝖔𝖑𝖚𝖙𝖊, 𝖋𝖔𝖗 𝖎𝖙 𝖘𝖙𝖎𝖓𝖐𝖘 𝖔𝖋 𝖘𝖔𝖒𝖊𝖙𝖍𝖎𝖓𝖌 𝖑𝖆𝖗𝖌𝖊𝖗 𝖙𝖍𝖆𝖓 𝖙𝖍𝖊𝖒𝖘𝖊𝖑𝖛𝖊𝖘." ― Sotha Sil
    PC/NA
  • TechMaybeHic
    TechMaybeHic
    ✭✭✭✭✭
    Nightblade
    Huh. Not sure about PvE rotation , but PvP I find them all a bit homogenized. Just slight differences that actually matter.
  • Tommy_The_Gun
    Tommy_The_Gun
    ✭✭✭✭✭
    ✭✭✭✭✭
    Performance aside ? Definitely Werewolf.
    Edited by Tommy_The_Gun on February 15, 2024 3:20PM
  • Jarl_Ironheart
    Jarl_Ironheart
    ✭✭✭✭✭
    Dragonknight
    I'm a dragonknight through and through. Always enjoyed its playstyle, it's aesthetic(except for the green poison) and the feel of it. Nice smooth rotation and always been in a good place for me. Plus dragons!

    Now I see Arcanist is #1 but I feel like it should be not included. It's the latest dlc class, it's gonna be powerful and more streamlined than other classes because they are 10 years old so it skews the results. I see alot of people saying Arcanist is the easiest class to play and that's why they like it, which is is fine honestly. However we do not need the other classes to be easier to play. This game is way too easy and none of thr classes are super complicated plus some people enjoying more complex rotations so please don't advocate for dumbing down other classes. I don't wanna force you to play like me, don't force me to play like you.

    Its less about easy to play, and more about easy to understand.

    ESO classes and combat is massively too complex for the average player to pick up. Things that seem like they should make sense often do not, and things that seem like they make no sense often end up being meta builds. But its the average player who pays the bills, not the hardcore. Catering to the average player is the smartest business decision.

    Regarding future classes, all of them should be easy to undertand, and frankly change the old classes and make the easier to understand.

    The "Skill" ceiling in ESO should be lowered and the floor raised. There is too much dissparity right now between new players and veteran players. In the PVP setting, this means new players getting oblitered non stop, which drives them away from the game. In the PVE setting its players not being able to get into trials from peer pressure.

    At the end of the day though, no one is forcing you to play their way but not suggesting that more classes be accessible to the player base at large, is.


    You say no one is forcing me to play different but you just said you want older classes changed and new classes to be like arcanist. Which one is it?

    Also I seriously have never seen anyone ever say that ESO is a confusing and complicated game in regards to classes and combat. This game has some of rhe most brain dead combat I've ever played. The only time you need to play seriously or things ger challenging is certain vet hardcore dungeons or trials. Most casuals or new players I see have no issue with thr game at all save for the ones who dont block or stand in the red death circles. I personally take issue with the advocating for more stuff for casual players and not the vets like myself that have been here for a long time, we have supported this game through and through and played it through all its fault. I personally can't stand making games for casuals, it's okay to have complicated games. Not everything always has to be easy to pick up.

    PS. There should be a big difference between a player who takes time to understand their class or who has played it alot and casual players who play this game very rarely. If I practice then I should be better in pvp or dungeons than those who don't try that hard. I'm not gonna say "git gud" or anything but put in some effort to making yourself a better player instead of asking for a easier game.
    Push Posh Applesauce, Pocket Full of Marmalade.
  • Pixiepumpkin
    Pixiepumpkin
    ✭✭✭✭✭
    Arcanist
    I'm a dragonknight through and through. Always enjoyed its playstyle, it's aesthetic(except for the green poison) and the feel of it. Nice smooth rotation and always been in a good place for me. Plus dragons!

    Now I see Arcanist is #1 but I feel like it should be not included. It's the latest dlc class, it's gonna be powerful and more streamlined than other classes because they are 10 years old so it skews the results. I see alot of people saying Arcanist is the easiest class to play and that's why they like it, which is is fine honestly. However we do not need the other classes to be easier to play. This game is way too easy and none of thr classes are super complicated plus some people enjoying more complex rotations so please don't advocate for dumbing down other classes. I don't wanna force you to play like me, don't force me to play like you.

    Its less about easy to play, and more about easy to understand.

    ESO classes and combat is massively too complex for the average player to pick up. Things that seem like they should make sense often do not, and things that seem like they make no sense often end up being meta builds. But its the average player who pays the bills, not the hardcore. Catering to the average player is the smartest business decision.

    Regarding future classes, all of them should be easy to undertand, and frankly change the old classes and make the easier to understand.

    The "Skill" ceiling in ESO should be lowered and the floor raised. There is too much dissparity right now between new players and veteran players. In the PVP setting, this means new players getting oblitered non stop, which drives them away from the game. In the PVE setting its players not being able to get into trials from peer pressure.

    At the end of the day though, no one is forcing you to play their way but not suggesting that more classes be accessible to the player base at large, is.


    You say no one is forcing me to play different but you just said you want older classes changed and new classes to be like arcanist. Which one is it?
    You ended your first post with this line
    " I don't wanna force you to play like me, don't force me to play like you."
    Prior to that you said
    " However we do not need the other classes to be easier to play. This game is way too easy and none of thr classes are super complicated plus some people enjoying more complex rotations so please don't advocate for dumbing down other classes. "
    Which sounds to me like you do not want to see any more "easy" classes implemented, essentially we should all play your way, at least that is how it reads to me. Its also in opposition in how you want us to treat you, correct?

    And I stand by my statement for the simple fact that if ESO DID make 5 more classes and they all worked well, easy to understand like the arcanist, well then you can choose one of the 50% of hard classes or you can choose one of the 50% of "easy" classes.
    That seems like the most fair way to ensure everyone gets to play their way, does it not?
    Also I seriously have never seen anyone ever say that ESO is a confusing and complicated game in regards to classes and combat.
    It took me 3 seconds to find this.
    https://www.reddit.com/r/ESObuilds/comments/giosf8/new_player_and_confused/

    Combat/classes/builds are internangable. And building a class, rotation, gear in ESO is extremely confusing and always has been. This is in part why there are so man, so so so many people making build videos and tutorials.
    This game has some of rhe most brain dead combat I've ever played. The only time you need to play seriously or things ger challenging is certain vet hardcore dungeons or trials. Most casuals or new players I see have no issue with thr game at all save for the ones who dont block or stand in the red death circles. I personally take issue with the advocating for more stuff for casual players and not the vets like myself that have been here for a long time, we have supported this game through and through and played it through all its fault. I personally can't stand making games for casuals, it's okay to have complicated games. Not everything always has to be easy to pick up.
    My wife has played since beta, even has the beta monkey. She is as "veteran" as it gets. She loves the arcanist and how it plays, she has always had a hard time building her character in game, in fact she just had her FIRST trial the other night EVER because she was always intimidated with builds, rotations and being "yelled at" when she tried vet dungeons for not holding her own.
    I got her set up with a heavy attack sorc build and she holds her own.

    You might not have issues with builds, rotations or whatever for this game, that is great for you. But not everyone has had the same experience you have with this game and if you research and look deeper into it, you will soon find a LOT of people do not understand what makes a class "tick" in ESO.
    PS. There should be a big difference between a player who takes time to understand their class or who has played it alot and casual players who play this game very rarely. If I practice then I should be better in pvp or dungeons than those who don't try that hard. I'm not gonna say "git gud" or anything but put in some effort to making yourself a better player instead of asking for a easier game.

    But it's not that easy and there is a metric ton of evidence suggesting this. People have a legitmate time understanding what makes classes do well in ESO. EVEN under study. Other games do not have this issue and they have a 25x higher population or even greater.

    I personally have no issues with it being easier to understand and pick up because I know that I will still perform better than someone who has my exact same build. I have done this over and over in a plehtora of mmorpgs over 20 years. There is more to being good and doing well than just a class build.

    If players overall need ESO to be "easier" or easier to undersand, then I am all for it. The more players, the more money, the more money the greater the reason to keep the game around for another 10 years.

    In the end, casuals pay the bills. Vets do not. Money talks.



    Edited by Pixiepumpkin on February 15, 2024 3:47PM
    "𝕰𝖛𝖊𝖓 𝕲𝖔𝖉𝖘 𝖉𝖎𝖘𝖑𝖎𝖐𝖊 𝖙𝖍𝖊 𝖆𝖇𝖘𝖔𝖑𝖚𝖙𝖊, 𝖋𝖔𝖗 𝖎𝖙 𝖘𝖙𝖎𝖓𝖐𝖘 𝖔𝖋 𝖘𝖔𝖒𝖊𝖙𝖍𝖎𝖓𝖌 𝖑𝖆𝖗𝖌𝖊𝖗 𝖙𝖍𝖆𝖓 𝖙𝖍𝖊𝖒𝖘𝖊𝖑𝖛𝖊𝖘." ― Sotha Sil
    PC/NA
  • Hears-Ghosts
    Hears-Ghosts
    ✭✭
    Personally love the rotation of Necro with blastbones or at least when it’s AI isn’t glitching out. I would love to see the ability reworked from summoning an NPC to just using an animation like colossus, dive, scorch, etc.
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