Things have been picking up. there was a two-year low story wise with Blackwood and High Isle but it seems like we are past it with necrom.
IC always has something going on in it now. It's not dead anymore for some reason which I welcome. Excited for mayhem as always.
Cyrodiil is the same as always good sometimes bad mostly. Dungeons have been fantastic.
Infinite Archive was fun (and lucrative $$) but YMMV, it's a whole different style of build for that place than what most are used to. will be back in it when it gets expanded on.
Excited for Scribing I have measured but optimistic expectations.
No comment on dev and player communication i still feel like I'm on thin ice so I'll just shut my mouth.
The good still outweighs the bad. Isn't that the pivot point for anything?
It is for me anyway; still enjoyable; but not perfect.
Necrotech_Master wrote: »my personal opinion is that the game still seems fine to me
they had a brief test in cyro where they greatly increased the population caps, which was very enjoyable even with the slightly worse lag, but they just reinstated the pop caps that were there after the test ended which sometimes feels like theres not a lot of fights going on in the map, just 1-2 big battles
IC is still usually pretty low pop unless its an event, though i do still see it get into the 2 bar pop range on occasion
im looking forward to the scribing system, might be able to configure a skill to be able to fill in a spot of a weapon or guild skill line that i felt was lacking
Pixiepumpkin wrote: »COMMUNICATION
I think the commuincation has improved. Kevin tonight has even given greater context to some threads and expressed thanks to the community for the feedback.
CHAPTERS
I loved High Isle, thought the chapter was good. Necrom is not really my flavor, but I love the arcanist class. I feel that Arcanist embodies exactly how an ESO class should play out as it really maintains its class fantasy and does well even with just class abilities. I do feel like the Televanni zone and Apocropha zone are a bit dead. I rarely see people there.
GEAR
Gear change is an inevtiable thing in MMORPG's, so I am not really phaed by that. They are nerfing the Tormenter set and that has a lot of folks upset, I share their concern.
Hi everyone. So, I've been a long time ESO player. I enjoyed PVE and PVP (Cyrodil/IC). I took a hiatus from the game after my disappointment in the High isle release, as well as a few other aspects of the game. I am not here to make any complaints, but to give a better understanding of my complaints---chapter stories began feeling stale post-Elsweyr; the state of pvp; the state of the trade economy; and the drastic changes to classes that seemed to be happening every other month, making gear useless. So, I do what I do whenever I get frustrated with a game and I put it down for a while. I am tentatively considering returning, but I am curious to see what the general mood and opinion of the ESO community is.
Do you feel things have improved since High Isle? Worsened? What are you thoughts on the state of Cyrodil and Imperial City if you're a PVPer? What are your thoughts on the 2024 Global Reveal? What is currently the biggest issue in the game needing to be addressed? Has the communication between the devs and the players improved?
TLDR: Inactive player wants to hear the thoughts of the active players on state of the game.
Pixiepumpkin wrote: »COMMUNICATION
I think the commuincation has improved. Kevin tonight has even given greater context to some threads and expressed thanks to the community for the feedback.
CHAPTERS
I loved High Isle, thought the chapter was good. Necrom is not really my flavor, but I love the arcanist class. I feel that Arcanist embodies exactly how an ESO class should play out as it really maintains its class fantasy and does well even with just class abilities. I do feel like the Televanni zone and Apocropha zone are a bit dead. I rarely see people there.
GEAR
Gear change is an inevtiable thing in MMORPG's, so I am not really phaed by that. They are nerfing the Tormenter set and that has a lot of folks upset, I share their concern.
Gear change isn't terrible, but I remember there was like a period of a few months where they were like nerfing almost every set while they were adjusting to the new CP system, as well as some class changes. That was more of my concern. I'm glad to hear dev and player communication has improved! Is the Arcanist more of a DPS/Tank/Heals class?
Pixiepumpkin wrote: »COMMUNICATION
I think the commuincation has improved. Kevin tonight has even given greater context to some threads and expressed thanks to the community for the feedback.
CHAPTERS
I loved High Isle, thought the chapter was good. Necrom is not really my flavor, but I love the arcanist class. I feel that Arcanist embodies exactly how an ESO class should play out as it really maintains its class fantasy and does well even with just class abilities. I do feel like the Televanni zone and Apocropha zone are a bit dead. I rarely see people there.
GEAR
Gear change is an inevtiable thing in MMORPG's, so I am not really phaed by that. They are nerfing the Tormenter set and that has a lot of folks upset, I share their concern.
Gear change isn't terrible, but I remember there was like a period of a few months where they were like nerfing almost every set while they were adjusting to the new CP system, as well as some class changes. That was more of my concern. I'm glad to hear dev and player communication has improved! Is the Arcanist more of a DPS/Tank/Heals class?
If you heard dev communication with the player base has improved, you heard wrong. ESO is still a top down, take it or leave it situation. If anything the communication has decreased. Most people don't bother with the PTS anymore because their feedback is either never acknowledged or outright ignored.
And if PvP in Cyrodiil is your thing, the pop cap has been reduced to 60/faction and it's still laggy during big fights. So don't bother asking a PvP player how things are progressing. During the 2024 global reveal they clearly stated that there will be nothing for cyrodiil in 2024 as well.
If casual questing is your thing, with no competition in fights, then ESO is still decent. But if you like the game for it's combat, mechanics and competitiveness, then you'll agree that ZOS is taking ESO in the wrong direction and in a hurry.
Pixiepumpkin wrote: »COMMUNICATION
I think the commuincation has improved. Kevin tonight has even given greater context to some threads and expressed thanks to the community for the feedback.
CHAPTERS
I loved High Isle, thought the chapter was good. Necrom is not really my flavor, but I love the arcanist class. I feel that Arcanist embodies exactly how an ESO class should play out as it really maintains its class fantasy and does well even with just class abilities. I do feel like the Televanni zone and Apocropha zone are a bit dead. I rarely see people there.
GEAR
Gear change is an inevtiable thing in MMORPG's, so I am not really phaed by that. They are nerfing the Tormenter set and that has a lot of folks upset, I share their concern.
Gear change isn't terrible, but I remember there was like a period of a few months where they were like nerfing almost every set while they were adjusting to the new CP system, as well as some class changes. That was more of my concern. I'm glad to hear dev and player communication has improved! Is the Arcanist more of a DPS/Tank/Heals class?
If you heard dev communication with the player base has improved, you heard wrong. ESO is still a top down, take it or leave it situation. If anything the communication has decreased. Most people don't bother with the PTS anymore because their feedback is either never acknowledged or outright ignored.
And if PvP in Cyrodiil is your thing, the pop cap has been reduced to 60/faction and it's still laggy during big fights. So don't bother asking a PvP player how things are progressing. During the 2024 global reveal they clearly stated that there will be nothing for cyrodiil in 2024 as well.
If casual questing is your thing, with no competition in fights, then ESO is still decent. But if you like the game for it's combat, mechanics and competitiveness, then you'll agree that ZOS is taking ESO in the wrong direction and in a hurry.
This response, I feel, is rather misleading. The devs absolutely listen to feedback... they just aren't going to listen to EVERYONE'S feedback. One example is the complaint that there are not enough earnable mounts in the game, and in the last several additions to the game they have added mounts. They also stated that they ARE adding something to PVP, and I'm not sure how the "combat, mechanics and competitiveness" decreasing is quantified, as most people that i know believe that the combat is some of the most exciting and fluid combat in MMOs.
Pixiepumpkin wrote: »COMMUNICATION
I think the commuincation has improved. Kevin tonight has even given greater context to some threads and expressed thanks to the community for the feedback.
CHAPTERS
I loved High Isle, thought the chapter was good. Necrom is not really my flavor, but I love the arcanist class. I feel that Arcanist embodies exactly how an ESO class should play out as it really maintains its class fantasy and does well even with just class abilities. I do feel like the Televanni zone and Apocropha zone are a bit dead. I rarely see people there.
GEAR
Gear change is an inevtiable thing in MMORPG's, so I am not really phaed by that. They are nerfing the Tormenter set and that has a lot of folks upset, I share their concern.
Gear change isn't terrible, but I remember there was like a period of a few months where they were like nerfing almost every set while they were adjusting to the new CP system, as well as some class changes. That was more of my concern. I'm glad to hear dev and player communication has improved! Is the Arcanist more of a DPS/Tank/Heals class?
If you heard dev communication with the player base has improved, you heard wrong. ESO is still a top down, take it or leave it situation. If anything the communication has decreased. Most people don't bother with the PTS anymore because their feedback is either never acknowledged or outright ignored.
And if PvP in Cyrodiil is your thing, the pop cap has been reduced to 60/faction and it's still laggy during big fights. So don't bother asking a PvP player how things are progressing. During the 2024 global reveal they clearly stated that there will be nothing for cyrodiil in 2024 as well.
If casual questing is your thing, with no competition in fights, then ESO is still decent. But if you like the game for it's combat, mechanics and competitiveness, then you'll agree that ZOS is taking ESO in the wrong direction and in a hurry.
This response, I feel, is rather misleading. The devs absolutely listen to feedback... they just aren't going to listen to EVERYONE'S feedback. One example is the complaint that there are not enough earnable mounts in the game, and in the last several additions to the game they have added mounts. They also stated that they ARE adding something to PVP, and I'm not sure how the "combat, mechanics and competitiveness" decreasing is quantified, as most people that i know believe that the combat is some of the most exciting and fluid combat in MMOs.
They specifically said that nothing for PvP until Q4, and that it won't be Cyrodiil related. ZOS has done nothing but scale back Cyrodiil PvP since it's inception. The original pop cap was 600/faction I think. Now it's only 60/faction. That's why que times are so long now. If they're using the new hardware for Cyrodiil, why'd they lower the pop cap again?
Pixiepumpkin wrote: »COMMUNICATION
I think the commuincation has improved. Kevin tonight has even given greater context to some threads and expressed thanks to the community for the feedback.
CHAPTERS
I loved High Isle, thought the chapter was good. Necrom is not really my flavor, but I love the arcanist class. I feel that Arcanist embodies exactly how an ESO class should play out as it really maintains its class fantasy and does well even with just class abilities. I do feel like the Televanni zone and Apocropha zone are a bit dead. I rarely see people there.
GEAR
Gear change is an inevtiable thing in MMORPG's, so I am not really phaed by that. They are nerfing the Tormenter set and that has a lot of folks upset, I share their concern.
Gear change isn't terrible, but I remember there was like a period of a few months where they were like nerfing almost every set while they were adjusting to the new CP system, as well as some class changes. That was more of my concern. I'm glad to hear dev and player communication has improved! Is the Arcanist more of a DPS/Tank/Heals class?
If you heard dev communication with the player base has improved, you heard wrong. ESO is still a top down, take it or leave it situation. If anything the communication has decreased. Most people don't bother with the PTS anymore because their feedback is either never acknowledged or outright ignored.
And if PvP in Cyrodiil is your thing, the pop cap has been reduced to 60/faction and it's still laggy during big fights. So don't bother asking a PvP player how things are progressing. During the 2024 global reveal they clearly stated that there will be nothing for cyrodiil in 2024 as well.
If casual questing is your thing, with no competition in fights, then ESO is still decent. But if you like the game for it's combat, mechanics and competitiveness, then you'll agree that ZOS is taking ESO in the wrong direction and in a hurry.
This response, I feel, is rather misleading. The devs absolutely listen to feedback... they just aren't going to listen to EVERYONE'S feedback. One example is the complaint that there are not enough earnable mounts in the game, and in the last several additions to the game they have added mounts. They also stated that they ARE adding something to PVP, and I'm not sure how the "combat, mechanics and competitiveness" decreasing is quantified, as most people that i know believe that the combat is some of the most exciting and fluid combat in MMOs.
They specifically said that nothing for PvP until Q4, and that it won't be Cyrodiil related. ZOS has done nothing but scale back Cyrodiil PvP since it's inception. The original pop cap was 600/faction I think. Now it's only 60/faction. That's why que times are so long now. If they're using the new hardware for Cyrodiil, why'd they lower the pop cap again?
Can you link that info on the 60/faction pop cap, please?
I'm not a dev, nor do I have any other inside info, and the only thing I can speak to is my own experience. I play in Ravenwatch, and have experienced zero lag since server refresh. I assume you are talking about GreyHost?
Regarding the new new Cyrodiil content, I said that is misleading because you said "So don't bother asking a PvP player how things are progressing. During the 2024 global reveal they clearly stated that there will be nothing for cyrodiil in 2024 as well" which gives the impression that they are doing nothing for PVP. I agree they said nothing for Cyrodiil, but there are planning on new PVP content. I just wanted to make that clear, that is all.