that seems very unlikely to happen.Pixiepumpkin wrote: »I just want to play as an Alfiq.
i would be so happy to have those as options.
Ohmes Khajiit would be easy to add too as they're supposed to look like bosmer.that seems very unlikely to happen.Pixiepumpkin wrote: »I just want to play as an Alfiq.
any race that uses a different skeleton like Alfiq, minotaur, sload, or faun are likely impossible.
they cant use all the animations, outfit styles, weapons, mounts we can use.
Alfiq aren't bipedal so they're not gonna be holding a staff or greatsword.
it definitely would be fun, however if zos did accomplish it they'd probably have pretty limited gameplay.
Pixiepumpkin wrote: »i would be so happy to have those as options.
Ohmes Khajiit would be easy to add too as they're supposed to look like bosmer.that seems very unlikely to happen.Pixiepumpkin wrote: »I just want to play as an Alfiq.
any race that uses a different skeleton like Alfiq, minotaur, sload, or faun are likely impossible.
they cant use all the animations, outfit styles, weapons, mounts we can use.
Alfiq aren't bipedal so they're not gonna be holding a staff or greatsword.
it definitely would be fun, however if zos did accomplish it they'd probably have pretty limited gameplay.
I'd play an alfiq if their only customization option was their helmet and booties. They don't need mounts. Using H to mount could be met with a short animation showing the Alfiq "getting ready to pounce" before they take off running like a bullet.
Keep them out of PVP due to hitboxes
PVE is not an issue because of glowing nameplates/healthbars.
Its easily doable. The only thing holding them back is desire/will.
EDIT to segue.
This is why I prefer tab target games. You can have small races, big races, all kinds of races. Not 1 human with 7 different heads.
Pixiepumpkin wrote: »i would be so happy to have those as options.
Ohmes Khajiit would be easy to add too as they're supposed to look like bosmer.that seems very unlikely to happen.Pixiepumpkin wrote: »I just want to play as an Alfiq.
any race that uses a different skeleton like Alfiq, minotaur, sload, or faun are likely impossible.
they cant use all the animations, outfit styles, weapons, mounts we can use.
Alfiq aren't bipedal so they're not gonna be holding a staff or greatsword.
it definitely would be fun, however if zos did accomplish it they'd probably have pretty limited gameplay.
I'd play an alfiq if their only customization option was their helmet and booties. They don't need mounts. Using H to mount could be met with a short animation showing the Alfiq "getting ready to pounce" before they take off running like a bullet.
Keep them out of PVP due to hitboxes
PVE is not an issue because of glowing nameplates/healthbars.
Its easily doable. The only thing holding them back is desire/will.
EDIT to segue.
This is why I prefer tab target games. You can have small races, big races, all kinds of races. Not 1 human with 7 different heads.
yea you just gave more reasons for why alfiq wouldn't work
Pixiepumpkin wrote: »Pixiepumpkin wrote: »i would be so happy to have those as options.
Ohmes Khajiit would be easy to add too as they're supposed to look like bosmer.that seems very unlikely to happen.Pixiepumpkin wrote: »I just want to play as an Alfiq.
any race that uses a different skeleton like Alfiq, minotaur, sload, or faun are likely impossible.
they cant use all the animations, outfit styles, weapons, mounts we can use.
Alfiq aren't bipedal so they're not gonna be holding a staff or greatsword.
it definitely would be fun, however if zos did accomplish it they'd probably have pretty limited gameplay.
I'd play an alfiq if their only customization option was their helmet and booties. They don't need mounts. Using H to mount could be met with a short animation showing the Alfiq "getting ready to pounce" before they take off running like a bullet.
Keep them out of PVP due to hitboxes
PVE is not an issue because of glowing nameplates/healthbars.
Its easily doable. The only thing holding them back is desire/will.
EDIT to segue.
This is why I prefer tab target games. You can have small races, big races, all kinds of races. Not 1 human with 7 different heads.
yea you just gave more reasons for why alfiq wouldn't work
They would completely work.
I am a designer by trade, I can solve every issue that implementing an Alfiq would create in one evening.
Pixiepumpkin wrote: »Pixiepumpkin wrote: »i would be so happy to have those as options.
Ohmes Khajiit would be easy to add too as they're supposed to look like bosmer.that seems very unlikely to happen.Pixiepumpkin wrote: »I just want to play as an Alfiq.
any race that uses a different skeleton like Alfiq, minotaur, sload, or faun are likely impossible.
they cant use all the animations, outfit styles, weapons, mounts we can use.
Alfiq aren't bipedal so they're not gonna be holding a staff or greatsword.
it definitely would be fun, however if zos did accomplish it they'd probably have pretty limited gameplay.
I'd play an alfiq if their only customization option was their helmet and booties. They don't need mounts. Using H to mount could be met with a short animation showing the Alfiq "getting ready to pounce" before they take off running like a bullet.
Keep them out of PVP due to hitboxes
PVE is not an issue because of glowing nameplates/healthbars.
Its easily doable. The only thing holding them back is desire/will.
EDIT to segue.
This is why I prefer tab target games. You can have small races, big races, all kinds of races. Not 1 human with 7 different heads.
yea you just gave more reasons for why alfiq wouldn't work
They would completely work.
I am a designer by trade, I can solve every issue that implementing an Alfiq would create in one evening.
well uh good luck then
SydneyGrey wrote: »Also, we need more skins for khajiit and argonian that are natural-looking (not weird glowy tattooed skins). More natural colors for khajiit, like a black-and-white spotted skin.
aspergalas4 wrote: »You're derailing the topic at hand friend, Alfiq simply won't happen for the reasons stated. The 3 examples communicated in the OP on the other hand are far more workable to the point of being seamless.
aspergalas4 wrote: »You're derailing the topic at hand friend, Alfiq simply won't happen for the reasons stated. The 3 examples communicated in the OP on the other hand are far more workable to the point of being seamless.
Pixiepumpkin wrote: »aspergalas4 wrote: »You're derailing the topic at hand friend, Alfiq simply won't happen for the reasons stated. The 3 examples communicated in the OP on the other hand are far more workable to the point of being seamless.aspergalas4 wrote: »You're derailing the topic at hand friend, Alfiq simply won't happen for the reasons stated. The 3 examples communicated in the OP on the other hand are far more workable to the point of being seamless.
You might want to look again.
Alfiq fall within the category of playing a sub race. I was argued against for doing nothing more than giving my opinion on what I would like to play, like you did. So I defended my position and rightfully so.....and sadly I had to do so multiple times.
Panderbander wrote: »I'd love to play a tojay raht or one of the other digitigrade furstocks but keep hearing the same argument about using a different skeleton and requiring every set and animation to be remade.
And yet, other games have added other races with wildly different models and skeletons years after the game came out (some longer than ESO has been out) and somehow they manage to make all their gear from years past work.
So you agree then that we will never see a new weapon skill line becasue of the need to create 120+ new weapon skins for whatever that weapon skill line would be? Because creating an outfit for an Alfiq would be no more difficult than creating a new weapon skin. Yet I see people ask for new weapon skins all the time.aspergalas4 wrote: »Pixiepumpkin wrote: »aspergalas4 wrote: »You're derailing the topic at hand friend, Alfiq simply won't happen for the reasons stated. The 3 examples communicated in the OP on the other hand are far more workable to the point of being seamless.aspergalas4 wrote: »You're derailing the topic at hand friend, Alfiq simply won't happen for the reasons stated. The 3 examples communicated in the OP on the other hand are far more workable to the point of being seamless.
You might want to look again.
Alfiq fall within the category of playing a sub race. I was argued against for doing nothing more than giving my opinion on what I would like to play, like you did. So I defended my position and rightfully so.....and sadly I had to do so multiple times.
I don't need to look again. Alfiq are not a practical playable option due to how they do not follow the established player character skeleton/model and as such would require a whole host of new animations, motif and outfit style redesign to fit what parts of the model wear armour.
As they are magical in nature there is a solution for this issue.aspergalas4 wrote: »They can't use weapons and can't use mounts without looking comical.
I agree that the first thing I would say as an art director would be to keep the comedy on the downlow. To approach the race in a more serious manner. Off the top of my head, I'd give them summoned runes to float on.aspergalas4 wrote: »And no, letting a talking house cat run at the speed of a maxed out horse/mount is not a solution.
And what about race varients for all the other races? I highly doubt everyone is going to get excited about a single race variant.aspergalas4 wrote: »It's hard enough getting what we want from the devs without people suggesting completely outlandish and unreasonable things on a thread that is asking for something that is more than feasible and would prove popular. Which is what you are doing now. I actually want what was suggested in the OP to happen, shoehorning Alfiq in compromises that because it's not going to happen.
Notice that I have only asked for that which is already in the game, I haven't even suggested the Ohmes or other Khajiit variants because getting what the player base wants from ZoS is often akin to getting blood from a stone. And asking for beyond existing assets is probably a stretch at this point in time. But giving us access to the Pahmar, Dagi and Naga character models is not, and could be done with relative ease.
Pixiepumpkin wrote: »They don't need mounts. Using H to mount could be met with a short animation showing the Alfiq "getting ready to pounce" before they take off running like a bullet.
EDIT to segue.
This is why I prefer tab target games. You can have small races, big races, all kinds of races. Not 1 human with 7 different heads.
Kiyakotari wrote: »Pixiepumpkin wrote: »They don't need mounts. Using H to mount could be met with a short animation showing the Alfiq "getting ready to pounce" before they take off running like a bullet.
EDIT to segue.
This is why I prefer tab target games. You can have small races, big races, all kinds of races. Not 1 human with 7 different heads.
Alfiq mount is just an option for the zoomies. I could totally see that.
As a side note, ESO has a tab-targeting option. Most people just don't use it.
aspergalas4 wrote: »And the Naga breed of Argonian added in Murkmire, which as far as I can tell merely uses a different base head model.
I agree, its unlikely to happen, now you have two quests who transform you to an monkey, Ember quest and one in Coldharbor helping an Khajiit and an Dunmer, as an skeevaton in clockwork city and Frostvault. we have quests there we play as other people trough their memory.i would be so happy to have those as options.
Ohmes Khajiit would be easy to add too as they're supposed to look like bosmer.that seems very unlikely to happen.Pixiepumpkin wrote: »I just want to play as an Alfiq.
any race that uses a different skeleton like Alfiq, minotaur, sload, or faun are likely impossible.
they cant use all the animations, outfit styles, weapons, mounts we can use.
Alfiq aren't bipedal so they're not gonna be holding a staff or greatsword.
it definitely would be fun, however if zos did accomplish it they'd probably have pretty limited gameplay.