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[SUGGESTION] New class: Alchemist
I think there could be a nice new class that is a bit more different from what we have right now.
The focus would be on alchemistic potions, poisons...
and chemical grenades.
Based on a class skill potions would become explosive and could be thrown at enemies or friends and would either damage or heal, buff or debuff. It would require to not wield a weapon on that bar that makes use of these potions and it could be combined with some fist fight skills instead.
It would heavily use potions that could be turned into something for the uses described above using a specific passive or active skill.
It could also be combined with making mechanical and then poisoned traps that could be placed on the battlefield (maybe an invisibility skill would be a good addition) and the tank could then pull the boss to that trap...
Could add a tactical component and team work to the fight.