From UESP regarding Skyrim Mods on PlayStation: https://en.uesp.net/wiki/Skyrim:PlayStation#Third_Party_ModsUnlike on Xbox One, Special Edition only has limited mod support on PlayStation. Only assets already included within the game may be used. Any mod that adds textures, meshes, animations, sounds, and/or scripts will not be PlayStation-compatible. Note that trophies are disabled when playing with mods. These restrictions extend to Verified Creations, resulting in only a limited subset of these Creations being available on PlayStation.
As I understand, Sony doesn't appear to want anything malicious to sneak into their consoles, which is why anything third party must be using the game's original assets.
dk_dunkirk wrote: »dk_dunkirk wrote: »SilverBride wrote: »PC and Console do not mix. We can't be on the same server because of the differences, i.e. add-ons, voice chat in zone, etc..
I do support transfer of accounts though.
"Can't" isn't strictly true. At least, not from a technical point of view. Battlefield 2042 does it. There are others that do, now, too.
Completely different game designed for cross play. Also doesn't have mega servers instead limiting players to instances that may go away after battle is finished.
As I tried to imply by "others," there are several cross-play MMO's.
dk_dunkirk wrote: »dk_dunkirk wrote: »dk_dunkirk wrote: »For the third time, I've given 2 examples of the same company doing this on different "games" and "underlying technologies," and for the 4th time, someone just throws up their hands and claims it's somehow impossible. You win. I give up.
I literally said that "it's of course technically feasible", which you completely ignored for some reason. You also keep ignoring that Bethesda Game Studios and ZOS are the same company only in the same way that the makers of WoW and Candy Crush Saga are the same company...
I’m not ignoring anything. ZOS, Bethesda, Blizzard, Activision? Skyrim, Fallout, ESO, AND WoW. It’s all Microsoft now, baby. The Xbox fanboys got what they wanted, and now we all have to live with the fact that Microsoft is going to make them all march to the same beat, wherever tempo that winds up being.
I've seen no statement by Microsoft to that effect, nor have I seen any evidence of those games being adapted to fit with the others. What have I missed? Companies often take over others in order to broaden their base and market share, not so as to make them all produce the same identikit products.
Tell me you haven't lived through a Fortune 250 merger, without telling me...
We're way off in the weeds here now, but no company has ever bought another company, and not stuck its nose DEEP into the acquired company's operations.
Why do you think Activision just had an 8% layoff, after record profits? You think they just felt like doing it? No, Microsoft told them to do it, and they did. Eight percent is a big layoff, by corporate standards. Why didn't they say anything about that prior to the merger? They surely had it planned. Why do you expect a company to telegraph unpopular moves? This will be the tip of an iceberg. Whole games will be shuttered to line up to Microsoft's master plan. You can say, nah, they would never, but literally every corporate merger winds up doing this. It's the whole point of doing mergers and acquisitions. The "synergies," by which they mean extracting more profit by reducing consumer choices to go elsewhere.
Forget combining platforms now. The question we should fear Microsoft asking is: Why are we paying for the development of ESO when WoW has MORE THAN TEN TIMES the player base, and a large portion of the ESO players would probably move over if we cancel it? How can we roll these things together, and then fire another tranche of fungible video game developers? That's the question SOMEONE inside Microsoft is asking right now.
Warframe recently implemented cross save/progress via merging and linking existing accounts. Hopefully ZOS eventually does the same. Xbox will becoming to FFXIV this summer and will be cross platform along with PC/Mac, PS5, and PS4. Players increasingly want their time and money respected in the realm of MMOs due to the large investment, and ESO is feeling behind the competition in that regard. Cross save/progression is a good thing.
dk_dunkirk wrote: »dk_dunkirk wrote: »dk_dunkirk wrote: »For the third time, I've given 2 examples of the same company doing this on different "games" and "underlying technologies," and for the 4th time, someone just throws up their hands and claims it's somehow impossible. You win. I give up.
I literally said that "it's of course technically feasible", which you completely ignored for some reason. You also keep ignoring that Bethesda Game Studios and ZOS are the same company only in the same way that the makers of WoW and Candy Crush Saga are the same company...
I’m not ignoring anything. ZOS, Bethesda, Blizzard, Activision? Skyrim, Fallout, ESO, AND WoW. It’s all Microsoft now, baby. The Xbox fanboys got what they wanted, and now we all have to live with the fact that Microsoft is going to make them all march to the same beat, wherever tempo that winds up being.
I've seen no statement by Microsoft to that effect, nor have I seen any evidence of those games being adapted to fit with the others. What have I missed? Companies often take over others in order to broaden their base and market share, not so as to make them all produce the same identikit products.
Tell me you haven't lived through a Fortune 250 merger, without telling me...
We're way off in the weeds here now, but no company has ever bought another company, and not stuck its nose DEEP into the acquired company's operations.
Why do you think Activision just had an 8% layoff, after record profits? You think they just felt like doing it? No, Microsoft told them to do it, and they did. Eight percent is a big layoff, by corporate standards. Why didn't they say anything about that prior to the merger? They surely had it planned. Why do you expect a company to telegraph unpopular moves? This will be the tip of an iceberg. Whole games will be shuttered to line up to Microsoft's master plan. You can say, nah, they would never, but literally every corporate merger winds up doing this. It's the whole point of doing mergers and acquisitions. The "synergies," by which they mean extracting more profit by reducing consumer choices to go elsewhere.
Forget combining platforms now. The question we should fear Microsoft asking is: Why are we paying for the development of ESO when WoW has MORE THAN TEN TIMES the player base, and a large portion of the ESO players would probably move over if we cancel it? How can we roll these things together, and then fire another tranche of fungible video game developers? That's the question SOMEONE inside Microsoft is asking right now.
When Microsoft made this purchase they said at the time their policies would only apply to future content being developed. Games like ESO were not impacted by the mergers.
I use Edge on one W10 machine, and Chrome on the other. What I don't think you can do at least easily and permanently is remove Edge, so in that sense it is forced on your machine but you're not forced to use it.
When Microsoft made this purchase they said at the time their policies would only apply to future content being developed. Games like ESO were not impacted by the mergers.
dk_dunkirk wrote: »Companies change their minds all the time, even from their publicly-stated positions, and *especially* tech companies.
dk_dunkirk wrote: »dk_dunkirk wrote: »dk_dunkirk wrote: »dk_dunkirk wrote: »For the third time, I've given 2 examples of the same company doing this on different "games" and "underlying technologies," and for the 4th time, someone just throws up their hands and claims it's somehow impossible. You win. I give up.
I literally said that "it's of course technically feasible", which you completely ignored for some reason. You also keep ignoring that Bethesda Game Studios and ZOS are the same company only in the same way that the makers of WoW and Candy Crush Saga are the same company...
I’m not ignoring anything. ZOS, Bethesda, Blizzard, Activision? Skyrim, Fallout, ESO, AND WoW. It’s all Microsoft now, baby. The Xbox fanboys got what they wanted, and now we all have to live with the fact that Microsoft is going to make them all march to the same beat, wherever tempo that winds up being.
I've seen no statement by Microsoft to that effect, nor have I seen any evidence of those games being adapted to fit with the others. What have I missed? Companies often take over others in order to broaden their base and market share, not so as to make them all produce the same identikit products.
Tell me you haven't lived through a Fortune 250 merger, without telling me...
We're way off in the weeds here now, but no company has ever bought another company, and not stuck its nose DEEP into the acquired company's operations.
Why do you think Activision just had an 8% layoff, after record profits? You think they just felt like doing it? No, Microsoft told them to do it, and they did. Eight percent is a big layoff, by corporate standards. Why didn't they say anything about that prior to the merger? They surely had it planned. Why do you expect a company to telegraph unpopular moves? This will be the tip of an iceberg. Whole games will be shuttered to line up to Microsoft's master plan. You can say, nah, they would never, but literally every corporate merger winds up doing this. It's the whole point of doing mergers and acquisitions. The "synergies," by which they mean extracting more profit by reducing consumer choices to go elsewhere.
Forget combining platforms now. The question we should fear Microsoft asking is: Why are we paying for the development of ESO when WoW has MORE THAN TEN TIMES the player base, and a large portion of the ESO players would probably move over if we cancel it? How can we roll these things together, and then fire another tranche of fungible video game developers? That's the question SOMEONE inside Microsoft is asking right now.
When Microsoft made this purchase they said at the time their policies would only apply to future content being developed. Games like ESO were not impacted by the mergers.
And Windows 10 was going to be the "last" version of Windows ever. And they weren't going to force Edge on EU users. And you won't need to upgrade your Xbox to play forthcoming games. Just google broken promises by Microsoft. I've quit keeping track. Companies change their minds all the time, even from their publicly-stated positions, and *especially* tech companies.
dk_dunkirk wrote: »When Microsoft made this purchase they said at the time their policies would only apply to future content being developed. Games like ESO were not impacted by the mergers.
Oops.
https://xboxera.com/2024/02/04/exclusive-microsoft-plans-starfield-launch-for-playstation-5/dk_dunkirk wrote: »Companies change their minds all the time, even from their publicly-stated positions, and *especially* tech companies.
They said Bethesda games would be Xbox/PC exclusive, going forward, starting with Bloodborne and Starfield. Within months, they're already changing the forward-facing part of the script. Still convinced that they will keep their hands off pre-merger IP?
dk_dunkirk wrote: »When Microsoft made this purchase they said at the time their policies would only apply to future content being developed. Games like ESO were not impacted by the mergers.
Oops.
https://xboxera.com/2024/02/04/exclusive-microsoft-plans-starfield-launch-for-playstation-5/dk_dunkirk wrote: »Companies change their minds all the time, even from their publicly-stated positions, and *especially* tech companies.
They said Bethesda games would be Xbox/PC exclusive, going forward, starting with Bloodborne and Starfield. Within months, they're already changing the forward-facing part of the script. Still convinced that they will keep their hands off pre-merger IP?
Why Oops? Microsoft purchased Bethesda in 2020. Starfield launched late 2023. So at the time of Microsoft's comment Starfield was future content not existing and available to play content.
dk_dunkirk wrote: »dk_dunkirk wrote: »When Microsoft made this purchase they said at the time their policies would only apply to future content being developed. Games like ESO were not impacted by the mergers.
Oops.
https://xboxera.com/2024/02/04/exclusive-microsoft-plans-starfield-launch-for-playstation-5/dk_dunkirk wrote: »Companies change their minds all the time, even from their publicly-stated positions, and *especially* tech companies.
They said Bethesda games would be Xbox/PC exclusive, going forward, starting with Bloodborne and Starfield. Within months, they're already changing the forward-facing part of the script. Still convinced that they will keep their hands off pre-merger IP?
Why Oops? Microsoft purchased Bethesda in 2020. Starfield launched late 2023. So at the time of Microsoft's comment Starfield was future content not existing and available to play content.
I was conflating the timeline of "months" with the Activision/Blizzard merger. Regardless, why NOT "oops?" Microsoft said Starfield was going to be an exclusive. Like, this was serious, competitive, market strategy. A hill to die on. Now they're changing their minds. I cited that as an example that people shouldn't trust their promise not to touch pre-Betheda-acquisition IP, like ESO. Seems like a logical extrapolation to me. I'm not saying they *won't* keep that promise; just that I'm not necessarily trusting them to, and I don't think anyone else should either. Hedge your bets. Don't put all your eggs in one basket. That sort of thing.