AnduinTryggva wrote: »I proceed like this too. But it still does not address my point as one has to consider that some upgrade materials in your pockets may be scarcer or even absent than others.
AnduinTryggva wrote: »I proceed like this too. But it still does not address my point as one has to consider that some upgrade materials in your pockets may be scarcer or even absent than others.
This seems to be a completely separate issue and not one that ZOS needs to deal with.
AnduinTryggva wrote: »AnduinTryggva wrote: »I proceed like this too. But it still does not address my point as one has to consider that some upgrade materials in your pockets may be scarcer or even absent than others.
This seems to be a completely separate issue and not one that ZOS needs to deal with.
Can you elaborate a bit on why you think like this? Because I disagree here.
AnduinTryggva wrote: »AnduinTryggva wrote: »I proceed like this too. But it still does not address my point as one has to consider that some upgrade materials in your pockets may be scarcer or even absent than others.
This seems to be a completely separate issue and not one that ZOS needs to deal with.
Can you elaborate a bit on why you think like this? Because I disagree here.
Your original post had nothing to do with the point that you brought up in your response regarding materials, scarce or otherwise. You requested the ability to accept and complete multiple Master Writs. Whether you have the required materials is a completely separate matter and one that ZOS should not really have to make any additional changes to ensure that you have said materials.
Just gives us an assistant; we can only turn the master writs in our homes, we can add. Before anyone asks no, make it so we cannot turn in daily writs, just master writs. This would be a great help to console players who don't have access to add-ons, and I am sure for PC players as well.
Stay safe
I generally knock out Master Writs in batches of 75-100. If possible I try to have the same number of each, so that I end up with 25 Blacksmithing, 25 Clothier, 25 Jewelry, and 25 Woodworking (as an example). Then I start at the top of the list and pre-craft each item one at a time. Once I've completed pre-crafting Blacksmithing, I upgrade all of them and then move on to Clothier, etc. I've done so many at this point that I rarely ever craft the wrong item, and then it's just a matter of accepting 4 Master Writs and then turning them in, and then rinse and repeat until they're all turned in. If a mistake is made, it's a simple matter of fixing that item and then continuing. Is it ideal? Not really, but it works. I'm afraid of what we would get if they overhauled the entire system now.
AnduinTryggva wrote: »Ok, I see your point. Maybe I was a bit short myself on the elaboration of my argument here.
The thing is: I am currently low on a specific ressource that prevents me from doing master writs of a specific craft. I however have still good stock for other crafts and hence would like to do several master writs of this specific craft in a row. Hence where my suggestion comes in. I hope it makes the connection to my original post clearer.
Necrotech_Master wrote: »i try to do something similar to this, but i use an addon (writworthy) and the guild hall master craft tables to speed up the process
usual problem i run into is needing enough mats to bulk craft certain writs lol
Necrotech_Master wrote: »i try to do something similar to this, but i use an addon (writworthy) and the guild hall master craft tables to speed up the process
usual problem i run into is needing enough mats to bulk craft certain writs lol
*cries in console peasant*
I would love to have an add-on to help with my crafting, but I guess I'll just keep grinding it out the hard way! I'm not too stressed on mats because I've made it a habit of deconstructing EVERYTHING so my craftbag is always chock full of goodies. I also troll the traders regularly and snap up materials if I see good deals.
Necrotech_Master wrote: »Necrotech_Master wrote: »i try to do something similar to this, but i use an addon (writworthy) and the guild hall master craft tables to speed up the process
usual problem i run into is needing enough mats to bulk craft certain writs lol
*cries in console peasant*
I would love to have an add-on to help with my crafting, but I guess I'll just keep grinding it out the hard way! I'm not too stressed on mats because I've made it a habit of deconstructing EVERYTHING so my craftbag is always chock full of goodies. I also troll the traders regularly and snap up materials if I see good deals.
yeah it would be nice if there was an easier way for everyone
the only mats i am usually short on are gold tempers or jewelry traits for the ones that dont regularly drop
a couple weeks ago i finished a batch of old blue jewelry writs and to do so i needed to buy 40 dawn prism (for triune trait, that cost 25k AP each)
AnduinTryggva wrote: »I know that we have a constraint that allows having active only one master writ quest per crafting type.
I suggest following modification in order to ease up a bit on the work flow specifically for those who collect master writs and then work them in a row:
1. Open one master writ. At this moment no second master writ of the same crafting type can be opened.
2. Craft the item and store it in your inventory.
3. Now that is the moment you can open a second master writ of the same crafting type. Craft the item and store it in your inventory.
4. Step 3 should be possible to be repeated as many master writs you have for that specific crafting type.
5. Bring it to the master writ vendor and hand in all the crafted items and get the sum of the rewards for all the writs completed.
This is now, from my point of view, the next logical step from the master crafting stations.
thecatsme0w wrote: »AnduinTryggva wrote: »I know that we have a constraint that allows having active only one master writ quest per crafting type.
I suggest following modification in order to ease up a bit on the work flow specifically for those who collect master writs and then work them in a row:
1. Open one master writ. At this moment no second master writ of the same crafting type can be opened.
2. Craft the item and store it in your inventory.
3. Now that is the moment you can open a second master writ of the same crafting type. Craft the item and store it in your inventory.
4. Step 3 should be possible to be repeated as many master writs you have for that specific crafting type.
5. Bring it to the master writ vendor and hand in all the crafted items and get the sum of the rewards for all the writs completed.
This is now, from my point of view, the next logical step from the master crafting stations.
Or just run the Writ Worthy addon, which lets you bulk craft master writs in advance and then just accept and hand them in one at a time at good ole Rolis.