El_Borracho wrote: »So if you were to change Mages Fury, you have to account for what the ring will do to the increase in that damage, which could be very high, which would have a major impact on PVP. The devs have kind of painted themselves into a corner with this class. BTW, outside of VDSA, I wish Mages Wrath had some viability in PVE.
El_Borracho wrote: »The best and worst thing to happen to Magsorcs is the Oakensoul ring. Made it easier to play, pushed damage into the range to make it viable on a lot of veteran PVE content, and resurrected a class. Sadly, the existence of the ring makes it very difficult to buff sorcerer skills, especially damage skills, without taking the ring into account.
So if you were to change Mages Fury, you have to account for what the ring will do to the increase in that damage, which could be very high, which would have a major impact on PVP. The devs have kind of painted themselves into a corner with this class. BTW, outside of VDSA, I wish Mages Wrath had some viability in PVE.
Quethrosar wrote: »El_Borracho wrote: »The best and worst thing to happen to Magsorcs is the Oakensoul ring. Made it easier to play, pushed damage into the range to make it viable on a lot of veteran PVE content, and resurrected a class. Sadly, the existence of the ring makes it very difficult to buff sorcerer skills, especially damage skills, without taking the ring into account.
So if you were to change Mages Fury, you have to account for what the ring will do to the increase in that damage, which could be very high, which would have a major impact on PVP. The devs have kind of painted themselves into a corner with this class. BTW, outside of VDSA, I wish Mages Wrath had some viability in PVE.
mage's wrath , fury whatever is great if you lay it down right, hit a few mobs in trash pack with it and then get one to execute and chain booms. is it as fast as arcanist? no, but nothing is
El_Borracho wrote: »@GusTheWizard I was just using that skill as an example, as if you upped the original hit to 9500, the ring could/would up that higher, which would have to be examined as would all sorc skills as the ring is most widely used on sorcs. Not a math guy, but upping the original hit could make that into a very strong spammable in PVP. I'm not anti-ring or anti-sorc, but just saying that because of the ring, any changes will be magnified.
El_Borracho wrote: »Quethrosar wrote: »El_Borracho wrote: »The best and worst thing to happen to Magsorcs is the Oakensoul ring. Made it easier to play, pushed damage into the range to make it viable on a lot of veteran PVE content, and resurrected a class. Sadly, the existence of the ring makes it very difficult to buff sorcerer skills, especially damage skills, without taking the ring into account.
So if you were to change Mages Fury, you have to account for what the ring will do to the increase in that damage, which could be very high, which would have a major impact on PVP. The devs have kind of painted themselves into a corner with this class. BTW, outside of VDSA, I wish Mages Wrath had some viability in PVE.
mage's wrath , fury whatever is great if you lay it down right, hit a few mobs in trash pack with it and then get one to execute and chain booms. is it as fast as arcanist? no, but nothing is
Exactly. Which is why it melts things in VDSA. It does work really well in PVP, too. Haven't had the same success with it in trials or dungeons boss fights, though. I wish it was better
@GusTheWizard I was just using that skill as an example, as if you upped the original hit to 9500, the ring could/would up that higher, which would have to be examined as would all sorc skills as the ring is most widely used on sorcs. Not a math guy, but upping the original hit could make that into a very strong spammable in PVP. I'm not anti-ring or anti-sorc, but just saying that because of the ring, any changes will be magnified.