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NPC AI and Red Eagle - Still Very Wacky Behavior
I'm very curious about why the NPC AI is still consistently handling Red Eagle's discard effects so poorly. It seems to have zero sense of priority in which cards it discards, when to stop discarding, when to discard multiple cards (it only ever seems to discard a single card even when it has the option to discard more) and why, if given the chance, it will discard its entire deck. This has been a major issue with the AI behavior since ToT was released, and while I understand that because making good decisions about discards can be complex it may not be the simplest issue to address, surely certain parts can be resolved by establishing priority behavior (based on card value, power, deck preference or a combination of these), and preventing a full deck discard.
This is an old image but it's still valid today. Can you spot the problem?
Edited by ZOS_Kevin on November 7, 2024 10:35AM