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Level 50 in a day: Agree or Disagree?

  • Sarenia
    Sarenia
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    The people that pull off 50 in such short time are PTS, or are close to someone in PTS.

    They know the ins and outs of the game deeply. They use that knowledge to charge ahead of the pack.

    The vast majority of them will very quickly get bored of the game -- within 2 months -- and run off to beta test some other game, repeating the process.

    They get a thrill out of being "the first", "the best", and when that high wears off and "normal" players start to catch up, they just vanish.

    Mind you, not all alpha/closed beta testers (not to be confused with stress test grunts like Sanguines) are like this, but it's a common trend.

    So don't worry about those folks. 99% of them will be gone in no time.
    [beta_group_85b_9]
  • chris9546_ESO
    You can't approach ESO like every other MMO. I play it differently then I do WoW which is still a game I love to play even though I am playing this right now. I love both games, but it's like with children, you love them equally but in different ways. I take my time and hit every cave and quest that pops up for me. In WoW it's all about getting to cap because that's when the game opens up. With a game like this there isn't a point where it opens up, you get all the awesome stuff from beginning to end. It's a buffet of awesome.
  • sflanagan21ub17_ESO
    Man, already? I'm not sure why I'm surprised there is a 50 or multiples already as you always see them in every launch these days.

    To this day I don't understand these guys and why they spend so much money on a form of entertainment such as this only to race to the end as quickly as they can, bypassing the content. Is it so they can be first? Is it so they can bust out "Back in the day" stories 20 years from now for their grandkids on how much effort they went through to max out a set of 1s and 0s on the internet?

    My advice to all of them is to stop and smell the roses a bit, be sociable, enjoy the game for what it is, a long term entertainment device.
  • Darquer
    Darquer
    ✭✭✭
    I must be missing something. I claimed three or four bounties in maybe four hours of heavy conflict in Cyrodiil and gained very little experience for it. How was this a way to get to 50 in a day? I'm only a level 12.
  • Willow
    Willow
    ✭✭✭
    SmithNL wrote: »
    Only thing im thinking

    cartman-wow.jpg


    Hey you read my mind! : )

    I am taking my time and think to even attempt to get to level 50 in a day is crazy.

  • Ashigaru
    Ashigaru
    ✭✭✭✭
    Level 50 in a day? 24hrs; No, I don't see how that is possible.

    Easily doable if you grind mobs and do main zone quests, just takes efficient playing. I hit the vet zones (post 50) in 30 hours and I wasn't pushing very hard.

    I do have to laugh at the people saying you have no life for leveling fast. Jealousy or ignorance I guess. I enjoy playing for the rpg aspects, not the take in the sights type. Efficiency is my fun in pve and pvp. Just to note I did not go into cyrodiil other than to so the quick tutorial quest, then leave. No exploits involved (seriously guys? You think we didn't report things? That's pretty sad). It's great that you enjoy taking it slow, and so long as you're having fun who cares what speed someone goes at?
    I have been doing the same thing, would be grinding more if i had more mates on except in the early and evenings. I havnt touched a side quest since i left auridon and i love it. Personally i hate the whole go from point a to b then back to a, why not lets go from point a to b then BAM i complete it and i go on my merry way. I would rather be grinding then question to be honest it just makes my tongue hard :P
  • Sadique
    Sadique
    ✭✭✭
    if somebody has been playing the game already for months and done everything multiple times then they really dont miss much by leveling quickly. Only reason i took it slow is to be able to run the dungeons with my friends at the proper level.
  • Jayel
    Jayel
    Soul Shriven
    Many people are only interested in end game content, regardless of the leveling content. Only problem with that is there is often not enough end game content (especially at launch) to sustain voracious appetites. Many players, many playstyles. 'Tis the way of the humans sitting at the keyboards.

    I've just been wandering and questing and enjoying the scenery as I learn to play my class and craft. But, I play several MMOs, so it always takes me longer to reach level cap. /shrug
  • Raice
    Raice
    ✭✭✭
    I'm pretty sure anyone who rushed to 50 in a single day isn't missing out on anything. Here's how this works:

    These guys were likely in the closed Beta. That means they've already played through this game's content, probably several times in each faction. They've already done it. All they want to do is to pick back up where they left off.

    Which means Power Gaming to max level by any means necessary. Whatever provides the most XP per kill, per minute, per hour... that's what they're going to do.

    In any event... I don't see how anyone could have gotten to 50 in less than a single day. That means they are gaining 2-4 levels per hour, when the curve is constantly increasing.

    I smell exploits that only Beta Testers with insider developer information would know about.

    In either event... I don't know if this really affects anyone else. I suppose it might if these people had an inclination to say the game is bad in some way, while they willingly avoided playing it properly. I mean... you guys have to think of this stuff like its Monopoly - when you don't play it properly... it's not any fun.
  • Metella
    Metella
    ✭✭
    That sort of play doesn't appeal to me at all (I spent most of my playtime yesterday just wandering around Daggerfall, picking up side quests, looking at the buildings and so on, unfortunately it kept CTD or I might have got a bit more 'done') but one of the amazing and awesome things about video games as a medium is that, more than just about any other, you can experience them in many different ways and (as long as you're not cheating or doing stuff just to be mean or whatever) none of them is particularly more or less valid. If you love wandering around and looking at every single thing, there's room for that. If you want to speed run through, level up twice an hour, and get a rush from hitting the level cap before all your friends, there's room for that. It's kind of great.

    That said, I'm pretty much always going to be pottering around, trying to figure out where the bank is and how to find recipes for provisioning, and I'm glad that this game doesn't seem (so far at least) to punish me for it! I've never played an MMO before but the ones I've watched friends/family play all seem very competitive and focused on power-levelling which I don't think I'd enjoy.
  • Maestro_Sartori
    Maestro_Sartori
    ✭✭✭
    Whatever, its their loss to blast through the game. You see it in every mmo now. The rip through everything and then complain. I'm guessing they pretty much don't have much of a life...which is sad.
  • Desmadona
    Desmadona
    I'm more of a take-in the sights kind of girl now, But back in my WoW days, I leveled to max super fast every xpac almost out of obligation. Being a guild leader, I felt it was important for me to be in the front lines so I could keep the fast-leveling people in the guild, otherwise, they'd just leave for guilds doing the endgame.

    Because guild leading for all those years has burnt me out on people completely, I can just take my damned time and breathe. I can sleep 8 hours, too! And go out to eat! I can turn over every rock and loot every crate, bag, sack, and chest! This new pace of mine is refreshing. I'm actually reading and listening to quest dialogue!

    Besides, SWTOR taught me that leveling fast was pointless and stupid - I got to the end, did all the endgame content, datachrons, etc.. and then there was a vast sea of nothing. A month after I quit, they added some more content, though. If I had taken my time in that game, I might have gotten more out of it in the long run.

    I guess everyone levels at whatever speed they do for a reason. To keep up with someone else, to be a leader, because they want to only PVP and want to own all the under-geared wannabes, because they come from WoW and really want to get the horrible, mundane crap over with, etc...
  • Inactive Account
    Inactive Account
    ✭✭✭✭
    Level 50 in a day? 24hrs; No, I don't see how that is possible.

    Easily doable if you grind mobs and do main zone quests, just takes efficient playing. I hit the vet zones (post 50) in 30 hours and I wasn't pushing very hard.

    I do have to laugh at the people saying you have no life for leveling fast. Jealousy or ignorance I guess. I enjoy playing for the rpg aspects, not the take in the sights type. Efficiency is my fun in pve and pvp. Just to note I did not go into cyrodiil other than to so the quick tutorial quest, then leave. No exploits involved (seriously guys? You think we didn't report things? That's pretty sad). It's great that you enjoy taking it slow, and so long as you're having fun who cares what speed someone goes at?

    Well put.
  • Karaena_Aedoth
    These players should be banned because it was an obvious explot.
  • Laerrus
    Laerrus
    ✭✭✭
    You can't approach ESO like every other MMO. I play it differently then I do WoW which is still a game I love to play even though I am playing this right now. I love both games, but it's like with children, you love them equally but in different ways. I take my time and hit every cave and quest that pops up for me. In WoW it's all about getting to cap because that's when the game opens up. With a game like this there isn't a point where it opens up, you get all the awesome stuff from beginning to end. It's a buffet of awesome.

    I can definitely agree with you on this, funny thing is my main character in Skyrim of all games still has not beaten the main quest line, there is just too much other stuff to enjoy along the way (Thieves Guild, Dark Brotherhood, looting dungeons etc.)

    In WoW on the other hand, I cannot wait to get more alts out to TI and get them geared up for SoO.
  • rudyphill_ESO
    rudyphill_ESO
    Soul Shriven
    Its a toss up least important thing in my life: What's going on with Kim Kardashian or some nerd that got lvl 50 in a day on ESO?
  • Gisgo
    Gisgo
    ✭✭✭✭✭
    My real answer is "who cares!".
    Im level 15 after 3 days but the fact that someone is already lvl 50 does not bother me and i dont understand the point of discussing playstyles.
    To each his own, and as long as its inside the rules, its fine.
    Just log in and have fun.
  • immari1941
    Elder Scrolls Online is my first MMO as well! Though I have played the series since Morrowind and treated the game as such. I enjoy the quests and reading the dialogue and immersing myself within the game as I play. I do want to level and take part in the PvP but I am unwilling to sacrifice the immersion since that's how I played the previous games in the series. Level 11 and enjoying the ride. To each their own.
  • chaosngn_ESO
    chaosngn_ESO
    ✭✭✭
    Typically I'm one of the first on a server to hit level cap. For once I'm taking my time and enjoying it.

    m4eLYel.png
  • Seraseth
    Seraseth
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    I personally like doing everything, searching every item, picking up every shiny, doing every quest (cept pvp, I loathe pvp). I'll see a hill or an island, and have to go over there to see if there's a chest or gathering node or something.

    I think rushing to the end is pointless and that they're missing out, but they likely think my way is boring and slow.

    Totally a matter of opinion, and doesn't make any difference to me how people choose to play, until it starts to affect my game.
  • Aserak
    Aserak
    ✭✭
    Moyana wrote: »
    I feel sorry for the people who feel the need to rush to level 50, there is so much to do and see.
    No need to feel sorry for them (us). I am the type that rushes up in levels asap. For a few reasons, I love getting to that end content and learning it the hard way, by trial and error and change of tactics to beat it. I don't care for reading how to do it from others...
    And, rushing up doesn't mean you miss content. Only perhaps with that toon. I still will create crafters and alts that can explore the content. Racing to 50 doesn't cause me to miss a single thing in the game, only to experience the game from a different angle than those that don't rush. No reason to not like either way - even if you don't understand why someone plays the way they do.
    That said.. I made a sorc, and he is VERY squishy. I have not leveled nearly as fast as I have wanted...

  • fredarbonab14_ESO
    fredarbonab14_ESO
    ✭✭✭
    I don'
    t know why, but I could care less why and how someone got to max in a day, or in a nano-second, or whatever. Its none of my business. Personally, the faster these gaming freaks get to max, get bored and leave, the better.
  • krez23
    krez23
    ✭✭
    Eh, I haven't gotten past 7. I keep restarting characters to find the right fit as a main for me. I think I'm on main number 4 now.
  • floydmurphy.kg_ESO
    floydmurphy.kg_ESO
    ✭✭✭
    Level 50 in one day is a good idea if you want to accomplish a waste of $60.
    "There is panic in my fascination - Like soothing wine is my despair - Gracefully I fall to pieces"
    Ihsahn - Elevator
  • therain93
    therain93
    Different strokes for different folks.

    There are achiever types that get immense satisfaction from hitting milestones, especially being the "first" at whatever (max level, first equipment, boss takedown, etc). Others are explorer types.

    Me personally, I enjoy the journey, as it seems others do too, but I don't judge those for being pioneers or racing to be first. It certainly doesn't make them any better.
  • Nox_Aeterna
    Nox_Aeterna
    ✭✭✭✭✭
    It is their choice , i dont have anything against it.

    I will be doing quests and with some luck , i will find a good guild to join.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • keres666
    keres666
    Soul Shriven
    I played SWTOR and people bitched that they had nothing to do once they hit 50... on day like 2... I enjoyed the hell out of that MMO only now coming out and playing ESO

    I feel ESO is going to be the same way, I'll enjoy the hell out of the story and the other things to do and worry about leveling much later...
  • Mortuum
    Mortuum
    ✭✭✭✭
    If that is what makes them happy, all ok. It is just different play style, nothing else, same important as those who take things slow, and read every line of dialogue, explore every cave. I used to play like that in LOTRO, rushing to cap every time to start raiding and PVP, but here i am taking slow route, started with 5 days early access and my templar is 16;p And im happy about it, even if i played all quests in beta. Doing it all 5th time, and im still finding places or quests i never done or seen before, thats what is great about this game.

    And, OP, no one is a noob. It is just your first MMO, and im glad to hear you enjoying it. Those of us who have more experience with genre, also started one day, we also had our first MMO, and our ''noobdays''. We just started earlier then you, so really no difference. No one was born ''MMO veteran''.
  • Master_Skinner
    Master_Skinner
    Soul Shriven
    Dagrion wrote: »
    It is something that a player is able to do, but there isn't really a point to it. Anyone who has played a Elder Scrolls game before knows that you can do just the main quest and get through the game, but in order to get the full experience you have to go through all the side quests, explore, try different abilities (weapons, spells, armors). This game seems to be modeled the same way. You can get to lvl 50 in a day, but you just missed a thousand other aspects of the game. It is a MMO, but even in WoW, to get the full experience takes several chars and hundreds of hours.

    I agree with a lot of the information that has been posted here. I also feel that the some of the people that are getting to 50 quickly are doing so for YouTube purposes, such as making a "How to grind to 50" video, or show some end-game content to up the amount of views. This is their prerogative and if they want to get there, then so be it. However, the people that rush to 50 and complain that there isn't anything to do, perhaps if you had taken your time and enjoyed your playthrough you wouldn't be complaining now. Also there will be more to do at 50 when there are more people at level 50 (pvp).
    "I used to be an adventurer like yourself, then I took an arrow to the knee." ~ Every guard in Skyrim
  • azraels_grave
    My little Sorc is Zurea in-game. Think she is only level 17 right now. Aside from bugged quests I have wandered the world far and wide. I have mined across ranges, I have picked flowers across the plains. I have helped defeat strange powerful creature and unlocked achievements. I seek out strange new lands, new adventures, new friends to behold. I do not seek to get to the end quickly, I will get there in my own time. I have enjoyed the exploration and the fun. Aside from trying to ride past random mobs and being shoved off my horse (I need a pillow for my backside). Leveling too fast you miss out on what a MMO is and what levels truly mean. Blizzard lost this focus years ago. So quests, quest givers, the mobs they are connected with, remain in quiet remembrance of the player who would seek them out. A barren world, a large world of players collected en masse in large cities seeking direct paths to content. This in a way speaks loudly to me what a MMO should not be. Everyone's direction, definition, wants are different than my own. For me it means exploring the world, questing, meeting people along the way, completing content as I travel (not just in one location, or at the end).

    *EDIT*
    Wanted to add in. When you face the unexpected in a grand way you have no real way to form up, to form a structured plan. You go in, you adapt, you conquer by observation and understanding. This would be a far better example of end content and the logic behind raiding. Instead of knowing you will face x boss with x abilities in x order in x location at x time. If the system could randomize a generated boss logic and structure. So no one boss would behave the same. You would just have to adapt and maybe understand if you have seen a similar ability on earlier bosses before.

    Why that mention? Because after a while even WoW bosses become easy and routine. A raid should not become routine. (my opinion)
    Edited by azraels_grave on April 2, 2014 5:30PM
    "Reality does not exist online. So please do not infect my gaming experience with your perception of reality."
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