Anyone noticed fewer people than usual in-game/online today (PC NA)? Event fatigue? Folks out stretching the "holiday season"? Enjoying the first snowfall in a while for many of us? Or is there some holiday I'm not aware of?
Pixiepumpkin wrote: »The forums are also dead. Crown store, housing, TOT are extremely slow for a game that has as many players as ZOS suggests. So I dunna. Not dead but not as alive as is often promoted.
Anyone noticed fewer people than usual in-game/online today (PC NA)? Event fatigue? Folks out stretching the "holiday season"? Enjoying the first snowfall in a while for many of us? Or is there some holiday I'm not aware of?
SilverBride wrote: »Pixiepumpkin wrote: »The forums are also dead. Crown store, housing, TOT are extremely slow for a game that has as many players as ZOS suggests. So I dunna. Not dead but not as alive as is often promoted.
The forums are far from dead.
How would anyone other than ZoS have any idea how busy the Crown Store is?
How would anyone know how many are engaged in housing at the time?
As far as ToT, it's gone down in popularity a lot since its release, but is still active. I played 2 casual matched games the other night to get the last achievement for the Infinite Archive Hermaeus Mora Deck and was immediately placed into games.
Pixiepumpkin wrote: »SilverBride wrote: »Pixiepumpkin wrote: »The forums are also dead. Crown store, housing, TOT are extremely slow for a game that has as many players as ZOS suggests. So I dunna. Not dead but not as alive as is often promoted.
The forums are far from dead.
How would anyone other than ZoS have any idea how busy the Crown Store is?
How would anyone know how many are engaged in housing at the time?
As far as ToT, it's gone down in popularity a lot since its release, but is still active. I played 2 casual matched games the other night to get the last achievement for the Infinite Archive Hermaeus Mora Deck and was immediately placed into games.
• A few posts a day in any thread outside of general is the very definition of inactivity.
• Sales 101: Selling an item less expensive to a greater amount of people yields more income. This is how Walmart became the number one retailer in the world. Based on ZOS communication that the player base is large its a given they'd make more money by making the prices more accessible to a wider audience. I don't need internal numbers to know they are leaving money on the table. I can deduce this by the size of the player base, the prices in game and those prices compared to the competition.
• I recently entered a housing contest and there were less than 100 entries. The steam viewers on any given channel were almost nonexistent, the amount of traffic I saw to my home was minimal. In fact, housing is very small, niche and dare I say "members only" in ESO compared to the wider player base numbers. This is not the impression one gets in FFXIV regarding housing. So I know there is a market for it, but for some reason its not as large in ESO as other MMORPGs.
• I played ToT yesterday, and the fastest queue I had was just over 5 minutes and that was for unranked. Ranked takes even longer. And I'd personally swear under oath that some of those "players" are AI. You play enough games, you see the same pattern being played by some "players" as you do against NPC.
TheMessengerOfDeath wrote: »Pixiepumpkin wrote: »SilverBride wrote: »Pixiepumpkin wrote: »The forums are also dead. Crown store, housing, TOT are extremely slow for a game that has as many players as ZOS suggests. So I dunna. Not dead but not as alive as is often promoted.
The forums are far from dead.
How would anyone other than ZoS have any idea how busy the Crown Store is?
How would anyone know how many are engaged in housing at the time?
As far as ToT, it's gone down in popularity a lot since its release, but is still active. I played 2 casual matched games the other night to get the last achievement for the Infinite Archive Hermaeus Mora Deck and was immediately placed into games.
• A few posts a day in any thread outside of general is the very definition of inactivity.
• Sales 101: Selling an item less expensive to a greater amount of people yields more income. This is how Walmart became the number one retailer in the world. Based on ZOS communication that the player base is large its a given they'd make more money by making the prices more accessible to a wider audience. I don't need internal numbers to know they are leaving money on the table. I can deduce this by the size of the player base, the prices in game and those prices compared to the competition.
• I recently entered a housing contest and there were less than 100 entries. The steam viewers on any given channel were almost nonexistent, the amount of traffic I saw to my home was minimal. In fact, housing is very small, niche and dare I say "members only" in ESO compared to the wider player base numbers. This is not the impression one gets in FFXIV regarding housing. So I know there is a market for it, but for some reason its not as large in ESO as other MMORPGs.
• I played ToT yesterday, and the fastest queue I had was just over 5 minutes and that was for unranked. Ranked takes even longer. And I'd personally swear under oath that some of those "players" are AI. You play enough games, you see the same pattern being played by some "players" as you do against NPC.
The game is in it's dying state honestly you only see pretty okay sized players during events and big numbers during DLC drops. it won't last like wow give it another 2-3 years and it be a wasteland. This is what happens when you dont listen to your playerbase eso is literally just a milking cow. I doubt the server would shut down do the shear amount of money these people waste on crowns and dont even get me started on the gambling addiction this game helped fuel. When zos releases their new mmo eso is going straight to the back burner and if it's successful you can kiss eso goodbye good content that is. This game in all honesty has ran it course. It's the same updated every year and even the devs said that and what they do add isn't going to sustain players they will buy the new DLC play it for 1-2 months and then leave to play other mmos. Game doesnt change enough its just more of the same.
Pixiepumpkin wrote: »I am not seeing this swath of people playing as others suggest.
Queue times regardless of the content take forever. I made a new toon not long ago and saw rarely anyone in televanni or necrom. Even finding a taxi to those zones with 5 guilds is futile most of the time.
The forums are also dead. Crown store, housing, TOT are extremely slow for a game that has as many players as ZOS suggests. So I dunna. Not dead but not as alive as is often promoted.
SeaGtGruff wrote: »Pixiepumpkin wrote: »I am not seeing this swath of people playing as others suggest.
Queue times regardless of the content take forever. I made a new toon not long ago and saw rarely anyone in televanni or necrom. Even finding a taxi to those zones with 5 guilds is futile most of the time.
The forums are also dead. Crown store, housing, TOT are extremely slow for a game that has as many players as ZOS suggests. So I dunna. Not dead but not as alive as is often promoted.
(1) Not everyone has the newest chapter, nor even all of the DLCs. The populations in the base game zones plus Vvardenfell will probably always tend to be higher than the population in the newest chapter zone for that reason.
(2) Not everyone cares for ToT, and those who do enjoy ToT might prefer to play against the NPCs for various reasons.
(3) Crown Store? Housing? I'm not following you on this one, unless you're referring to (a) the number of players willing to gift Crown Store items to you in exchange for gold, or perhaps the number of players who can afford to "buy" Crowns from you; and (b) the number of players willing to sell you furnishing materials for your crafting needs, or perhaps the number of players interested in buying furnishings that you've crafted?