Hello guys,
double exp events are ususally very nice events to look forward to, but once you hit like cp 1400-1500 it feels practically meaningless to level.
The only reason I still grind exp here and then is in hopes of an upcoming cp rework. Leveling should be rewarding to the player, since it takes a lot of time to reach high cp.
I dont need to be a lot stronger with cp 3600 than i was with cp 1500, but there has to be more than just a very little gold and time relief for switching cp points, which many people very rarely do.
So i am either for having minor strengh progresses with more passives (like 100life, 1% crit or whatever), or active slots that are actually nice to have like in the green tree.
For Eso Team: people that got a motivation to level are people who will go for eso+ and keep playing the game. I bet many players would aim for cp 3600 once its "worth it".
CP System needs a rework 2024 230 votes
I want to get stronger with every cp until cp 3600
I prefer quality of life changes in the cp tree, like more green actives or more passives in the green tree
I like the cp system as it is now and i am over cp 1500
I like the cp system as it is now but i am lower than cp 1500