I noticed that I have differences in the amount of crux I gain from my initial attacks after beginning combat when utilizing the combination of tome-bearer's inspiration (it's morphs) and various arcanist skills.
To test out my observations I used the following sequence:
- Prebuff with tomb-bearer's inspiration (I made sure I had no other buffs active at the time)
- light attack to engage the target dummy in combat
- then ONE use of an arcanist skill that generates crux
With Cephaliarch's Flail, Runic-Jolt and its morphs, I gained
2 crux during the initial combat sequences. Indicating to me that tomb-bearer's inspiration is likely proccing in the initial combat sequence.
With Runeblades and its morphs, I gained
1 crux during the initial combat sequences. Indicating to me that tomb-bearer's inspiration
IS NOT proccing in the initial combat sequence.
When I use a skill such as fatecarver and its morphs to deplete all my crux, I will gain a crux when I have none while tome-bearer's inspiration is active as per its conditions. In all subsequent cycles of generating and using crux, there doesn't appear to be any discrepancy in the amount of crux generated between the various skills.
Are the observations I've made a known issue that is being looked into? Or is this how the skills are supposed to work?
Edited by JYBlu5062 on December 30, 2023 7:32PM