So I was looking through my skills I'll be unlocking, and realized some combinations that theoretically could end my target pretty quickly, and/or make me extremely irritating. Then it hit me about nerfs and buffs and the release of new skills.
I've played a lot of mmo's. Ironically I never made it very far in WoW. Just not my cup of tea. I have heard that WoW deals with power creep which is if one class is weaker than others then you buff their skills, and then other class's are weaker to that change so you buff them, and this continues indefinitely.
I have had the wondrous experience of riding the Guild Wars roller coaster of skill tweaking, and it's extremely annoying. Especially when you find something you really love, but apparently love too much so they nerf it.
With this game I've looked into a lot of the developers plans, and they don't mention this at all through what I have found. They do mention the release of new skills, and morphs. I have a proposal I was thinking of suggesting to them, but I wanted to see what people here think first.
I was thinking that instead of tweaking what they have already created why not just supplement imbalances in class skills through the addition of new skills and morphs? I know there are tons of universal skills, but my skill bar at the moment is showing nothing but class skills for both my weapon sets. This introduction of new skills, and more or less leaving current skills alone is what they do for the most part in Aion; however the release of new skills in Aion is extremely slow, but the promise of new content more often in this game seems a lot more hopeful.
Edited by GuildKid on April 2, 2014 2:01PM