spartaxoxo wrote: »The game isn't rigged. The same players end up in the leaderboard consistently. There is an element of RNG, because it's a card game. But skill is also a factor.
Why don't you try posting a video of your gameplay? I'm sure someone would be happy to send you some tips.
spartaxoxo wrote: »I'd be curious to see what you consider "equal RNG" and "Good RNG" and "Rigged against you" tbh.
Regardless, there are people here with very high winrates who most certainly aren't getting good RNG across tons of games. They're just good at the game.
Didn't you know that you'll have to pay for "good RNG"? If you're subbing for eso+ and buy a big crown bundle at least 5 times the "win instant" button will be unlocked at the start of every game.
Honestly, if there are people constantly on a leaderboard and you aren't besides trying, you should be careful with calling them bad players but maybe reevaluate your own skill level. It's obviously not sufficient to hit the leaderboards consistently.
twistedodean14 wrote: »spartaxoxo wrote: »I'd be curious to see what you consider "equal RNG" and "Good RNG" and "Rigged against you" tbh.
Regardless, there are people here with very high winrates who most certainly aren't getting good RNG across tons of games. They're just good at the game.
I'll help you, Good RNG is is the opposite of bad RNG. Equal RNG is when both players good, bad or great cards from the tavern and cards drawn from the deck. hope that helps...
When you play a match and your opponent gets Siege weapon volley the first round and you get nothing No good or even patron cards. And the second round they'll get buy a bartender card and use it, only to get a another siege weapon volley card. Third same thing maybe ill purchase a patron card from the tavern only for archers volley or reinforcements cards to show up. for the 4 or so rounds my opponent will most likely have close to twenty power or more. if I do not get any patron cards to use combos, either in the tavern or even if I buy them I won't draw them together to activate any combos.
There is no winning a match like like that. At first you were being patronizing, now you're being condescending. if you don't have anything good to please ignore this post.
spartaxoxo wrote: »The game isn't rigged. The same players end up in the leaderboard consistently. There is an element of RNG, because it's a card game. But skill is also a factor.
Why don't you try posting a video of your gameplay? I'm sure someone would be happy to send you some tips.
spartaxoxo wrote: »twistedodean14 wrote: »spartaxoxo wrote: »I'd be curious to see what you consider "equal RNG" and "Good RNG" and "Rigged against you" tbh.
Regardless, there are people here with very high winrates who most certainly aren't getting good RNG across tons of games. They're just good at the game.
I'll help you, Good RNG is is the opposite of bad RNG. Equal RNG is when both players good, bad or great cards from the tavern and cards drawn from the deck. hope that helps...
When you play a match and your opponent gets Siege weapon volley the first round and you get nothing No good or even patron cards. And the second round they'll get buy a bartender card and use it, only to get a another siege weapon volley card. Third same thing maybe ill purchase a patron card from the tavern only for archers volley or reinforcements cards to show up. for the 4 or so rounds my opponent will most likely have close to twenty power or more. if I do not get any patron cards to use combos, either in the tavern or even if I buy them I won't draw them together to activate any combos.
There is no winning a match like like that. At first you were being patronizing, now you're being condescending. if you don't have anything good to please ignore this post.
I was not being patronizing. I wasn't asking for a definition, I was just wondering what gameplay examples you could remember.
It's very common on this board for people to claim they always get bad RNG, but then describe say losing to the NPCs. If you could look at their gameplay, and there's all kinds of mistakes that they didn't notice but a third party sees. I have asked for and had my own gameplay reviewed by another top player, and got tips that improved my win rate significantly. One of the things I was bad about, for example, was buying up good cards instead of holding tight when I had a game winning deck and keeping it small. This lowered the odds of my getting good combos, since I had too big of a deck. That was not bad RNG, that was mistakes in gameplay.
Human beings are notoriously bad at evaluating ourselves at tasks, this is why third party eyes and data can be so valuable. And why I suggested it.
Moreover, evidence of how the RNG in the game can be is more useful for devs to look at then just vague statements about RNG. Since we don't have good data to look at, examples are helpful. So, if you had a good example of a game with few mistakes but RNG made it impossible to win, then that's also useful in determining cards that could use nerfs and the like.
twistedodean14 wrote: »I stopped playing ToT because the RNG was insanely bad. A friend suggested that I tried it again because the RNG seems to be balanced. It was the dumbest mistake I've ever made in the game. There were days when I would lose 10 plus gaming in a row. I'm not losing because I'm bad at the game or because I keep getting super amazing players (opponent skill level doesn't matter). I'm losing because the games are rigged. I don't have direct evidence to support my claim that Tot picks its winners because I obviously don't have access to the system itself, However, I do pick up on trends and I've noticed a few things. Right out the gate, 90 percent of the time my tavern pickings are garbage. So my opponent has an advantage on me at the start of the game.
Once I've played enough to get back in game, I noticed that rarely get combos. And if I'm using a deck that allows me to manage my cards to get combos, the shuffles those cards at the bottom of my deck. So by the time I get to those cards that allow me to manage my deck, the essentially are useless for that purpose. While my opponent easily draw the same combos regularly.
Strategy is useless in this game. Why? because no matter how skilled you are. If the game give your opponent the right cards via the tavern or via drawing those "convenient" cards they'll completely wipe your field of agents or some how get the right cards to generate an insane amount of power. My opponent's skill level doesn't matter, because as novices will just match colors and that will give them a win.
My RNG in the game is bad, farming leads is a nightmare, to farm all the desirable sets (for example Pillar or nirn) it takes over 30 runs. As in those set pieces typically drop last. The only gold drop i get every now and then kudas.
If I am playing a game, where it picks winners and losers. Then I'm going to feel cheated. I don't feel like I'm playing against other players. I feel like I'm playing against the game it self and a player. before this most recent update, if I would notice the game trending in way to favor my opponent, I could adjust my strategy. But that doesn't work anymore. The game seems to adjust accordingly. I was told to send in tickets about my drops and rng. But I now it won't matter. The I'm getting to the point where I'm considering quitting and deleting my accounts. (I Play on PS5 and PC), and I have the same issues on both platforms. Funny enough, the ToT games I enjoy the most are the one's where the RNG is balanced. Win or Lose. I'm okay with being outplayed fair and square. But when the game is rigged against you. it's not fun and its not worth playing. I wont be making any suggestions on how to make Tots fun. No one's going to listen anyway.
twistedodean14 wrote: »I'm not losing because I'm bad at the game or because I keep getting super amazing players (opponent skill level doesn't matter). I'm losing because the games are rigged.
twistedodean14 wrote: »
Once I've played enough to get back in game, I noticed that rarely get combos. And if I'm using a deck that allows me to manage my cards to get combos, the shuffles those cards at the bottom of my deck. So by the time I get to those cards that allow me to manage my deck, the essentially are useless for that purpose. While my opponent easily draw the same combos regularly.
Personofsecrets wrote: »@p_tsakirisb16_ESO @twistedodean14
I'm slowly approaching 90% win rate in the unranked category. I'm currently at around 89.7% win rate. The data spans over 1000 games played across months.
Please explain how TOT being primarily a chance based game lends itself to my experience.
twistedodean14 wrote: »I stopped playing ToT because the RNG was insanely bad. A friend suggested that I tried it again because the RNG seems to be balanced. It was the dumbest mistake I've ever made in the game. There were days when I would lose 10 plus gaming in a row. I'm not losing because I'm bad at the game or because I keep getting super amazing players (opponent skill level doesn't matter). I'm losing because the games are rigged. I don't have direct evidence to support my claim that Tot picks its winners because I obviously don't have access to the system itself, However, I do pick up on trends and I've noticed a few things. Right out the gate, 90 percent of the time my tavern pickings are garbage. So my opponent has an advantage on me at the start of the game.
Once I've played enough to get back in game, I noticed that rarely get combos. And if I'm using a deck that allows me to manage my cards to get combos, the shuffles those cards at the bottom of my deck. So by the time I get to those cards that allow me to manage my deck, the essentially are useless for that purpose. While my opponent easily draw the same combos regularly.
Strategy is useless in this game. Why? because no matter how skilled you are. If the game give your opponent the right cards via the tavern or via drawing those "convenient" cards they'll completely wipe your field of agents or some how get the right cards to generate an insane amount of power. My opponent's skill level doesn't matter, because as novices will just match colors and that will give them a win.
My RNG in the game is bad, farming leads is a nightmare, to farm all the desirable sets (for example Pillar or nirn) it takes over 30 runs. As in those set pieces typically drop last. The only gold drop i get every now and then kudas.
If I am playing a game, where it picks winners and losers. Then I'm going to feel cheated. I don't feel like I'm playing against other players. I feel like I'm playing against the game it self and a player. before this most recent update, if I would notice the game trending in way to favor my opponent, I could adjust my strategy. But that doesn't work anymore. The game seems to adjust accordingly. I was told to send in tickets about my drops and rng. But I now it won't matter. The I'm getting to the point where I'm considering quitting and deleting my accounts. (I Play on PS5 and PC), and I have the same issues on both platforms. Funny enough, the ToT games I enjoy the most are the one's where the RNG is balanced. Win or Lose. I'm okay with being outplayed fair and square. But when the game is rigged against you. it's not fun and its not worth playing. I wont be making any suggestions on how to make Tots fun. No one's going to listen anyway.
I'm going to take out 3 quotes here and show how they're don't agree with each other. "I'm not losing because I'm bad" "Strategy is useless" "90 percent of the time my tavern pickings are garbage"
Strategy is not useless, if 90% of your pickings are garbage then don't pick anything. If there is a garbage hand leave it for your opponent, this is called Strategy. You are letting your opponent get the upper hand with the mind set of "oh I 5 gold, I better buy one of these garbage cards so that my opponent has the chance at a better card".
p_tsakirisb16_ESO wrote: »twistedodean14 wrote: »I'm not losing because I'm bad at the game or because I keep getting super amazing players (opponent skill level doesn't matter). I'm losing because the games are rigged.
On that completely agreeing with you. But happens.
I am new convert to the day, just 5 days, and found that be damned with strategy and specific colours. Play with what is available and stay away from Hlaalu as it kills all games.
Personofsecrets wrote: »@p_tsakirisb16_ESO @twistedodean14
I'm slowly approaching 90% win rate in the unranked category. I'm currently at around 89.7% win rate. The data spans over 1000 games played across months.
Please explain how TOT being primarily a chance based game lends itself to my experience.
twistedodean14 wrote: »
Once I've played enough to get back in game, I noticed that rarely get combos. And if I'm using a deck that allows me to manage my cards to get combos, the shuffles those cards at the bottom of my deck. So by the time I get to those cards that allow me to manage my deck, the essentially are useless for that purpose. While my opponent easily draw the same combos regularly.
Just from a strategic standpoint, if none of the cards available to you are good, then don't take a card. Just take your 2 gold exchange and end the turn.
If forces your opponent now to either burn coin buying a subpar card, which then opens up the "good" card for you that your opponent now cannot afford, especially on their first turn or two. Or, it also forces them to make the same decision and exchange for gold.
There is absolutely a strategy to when to take the least desirable cards.
And, your opponent draws consistent combos because they likely take opportunities to purge out unnecessary cards, or they don't needlessly spend coin on cards that won't help them or hinder you.
p_tsakirisb16_ESO wrote: »Personofsecrets wrote: »@p_tsakirisb16_ESO @twistedodean14
I'm slowly approaching 90% win rate in the unranked category. I'm currently at around 89.7% win rate. The data spans over 1000 games played across months.
Please explain how TOT being primarily a chance based game lends itself to my experience.
10 rounds was on the ropes with 0 Prestige while the opponent had 30, due to several Rajhiin combos. Managed to grab what ever crow was left over. Also managed three time to save the game from been Patron loss.
It was dire game.
And then Round 11, pulled 4 crows in single hand.
Here is half way playing that turn because at that point realised going to win.
And here how it ended the turn after next. (2 turns from the above picture)
And feeling sorry for the other player because played extremely well. I won due to sheer luck pulling those crows together.
Anecdotal information does not prove anything. While we do not have the data from behind the scenes we can keep accurate information from every match and see what is going on across 100 to 1000 matches. That helps with making something more than an opinion.
I completely agree, I find that knowing how to play ToT is of no use because it is the system that facilitates some players and penalizes others,,*** I also had anomalous episodes for which *** sent a ticket for an explanation but naturally not ** *never received a response