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How to blend outfit station (dye is the one I have) into a cozy space?

Pixiepumpkin
Pixiepumpkin
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I am working on a steampunk home so trying to blend ornate wood furnishings with clockwork/dwarven furnishings but I am having a heck of a time working the dye station into the aesthetic.

I want the station to be functional in game, else I would not put it down full stop. I wish we had more decorative versions (or that we had ornate stations/wardrobes that would work instead.

Speaking of, I wish we could reskin the storage chests. Their art styles do not mix very well with the game. They look out of place as well.



DERP - Edit. Any suggestions/screenshots would be appreciated. :)
Edited by Pixiepumpkin on November 26, 2023 4:17PM
"Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
  • LunaFlora
    LunaFlora
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    i also wish for more outfit stations

    https://en.m.uesp.net/wiki/Online:Clockwork_Dye_Station
    there is the Clockwork Dye Station though it's only purchaseable with crowns, 4500 crowns.

    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • Grizzbeorn
    Grizzbeorn
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    I bit the bullet and got myself a full set of Clockwork crafting stations (including the Dye Station) for my one home that has Dwarven elements (Stone Eagle, back when it was released.)

    But I just moved them to Shadow Queen's Labyrinth. I've been decorating that house with a mix of Alinor and Clockwork styles, since that house is accessed from Clockwork City (with Vampiric lighting replacing most of the Alinor lighting [sconces and light posts], because the blue lighting goes really well with the Evergloam setting).

    I didn't do anything fancy to "work them in," though (the crafting stations). I just have them outside the house-proper, inside that walled-in "patio" space, along the left side of the house and around the back.
      PC/NA Warden Main
    • LunaFlora
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      Grizzbeorn wrote: »
      I bit the bullet and got myself a full set of Clockwork crafting stations (including the Dye Station) for my one home that has Dwarven elements (Stone Eagle, back when it was released.)

      But I just moved them to Shadow Queen's Labyrinth. I've been decorating that house with a mix of Alinor and Clockwork styles, since that house is accessed from Clockwork City (with Vampiric lighting replacing most of the Alinor lighting [sconces and light posts], because the blue lighting goes really well with the Evergloam setting).

      I didn't do anything fancy to "work them in," though (the crafting stations). I just have them outside the house-proper, inside that walled-in "patio" space, along the left side of the house and around the back.

      wow i j used clockwork and alinor furniture and vampiric lighting too
      it fits the house so well :)
      miaow! i'm Luna ( she/her ).

      🌸*throws cherry blossom on you*🌸
      "Eagles advance, traveler! And may the Green watch and keep you."
      🦬🦌🐰
      PlayStation and PC EU.
      LunaLolaBlossom on psn.
      LunaFloraBlossom on pc.
    • Pixiepumpkin
      Pixiepumpkin
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      LunaFlora wrote: »
      i also wish for more outfit stations

      https://en.m.uesp.net/wiki/Online:Clockwork_Dye_Station
      there is the Clockwork Dye Station though it's only purchaseable with crowns, 4500 crowns.

      ya, been eying that for years. I just cant bring myself to spending that much money on a skin. I think its criminal that the clockwork crafting stations can not be had in game.

      I personally wish each furniture style that comes out had a crafting station varient to go with them. The more useful homes are with interactive objects, the more fun they are (and the more time I spend in game working towards decorating those homes).
      "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
    • LunaFlora
      LunaFlora
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      i also wish for that.

      we do have that a little bit with the antiquity crafting stations
      - Apocryphal clothing station
      - daedric enchanting station
      - druidic provisioning
      - shipbuilder's woodworking station, in high isle style
      - anvil of old orsinium, in orcish style
      - telvanni alchemy station

      no antiquity jewelry crafting station yet.
      no outfit station either :(
      maybe we'll get an antiquity outfit station in the future!

      more versions to buy from Rolis or Faustina would be awesome too though
      miaow! i'm Luna ( she/her ).

      🌸*throws cherry blossom on you*🌸
      "Eagles advance, traveler! And may the Green watch and keep you."
      🦬🦌🐰
      PlayStation and PC EU.
      LunaLolaBlossom on psn.
      LunaFloraBlossom on pc.
    • Pixiepumpkin
      Pixiepumpkin
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      LunaFlora wrote: »
      i also wish for that.

      we do have that a little bit with the antiquity crafting stations
      - Apocryphal clothing station
      - daedric enchanting station
      - druidic provisioning
      - shipbuilder's woodworking station, in high isle style
      - anvil of old orsinium, in orcish style
      - telvanni alchemy station

      no antiquity jewelry crafting station yet.
      no outfit station either :(
      maybe we'll get an antiquity outfit station in the future!

      more versions to buy from Rolis or Faustina would be awesome too though

      WHOA...a woodworking station!!!! Ima look into getting that. Thank you for the heads up!!!
      "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
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