Has the idea account-wide motifs been tossed around? I ask this after I was so happy to finally get the motif I was looking for and happily eaten, only to realize I'm on Mr. TrashyToon and not my crafter. Like a mature person, I tossed on some ragey clothing, stifled profanity, and curled up in the corner. I dunno, mayhaps other people have multiple toons that they craft and collect motifs for, but one is enough for me - on the right toon.
Account-wide motifs pweeze?
m(^.^)m
The main issue for Zenimax to make motifs for crafting account-wide is some players may have purchased (from crown store) multiple copies of the motif for multiple toons even though it is easy to do all armor crafting on one.
It is unlikely Zenimax would want to refund any crowns. Anyone who rushed to consume a motif and found they did it on the wrong character, may find relief from CS. It is worth a try.
Hmm.. here's a solution to not having account-wide motifs. Allow the character that (accidentally) learnt the motif, to go to the crafting station and craft a barf motif. Throw it up, so another character can learn it. No account-wide, solved! Nasty, but solved haha
Rare motifs are one of the last remaining things to trade with after the introduction of the sticker book and the changes to jewelry crafting. There is no need to eliminate that aspect of the market as well, especially since style knowledge is already account wide.
The idea of being able to transfer a leaned style to another char is pretty good though.
but why would i want to buy a very expensive motif twice?
but why would i want to buy a very expensive motif twice?
Because it increases the chance for master writs.
edit: and it's not just the very expensive ones I'm talking about. Even the medium ones, the ones for 10-20k would die out pretty soon.
And in return: Considering the fact that you can already use every style you know on all your characters, what would be the benefit of having account wide motif knowledge?
I don't think the argument that "Motifs value would depreciate" is correct. I can't imagine even as much as 1% of users deliberately teach motifs (of some value) to any other characters beside their main....So how would the value decrease?
People only buy motifs now to feed to their main crafter, so essentially, the demand for motifs would be no different if they were account wide. The only change, would be of beneficial QOL for us the player base, so we don't have to change characters every time we want to create new gear/do master writs etc.