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Account-wide Motifs (edit) Motif transfer

syberfut
syberfut
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Has the idea account-wide motifs been tossed around? I ask this after I was so happy to finally get the motif I was looking for and happily eaten, only to realize I'm on Mr. TrashyToon and not my crafter. Like a mature person, I tossed on some ragey clothing, stifled profanity, and curled up in the corner. I dunno, mayhaps other people have multiple toons that they craft and collect motifs for, but one is enough for me - on the right toon.

Account-wide motifs pweeze?

m(^.^)m

EDIT: After a really awesome read of the feedback within this post, it would seem that there is a good share of both parties. No account-wide and account-wide. Instead, ZOS if it pleases you, a feature to transfer a learnt motif from one character to the next. This would appease those who wish to not have account-wide and for us w/ trigger phalanges to transfer that multi-million gold motif to your crafter. Yes, that wouldn't handle the case that you wish to have sold said motif.. unless there was a feature to unlearn it within a couple minutes. Bleh, as a software engineer, I can see how these features can get out of control. However, this is our friendly feedback, thank you! Much love!

>^.^<
)>^.^)> <3 <(^.^<(
Edited by syberfut on November 21, 2023 2:03AM
  • Katheriah
    Katheriah
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    You can use the style in the outfit station anyway
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    syberfut wrote: »
    Has the idea account-wide motifs been tossed around? I ask this after I was so happy to finally get the motif I was looking for and happily eaten, only to realize I'm on Mr. TrashyToon and not my crafter. Like a mature person, I tossed on some ragey clothing, stifled profanity, and curled up in the corner. I dunno, mayhaps other people have multiple toons that they craft and collect motifs for, but one is enough for me - on the right toon.

    Account-wide motifs pweeze?

    m(^.^)m

    At the outfit station you can select all know motifs account wide for you and your companion.
  • syberfut
    syberfut
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    Oh hmmm that's true but my crafter doesn't have access to it for Master Writs?
  • Danikat
    Danikat
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    The outfit station does not enable a crafter to use a motif another character learned when crafting it, which is the situation the OP asked about.

    I think it would make sense for them to be account wide. I doubt many people buy duplicates because even people who craft on multiple characters tend to pass all the master writs to one of them (who does learn all the motifs) so I don't think it would have much impact on the economy and I can't see any other downsides.

    It would also bring motifs inline with how outfit style pages work.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • maboleth
    maboleth
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    Well you learned your lesson - never use your motif on your non-crafting character.

    I think ZOS did more than enough to cater all those all-in-one mechanics, from master crafter stations to crafting overland gear once you decon it, style pages and outfits etc etc.

    Let motifs remain as they are.
  • Kendaric
    Kendaric
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    No, I don't want to see motifs become accountwide. It's bad enough with the damned accountwide achievements.

    Also, my character generally learn motifs based on their race or culture, making motifs accountwide would take away that option.
      PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. Outfit slots not being accountwide is ridiculous given their price. PC EU/PC NA roleplayer and solo PvE quester
    • Sturmfaenger
      Sturmfaenger
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      No accountwide motifs please. There's already too many things accountwide ingame. The bank is accessible to all chars. Put them in for that one crafter to learn.
      PC/EU
    • syberfut
      syberfut
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      Hmm.. here's a solution to not having account-wide motifs. Allow the character that (accidentally) learnt the motif, to go to the crafting station and craft a barf motif. Throw it up, so another character can learn it. No account-wide, solved! Nasty, but solved haha :)
    • IsharaMeradin
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      No account wide motifs or recipes for that matter. I am one of those that actually learns the motifs on every character before ever selling. And I do occasionally buy motifs and recipes. Making them account wide would have consequences to that portion of the market.

      The "barf up" concept seems interesting. Though I think that an NPC scribe / vender could be used instead. Have the NPC be a Hermaous Mora connected character. They could offer a daily random selection of missing lore entries which would include motifs. The more one buys instead of finding or earning normally, the cost will go up (akin to bag space purchases but perhaps not as steep if sold individually). Thus it can become a gold sink for those that do not want to put in the effort of obtaining for that character.
      PC-NA / PC-EU
      ID @IsharaMeradin
      Characters NA
      Verin Jenet Eshava - Dark Elf Warden (main)
      Nerissa Valin - Imperial Necromancer (secondary)
      Lugsa-Lota-Stuph - Argonian Sorcerer
      Leanne Martin - Breton Templar
      Latash Gra-Ushaba - Orc Dragonknight
      Ishara Merádin - Redguard Nightblade
      Arylina Loreal - High Elf Sorcerer
      Sasha al'Therin - Nord Necromancer
      Paula Roseróbloom - Wood Elf Warden
      Ja'Linga - Khajiit Arcanist

      Characters EU
      Shallan Veil - Wood Elf Warden

      ID @IsharaMeradin-Epic
      Characters NA
      Ja'Sassy-Daro - Khajiit Nightblade
      Natash af-Ishara - Redguard Warden
      Shallan Radiant Veil - Dark Elf Arcanist
    • LunaFlora
      LunaFlora
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      account wide furniture plans, crafting motifs, and recipes would be really awesome :)
      miaow! i'm Luna ( she/her ).

      🌸*throws cherry blossom on you*🌸
      "Eagles advance, traveler! And may the Green watch and keep you."
      🦬🦌🐰
      PlayStation and PC EU.
      LunaLolaBlossom on psn.
      LunaFloraBlossom on pc.
    • LouisaB75
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      I wish I could say that lesson learned and won't do it again applies to me... but sadly not. Done this on at least two motifs and a lovely necrom furnishing plan, which I have yet to find a duplicate of, and which is resulting in my training up a second crafter just so I can make some.

      I know it will happen again because I am a ditz.
    • Amottica
      Amottica
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      The main issue for Zenimax to make motifs for crafting account-wide is some players may have purchased (from crown store) multiple copies of the motif for multiple toons even though it is easy to do all armor crafting on one.

      It is unlikely Zenimax would want to refund any crowns. Anyone who rushed to consume a motif and found they did it on the wrong character, may find relief from CS. It is worth a try.

    • p_tsakirisb16_ESO
      p_tsakirisb16_ESO
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      syberfut wrote: »
      Oh hmmm that's true but my crafter doesn't have access to it for Master Writs?

      Sorry my mistake.

      Don't consume motifs on characters that are not crafters.
    • Katheriah
      Katheriah
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      Amottica wrote: »
      The main issue for Zenimax to make motifs for crafting account-wide is some players may have purchased (from crown store) multiple copies of the motif for multiple toons even though it is easy to do all armor crafting on one.

      It is unlikely Zenimax would want to refund any crowns. Anyone who rushed to consume a motif and found they did it on the wrong character, may find relief from CS. It is worth a try.

      There's also something else tied to motif knowledge. Motif knowledge increases a chars chances of getting a master writ. People would not be happy to see effort, gold and crowns go lost.
    • Braffin
      Braffin
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      syberfut wrote: »
      Hmm.. here's a solution to not having account-wide motifs. Allow the character that (accidentally) learnt the motif, to go to the crafting station and craft a barf motif. Throw it up, so another character can learn it. No account-wide, solved! Nasty, but solved haha :)

      I like this idea, as it would very much satisfy both camps.
      Never get between a cat and it's candy!
      ---
      Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
    • HedgeHugger
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      I'd rather motifs were available account wide. Then it wouldn't matter which character I was on, doing a master writ. Same for furnishing plans.
      Or maybe if you eat it on the wrong character, you could "regurgitate" it in a bound form, so you could give it to the right one.

      Maybe it could be a perk for ESO+
    • grewkshd
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      I don't think the argument that "Motifs value would depreciate" is correct. I can't imagine even as much as 1% of users deliberately teach motifs (of some value) to any other characters beside their main....So how would the value decrease?

      People only buy motifs now to feed to their main crafter, so essentially, the demand for motifs would be no different if they were account wide. The only change, would be of beneficial QOL for us the player base, so we don't have to change characters every time we want to create new gear/do master writs etc.
    • TybaltKaine
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      Nah.

      You run into real world money issues with people spending to learn motifs for multiple crafters. The already crowded market would be even more bloated by thousands of Dremora and Hollowjack pages every October. Just a headache waiting to happen.
      • Tybalt Kaine Khajiit Nightblade Aldmeri Dominion
      • PC/NA
      • Guildmaster- Lucky Raven
      • Knight of Marrow - Blackfeather Academy
      • Adepti- The Witches Goblet
      • "Nightblade healer huh? How does that work?"
      • "I drain the blood of our enemies and fire it into you. It's a lot less messy than it sounds, and yeah I'm basically a Vampire without the whole AGH FIRE BAD"
    • Tandor
      Tandor
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      No, too much is account-wide already. It's time to make some allowance for those players who want to do things differently on different characters.
    • thorwyn
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      Rare motifs are one of the last remaining things to trade with after the introduction of the sticker book and the changes to jewelry crafting. There is no need to eliminate that aspect of the market as well, especially since style knowledge is already account wide.
      The idea of being able to transfer a leaned style to another char is pretty good though.
      And if the dam breaks open many years too soon
      And if there is no room upon the hill
      And if your head explodes with dark forebodings too
      I'll see you on the dark side of the moon
    • LunaFlora
      LunaFlora
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      thorwyn wrote: »
      Rare motifs are one of the last remaining things to trade with after the introduction of the sticker book and the changes to jewelry crafting. There is no need to eliminate that aspect of the market as well, especially since style knowledge is already account wide.
      The idea of being able to transfer a leaned style to another char is pretty good though.

      that wouldn't be eliminated. people would still buy those motifs.

      but why would i want to buy a very expensive motif twice?
      miaow! i'm Luna ( she/her ).

      🌸*throws cherry blossom on you*🌸
      "Eagles advance, traveler! And may the Green watch and keep you."
      🦬🦌🐰
      PlayStation and PC EU.
      LunaLolaBlossom on psn.
      LunaFloraBlossom on pc.
    • thorwyn
      thorwyn
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      but why would i want to buy a very expensive motif twice?

      Because it increases the chance for master writs.

      edit: and it's not just the very expensive ones I'm talking about. Even the medium ones, the ones for 10-20k would die out pretty soon.

      And in return: Considering the fact that you can already use every style you know on all your characters, what would be the benefit of having account wide motif knowledge?
      Edited by thorwyn on November 20, 2023 5:23PM
      And if the dam breaks open many years too soon
      And if there is no room upon the hill
      And if your head explodes with dark forebodings too
      I'll see you on the dark side of the moon
    • HedgeHugger
      HedgeHugger
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      One of the benefits for me would be not having to use just 1 character for writs.
      Having to stop playing on a toon, log out, log back in again on another character.
      Only 5 minutes of my time extra, but that's 5 minutes I'd rather not waste.
      I run 16 characters on one of my accounts. They are all fully trained for crafting, apart from the latest.
      Learn motifs on one, let the account use them for writs!
    • LunaFlora
      LunaFlora
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      thorwyn wrote: »
      but why would i want to buy a very expensive motif twice?

      Because it increases the chance for master writs.

      edit: and it's not just the very expensive ones I'm talking about. Even the medium ones, the ones for 10-20k would die out pretty soon.

      And in return: Considering the fact that you can already use every style you know on all your characters, what would be the benefit of having account wide motif knowledge?

      the benefit would be being able to learn the motif on any character that i find motifs with.
      same with recipes and furniture plans.

      for example i once found a rare dwarven furniture plan on a character that can't make it and accidentally learnt it.
      I'd like to have that not be a problem.

      and the only way to know if my main character has learnt a specific motif without banking a motif and checking with them i have to search the gigantic list of outfit styles in collections to find it.
      pretty inconvenient.

      and you said
      "Rare motifs are one of the last remaining things to trade with after the introduction of the sticker book and the changes to jewelry crafting."
      so i responded to you saying that. not the 10-20k motifs which a lot of people just get easily from events like the current Gates of Oblivion event or the Year of the Dragon event.

      rare motifs will still get traded.
      if you don't list them for ridiculous prices that is haha, i see so many motifs that are listed for ~900k at one trader with like 5 days left and about half of that or even less at others and it's so obvious the high price is why they're not sold.
      miaow! i'm Luna ( she/her ).

      🌸*throws cherry blossom on you*🌸
      "Eagles advance, traveler! And may the Green watch and keep you."
      🦬🦌🐰
      PlayStation and PC EU.
      LunaLolaBlossom on psn.
      LunaFloraBlossom on pc.
    • AzuraFan
      AzuraFan
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      I'd like to see them go account-wide. Motifs will still sell at guild traders, bought by players who don't have a motif on any characters yet and who don't want to (or can't) farm them.
    • Icy_Waffles
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      They really should be account wide.
    • joergino
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      Account wide motifs have been long overdue, especially considering the huge number of motifs already in existence combined with the dozen or so motifs that are added every single year!
    • katanagirl1
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      I wonder if account wide motifs and furnishing plans would have eliminated the need for AWA. The game is tracking all of these for every one of my characters, even if I can’t see it in my achievments.
      Khajiit Stamblade main
      Dark Elf Magsorc
      Redguard Stamina Dragonknight
      Orc Stamplar PVP
      Breton Magsorc PVP
      Dark Elf Magden
      Khajiit Stamblade
      Khajiit Stamina Arcanist

      PS5 NA
    • kargen27
      kargen27
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      grewkshd wrote: »
      I don't think the argument that "Motifs value would depreciate" is correct. I can't imagine even as much as 1% of users deliberately teach motifs (of some value) to any other characters beside their main....So how would the value decrease?

      People only buy motifs now to feed to their main crafter, so essentially, the demand for motifs would be no different if they were account wide. The only change, would be of beneficial QOL for us the player base, so we don't have to change characters every time we want to create new gear/do master writs etc.

      Players that do the daily writs on multiple characters learn motifs on all those characters. There is a benefit to learning motifs. If motifs went account wide that benefit would probably need a serious nerf. That wouldn't be fair to the players that have taken the time to learn motifs across multiple characters.
      and then the parrot said, "must be the water mines green too."
    • disintegr8
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      I think AWA has already gone too far and does not need the addition of motifs.

      I've been playing multiple characters since 2015 and can still manage to save all motifs, and most recipes, praxis, etc., for my main crafter to learn. I do not worry about learning motifs on any other characters and as yet, have found no need to think I should.

      Unfortunately, due to the way your inventory list moves when you get a recipes, furniture plan or praxis out of a reward box, many characters have learnt some when they shouldn't have, but at least that doesn't happen with motifs (being farther down the inventory list).
      Australian on PS4 NA server.
      Everyone's entitled to an opinion.
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