I just can't see what the possible long-term draw of going to the archive will be.
The archive is the source of more than just the class-setgear, there are leads, collectibles, furniture, and upgrades for ToT decks. The curated overland drops are actually not a bad thing for people who wanna fill out the stickerbook too. Plus FIler Ool has a rotating stock of goods that are intriguing for players.
acastanza_ESO wrote: »Tiers and Tier rewards similar to Cyrodiil campaigns would be awesome but it'd have to be more like the 7-day campaigns they run during events.
swickelb16_ESO wrote: »As EA was anounced I hoped there would be a way to get transmute crystals. I may be a very smal minority, as I play an mmo mostly solo and do not participate in pvp. So my main income of transmute crystal are one or two events each year.
swickelb16_ESO wrote: »As EA was anounced I hoped there would be a way to get transmute crystals. I may be a very smal minority, as I play an mmo mostly solo and do not participate in pvp. So my main income of transmute crystal are one or two events each year.
This was me at the end of last year but I actually got into ToT when I found out I could get a decent amount of crystals from it. Between that and the easier dungeon pledges that I can solo, I quickly hit the cap on them.
That being said, I did like getting some from the EA that first week, when it was apparently broken. If not for any other reason, so I could try out other sets to work on my build to try to progress further in EA.
In light of the announcement for the maintenance and the news that only the top 100 will get anything, I guess it is back to ToT for my crystals since I haven't a hope of ever getting on the leaderboard since it is clearly going to fill up with those who have a massive amount of time to play. Just take a look at some of the streamers and the length of their stream broadcasts when they are at the higher arcs.
My one run in an evening, either solo or with another player, doesn't get us anywhere near the leaderboard before it is time to sleep.
El_Borracho wrote: »If you are doing EA and want transmutes, just queue for a random daily normal. Most of the time its easier than EA and hardly anyone uses group chat, so you can continue to play "solo." Despite the incessant "fake tank/fake healer/fake DPS" threads, running a random normal is painless 90% of the time.
Sirona_Starr wrote: »
They nerfed the amount of transmute crystals in ToT some time ago. I barely see them anymore. That nerf makes no sense. It's not like tons of players play ToT.
Araneae6537 wrote: »It’s probably best that the leaderboard rewards remain small or else people would probably complain about the difficulty, the time required, etc. This way most rewards are available to all, just a matter of how fast they are earned.
Araneae6537 wrote: »It’s probably best that the leaderboard rewards remain small or else people would probably complain about the difficulty, the time required, etc. This way most rewards are available to all, just a matter of how fast they are earned.
Yeah, that's fair. I wasn't particularly interested in seeing the leaderboard rewards expanded anyway, even though I don't like how small they are.
I just wish the only way to get transmute crystals from the Archive wasn't locked behind the leaderboard. I really liked what another player offered in using the progress bar like PVP Campaigns have. There's also the tiered ranking system in Tales of Tribute that would be really nice here.
Heck, even if they made these rewards monthly I'd appreciate it. I just don't like that the only way to get transmute crystals from the Endless Archive, a new activity that introduces many new equipment sets in all three weights, is locked behind the leaderboard.
Araneae6537 wrote: »I see your point. Maybe transmutes could be added as a reward purchaseable with EA currency? It could be at a rate that is less efficient that queuing for random battlegrounds or dungeons, but that way people who aren’t interested in those activities could still acquire transmutes through EA if desired.
Araneae6537 wrote: »I see your point. Maybe transmutes could be added as a reward purchaseable with EA currency? It could be at a rate that is less efficient that queuing for random battlegrounds or dungeons, but that way people who aren’t interested in those activities could still acquire transmutes through EA if desired.
I thought about that too, but transmutes historically can't be purchased because there's no way to control how many are purchased (save the max limit, of course), and I'm sure they don't want them too easily accessed. Limiting it to a weekly or monthly reward without requiring single sessions lasting hours is what I'd really like.
I really like the Endless Archive, it's some of the most goofy fun I've had in a very long time. I love getting to hit silly numbers that have 6 digits. I just would also like the transmute crystals so I could play with the gear rather than get stuck with a bunch of training gear. As it is, I'm mostly likely to just use the gear for the fun effects and never give it a real try. There's just so many better, easier, options.
Necrotech_Master wrote: »Araneae6537 wrote: »I see your point. Maybe transmutes could be added as a reward purchaseable with EA currency? It could be at a rate that is less efficient that queuing for random battlegrounds or dungeons, but that way people who aren’t interested in those activities could still acquire transmutes through EA if desired.
I thought about that too, but transmutes historically can't be purchased because there's no way to control how many are purchased (save the max limit, of course), and I'm sure they don't want them too easily accessed. Limiting it to a weekly or monthly reward without requiring single sessions lasting hours is what I'd really like.
I really like the Endless Archive, it's some of the most goofy fun I've had in a very long time. I love getting to hit silly numbers that have 6 digits. I just would also like the transmute crystals so I could play with the gear rather than get stuck with a bunch of training gear. As it is, I'm mostly likely to just use the gear for the fun effects and never give it a real try. There's just so many better, easier, options.
transmutes arent really limited from random dungeons, its 10 per character per day
if you have 20 characters that is 200 transmutes per day you can earn (which would probably take most of the day lol)
that amount is significantly higher than any other source, even pvp
if you got those same 20 characters tier 1 in pvp every month that would be 1000 transmutes or only about 33 a day (if a month was 30 days, per day amount can vary slightly depending on how many days in the month since campaigns are matching the calendar month now)
the thing is, transmutes themselves are only really useful if your recreating or transmuting gear regularly
i dont do that, and then end up with tons of geodes sitting around because i cant open due to being at the cap, but they are eating my bag space
and because i cant sell the transmutes, there are many times ive straight up burned off excess transmutes by transmuting weapons to nirnhoned and decon to get the nirncrux which kind of feels like a waste of the transmutes but its better than useless geodes taking up my bag space, and i can sell nirncrux
Araneae6537 wrote: »Necrotech_Master wrote: »Araneae6537 wrote: »I see your point. Maybe transmutes could be added as a reward purchaseable with EA currency? It could be at a rate that is less efficient that queuing for random battlegrounds or dungeons, but that way people who aren’t interested in those activities could still acquire transmutes through EA if desired.
I thought about that too, but transmutes historically can't be purchased because there's no way to control how many are purchased (save the max limit, of course), and I'm sure they don't want them too easily accessed. Limiting it to a weekly or monthly reward without requiring single sessions lasting hours is what I'd really like.
I really like the Endless Archive, it's some of the most goofy fun I've had in a very long time. I love getting to hit silly numbers that have 6 digits. I just would also like the transmute crystals so I could play with the gear rather than get stuck with a bunch of training gear. As it is, I'm mostly likely to just use the gear for the fun effects and never give it a real try. There's just so many better, easier, options.
transmutes arent really limited from random dungeons, its 10 per character per day
if you have 20 characters that is 200 transmutes per day you can earn (which would probably take most of the day lol)
that amount is significantly higher than any other source, even pvp
if you got those same 20 characters tier 1 in pvp every month that would be 1000 transmutes or only about 33 a day (if a month was 30 days, per day amount can vary slightly depending on how many days in the month since campaigns are matching the calendar month now)
the thing is, transmutes themselves are only really useful if your recreating or transmuting gear regularly
i dont do that, and then end up with tons of geodes sitting around because i cant open due to being at the cap, but they are eating my bag space
and because i cant sell the transmutes, there are many times ive straight up burned off excess transmutes by transmuting weapons to nirnhoned and decon to get the nirncrux which kind of feels like a waste of the transmutes but its better than useless geodes taking up my bag space, and i can sell nirncrux
Battlegrounds also give you 10 for the daily on each character, which can be faster than a dungeon if you team finishes first or second…
Necrotech_Master wrote: »the thing is, transmutes themselves are only really useful if your recreating or transmuting gear regularly
i dont do that, and then end up with tons of geodes sitting around because i cant open due to being at the cap, but they are eating my bag space
spartaxoxo wrote: »It's a good thing that Transmutes are locked behind the leaderboard, EA shouldn't give transmutes at all, IMO. Those crystals are a major driving force behind keeping the dungeon activity finder and PVP healthy.
Necrotech_Master wrote: »the thing is, transmutes themselves are only really useful if your recreating or transmuting gear regularly
i dont do that, and then end up with tons of geodes sitting around because i cant open due to being at the cap, but they are eating my bag spacespartaxoxo wrote: »It's a good thing that Transmutes are locked behind the leaderboard, EA shouldn't give transmutes at all, IMO. Those crystals are a major driving force behind keeping the dungeon activity finder and PVP healthy.
I am aware of other options of getting transmutes, and I understand they want the PVP and Dungeon activities to still have appeal because long queue times for activities that cause players to interact the most suck. I just think there's a balance to find between the top 100 players per class, a total of 700 players in the entire player base each week and another option.
I also enjoy exploring different equipment sets, so I'm always hungry for transmutes. I use the dungeon finder, I do PVP, I play Tribute against NPCs and players, and I still want more. I won't deny I'm voracious, but I'm not asking to be showered in transmutes from the Archive, I just want some for my time without having to have painfully long single sessions.
Araneae6537 wrote: »Battlegrounds also give you 10 for the daily on each character, which can be faster than a dungeon if you team finishes first or second…
Araneae6537 wrote: »Battlegrounds also give you 10 for the daily on each character, which can be faster than a dungeon if you team finishes first or second…
BGs actually only give you 1, I kid you not.
You can also get a Rewards for the Worthy from them which is almost guaranteed after each round, but those give a random 4, 5, 10, or 25 each day, heavily weighted for only 4. Additionally, those Rewards for the Worthy only give the random 4, 5, 10, or 25 once per day per account not per character. So if you want to do a lot of BGs on your characters. you typically get a single transmute per character. There is little wonder why BGs don't get much attention.
Necrotech_Master wrote: »the 4-25 transmute geodes from rewards of the worthy are not limited to 1 per day per account
it only guarantees 1 per day per account, but ive gotten like ~10 in a day before if i spent all day in cyro, each one after the first is only a chance for the transmute geode
I just can't see what the possible long-term draw of going to the archive will be.
The archive is the source of more than just the class-setgear, there are leads, collectibles, furniture, and upgrades for ToT decks. The curated overland drops are actually not a bad thing for people who wanna fill out the stickerbook too. Plus FIler Ool has a rotating stock of goods that are intriguing for players.