I have run wardens for a long time, so I'm familiar with their skills. I was leveling one during the witches festival that started on 10/26/23 and all was fine, and specifically referring to frost cloak and its morphs. Then patch 9.2.5 came out on 10/29/23 and I thought there was a bug in that skill due to the patch. The animation did not show on other players at a dolmen as it always did (since its release long ago), only on my character. I tried different locations, same result, so I checked the 9.2.5 patch notes and nothing was mentioned about the skill at (I even did a ctrl+F and searched related terms). I was ready to report a bug then saw in the skill description that now it only applies to group members. Keep in mind that in the past many sets like winter's respite, coldharbor's favorite, and others were all changed in this way to require grouping, even for overland play. You can no longer show up and help another player with them getting the benefit of one of your sets. The reason given for this change was that these sets were “too intensive” for the servers, but considering at least 4 zones and now the new Endless Archive arena have been added to the servers since, that excuse simply doesn't hold water.
The change to frost cloak, a class ability now applying to only grouped members now, is a further attack on overland cooperative play with random players. I've been playing eso for more than 6 years, I came in when Morrowind was the new chapter, so I am one of those long term players that loves eso and I freely help new players (and there are many of us). When they need help with a world boss, harrowstorm, or other harder event I am happy to jump in. Yet 99% of the time we are NOT grouped, and there is no need to. Changing the sets in the past removed valuable skills that let us loyal long-term players help new players. To my knowledge ZOS takes pride in a very helpful PC/NA community since we have been the “good stewards” in the game. But changes to sets, and now skills, works against this ethos in both PvE and PvP
Frost cloak is the first class ability or weapon skill that I recall that requires grouping. This is a very slippery slope. So what's next? Will resto staff skills require grouping? Will we need to be grouped to apply a DK's obsidian shield to others? Will players have to be grouped to be healed from Vigor? The grouping requirement for the sets in the past remain unnecessary, there is no reason at all to require group with fellow players to share set heals, buffs, etc.. And deciding to apply this rule to class or weapon abilities is a very slippery slope. It makes having certain skills pointless especially for healers, tanks, and those who legitimately want to help out others in eso. In essence, it is a step toward making some skills sterile and useless for general play.
Please reverse this grouping requirement ZOS, from both the warden class ability and the sets previously changed. It holds back the great community you are so proud from optimally help out others, and sets a unnecessary requirement of grouping for no legitimate reason at all.
@Gina_Bruno @Staff
To verify this change for my fellow adventurers, screen shots are attached, one from my character on 11/2/23 (after the cited patched dropped), and the other from a skill calculator that has not yet caught up with that recent change.
Players, please chime in on this, I hope you see my concern. And I would check your own skill descriptions too.