These are races that have a unique Class associated with them. They may also be restricted from certain classes.
Like Imperial, they will probably be locked behind Any Race Any Alliance.
They may have unique intros or tutorials, explaining their origin and reasoning for being playable and possibly how to use some of their unique powers.
Examples
- Grievous Twilight
- Origin
- Powers
- Flanking Teleport Strike
- Cloak
- Wing Buffet
- Shadow Bolt
- Claw Attacks
- Possibly extended Hand attacks, like grappling
- Pretty much every possible Grievous Twilight Power ever made for any Elder Scrolls game that has Grievous Twilights. Both Magic and physical. If run out of ideas, look at what they might physically be able to do, like Bite. Or Combination Powers, like Grapple & Bite, Grab & Punch. Mixed Powers that use two or more powers and turn it into one move, like Flank & Grapple & Bite.
- If you want it in trees...
- Assault
- Flanking Strike
- Grapple
- Bite
- Shadow Bolt
- Combo Move
- Ultimate, Similar to Dragonknight Leap?
- Passives
- Defense
- Cloak
- Resistance
- Whatever you think of
- Healing/Escape
- Shadow Bolt of healing
- Escape Teleport / Dash (Like Sorc Lightning Dash or Vamp Mist Form)
- Wing Buffet (Crowd Destabalizer/Knockback/Knockdown)
- Self Heal
- Life Drain
- Other
- Lich
- Origins
- {Undead} You were a high power Mage who went through a tremendous and torturous experience to live forever, but you were lucky to not lose your mind and not go completely evil.
- {Daedra} Similar to Grievous Twilight or other Daedra for explanation as to why you fight against Molag Bal and aid Miridia and Mora, and others within the various plotlines.
- Powers
- Pretty Much every Lich power ever witnessed in ES Games. Also, they Crystals are always there, following you, and are used in certain spells cosmetically. Probably unable to use Melees but you never know, maybe they can. Especially if Undead they probably can. Though realistically a master of Magic would stick with Magic weapons, like staves, not physicals, like Melees and Bows, but then again there could always be Magic Melees that are empowered by magic people and not by Physical.
- I've been thinking of magic melees for a long time. Melees that are magic and change all abilities to magic and restore magicka, status effects magic instead of physical, etc. Super Mages like that would probably use Magic Melees (Bound Weapons) instead of Physicals. ESO-wise I'd say it's runes that summon the weapon, a rock that's smaller than the handle and is in the handle when summoned, but in other games like Skyrim it's a spell to summon the weapon. So magic weapons are there, it's just a matter of usability ESO-wise.
- Hey, new use for the Enchanting Station: Creating Spectral Weapons runes for the magic versions of physical weapons. Writs would not want those though.
- New Tab: Weapons. Usage: Same as normal, but the middle rune would be repurposed or new middle runes added to the game for creating the weapons.
- Positives only, negatives have no effect. Or Positive is two handed and negative is one handed. Me thinking of it as I go along.
- Number of Weapons: 13 (4 staves, 1 shield, 1 bow, 7 melees) Exclude Staves
- I guess exclude shield. If Magic Weapon Equipped with shield then Magic Blocking like Frost Staff does, but I was thinking Spectral Shield would tell that instead and Physical Shield would remain it Stamina Block with Magic Restore. It's not like you'll make another physical anytime soon, like a Melee Staff or something.
- Greatsword or Sword
- Greataxe or Axe
- Maul or Mace
- Bow or Dagger
- This Rune might be used as a Style Material for Creating Magic Versions of the weapon. Or a secondary Trait Item. Or a Material Item. Yes as a Material Item. Quality Rune locked to Ta, the others cannot be used as it's a waste to use the higher qualities to make a secondary trait item.
- These runes don't drop from any critters and must be crafted. Ok, maybe they drop from Liches and other High-Magic critters that could use them. And maybe from Ghost Soldiers. They use spectral weapons after all.
- Or, again works like normal, and quality is like that of enchanting, but you can also apply trait and style through having researched or learned it through smithing or woodworking, No learning required at enchanting, AKA: Level rune, type rune, quality rune, trait item (learnt at wood/metal station), style item (normal process). Makes a spectral version of the style of the item. Had to get trait in there somehow, style was just on the side.
- Other Daedra
I can tell this is gonna go nowhere because I rambled a bunch.
Eh, it's the thought that counts.
Also, I understand if the mods delete this, I thought about deleting this myself. Though they'll probably do it for "spam," whereas I'm like "I overdid it in wordiness..."
Edited by ZOS_Icy on October 17, 2023 4:27PM