do you want all classes wearing the same set up of armour/weapon and doing the exact same amount of damage ? most people already decide to use the exact same weapon/armour as each other but are you ssaying damage sshould alsso be the ssame too ?
do you want all classes wearing the same set up of armour/weapon and doing the exact same amount of damage ?
Rogue_WolfESO wrote: »Skinnycheeks wrecks with his necro in pvp, so not sure what more is needed. Git gud issue?
Rogue_WolfESO wrote: »Skinnycheeks wrecks with his necro in pvp, so not sure what more is needed. Git gud issue?
ESO_CenturionPlayer wrote: »Rogue_WolfESO wrote: »Skinnycheeks wrecks with his necro in pvp, so not sure what more is needed. Git gud issue?
is he a dark convergence bomber? that is the only set i’ve seen in PvP lately that is remotely making a difference in BG’s. otherwise necro’s are super bottom tier.
TheGreatBlackBear wrote: »The performance and bugs are another issue and should totally be addressed, but regarding damage Necro has access to major vuln so the reality is that their personal dps should be slightly lower to compensate for what they can bring to the table with that debuff. Imo their numbers are somewhat appropriate, it's just that they feel bad now because you're coming down from them being overtuned on release.
TheGreatBlackBear wrote: »The performance and bugs are another issue and should totally be addressed, but regarding damage Necro has access to major vuln so the reality is that their personal dps should be slightly lower to compensate for what they can bring to the table with that debuff. Imo their numbers are somewhat appropriate, it's just that they feel bad now because you're coming down from them being overtuned on release.
be like me, demote your necro (as i did my sorc) to normal content, and go into vets with other classes. unless your in a friendly group, in which case the lower dps really wont matter especially with a decent healer and tank in group. but at the moment my necro is a tank (not my main tank) and not as good as my main tank either but i have no issues with that
patrick.loiselleb16_ESO wrote: »TheGreatBlackBear wrote: »The performance and bugs are another issue and should totally be addressed, but regarding damage Necro has access to major vuln so the reality is that their personal dps should be slightly lower to compensate for what they can bring to the table with that debuff. Imo their numbers are somewhat appropriate, it's just that they feel bad now because you're coming down from them being overtuned on release.
Around 20k difference based on dummy tests? And we're bound to be support?
TheGreatBlackBear wrote: »patrick.loiselleb16_ESO wrote: »TheGreatBlackBear wrote: »The performance and bugs are another issue and should totally be addressed, but regarding damage Necro has access to major vuln so the reality is that their personal dps should be slightly lower to compensate for what they can bring to the table with that debuff. Imo their numbers are somewhat appropriate, it's just that they feel bad now because you're coming down from them being overtuned on release.
Around 20k difference based on dummy tests? And we're bound to be support?
I just did a youtube search and found Ninja Pulls has a 123k necro guide that can still be min maxed further
https://www.youtube.com/watch?v=jYkINXERYhI&ab_channel=NinjaPulls
Are you telling me that there classes pulling 143k on the dummy?
Also you're not bound to be support but the fact that you have access to major vuln means that the class has to be balanced around the existence of the debuff. if the class did as much damage as other classes and had major vuln there'd be zero reason to bring non necro dps. Which did indeed happen in elswyr.
ESO_CenturionPlayer wrote: »TheGreatBlackBear wrote: »patrick.loiselleb16_ESO wrote: »TheGreatBlackBear wrote: »The performance and bugs are another issue and should totally be addressed, but regarding damage Necro has access to major vuln so the reality is that their personal dps should be slightly lower to compensate for what they can bring to the table with that debuff. Imo their numbers are somewhat appropriate, it's just that they feel bad now because you're coming down from them being overtuned on release.
Around 20k difference based on dummy tests? And we're bound to be support?
I just did a youtube search and found Ninja Pulls has a 123k necro guide that can still be min maxed further
https://www.youtube.com/watch?v=jYkINXERYhI&ab_channel=NinjaPulls
Are you telling me that there classes pulling 143k on the dummy?
Also you're not bound to be support but the fact that you have access to major vuln means that the class has to be balanced around the existence of the debuff. if the class did as much damage as other classes and had major vuln there'd be zero reason to bring non necro dps. Which did indeed happen in elswyr.
That uniqueness of necro’s is now easily obtainable through sets which makes them useless in PvE if that’s the only reason you bring them.
TheGreatBlackBear wrote: »ESO_CenturionPlayer wrote: »TheGreatBlackBear wrote: »patrick.loiselleb16_ESO wrote: »TheGreatBlackBear wrote: »The performance and bugs are another issue and should totally be addressed, but regarding damage Necro has access to major vuln so the reality is that their personal dps should be slightly lower to compensate for what they can bring to the table with that debuff. Imo their numbers are somewhat appropriate, it's just that they feel bad now because you're coming down from them being overtuned on release.
Around 20k difference based on dummy tests? And we're bound to be support?
I just did a youtube search and found Ninja Pulls has a 123k necro guide that can still be min maxed further
https://www.youtube.com/watch?v=jYkINXERYhI&ab_channel=NinjaPulls
Are you telling me that there classes pulling 143k on the dummy?
Also you're not bound to be support but the fact that you have access to major vuln means that the class has to be balanced around the existence of the debuff. if the class did as much damage as other classes and had major vuln there'd be zero reason to bring non necro dps. Which did indeed happen in elswyr.
That uniqueness of necro’s is now easily obtainable through sets which makes them useless in PvE if that’s the only reason you bring them.
That is irrelevant because the moment necro dps gets too high you can just take turning tide off the tank and run yet another buff set.
patrick.loiselleb16_ESO wrote: »TheGreatBlackBear wrote: »ESO_CenturionPlayer wrote: »TheGreatBlackBear wrote: »patrick.loiselleb16_ESO wrote: »TheGreatBlackBear wrote: »The performance and bugs are another issue and should totally be addressed, but regarding damage Necro has access to major vuln so the reality is that their personal dps should be slightly lower to compensate for what they can bring to the table with that debuff. Imo their numbers are somewhat appropriate, it's just that they feel bad now because you're coming down from them being overtuned on release.
Around 20k difference based on dummy tests? And we're bound to be support?
I just did a youtube search and found Ninja Pulls has a 123k necro guide that can still be min maxed further
https://www.youtube.com/watch?v=jYkINXERYhI&ab_channel=NinjaPulls
Are you telling me that there classes pulling 143k on the dummy?
Also you're not bound to be support but the fact that you have access to major vuln means that the class has to be balanced around the existence of the debuff. if the class did as much damage as other classes and had major vuln there'd be zero reason to bring non necro dps. Which did indeed happen in elswyr.
That uniqueness of necro’s is now easily obtainable through sets which makes them useless in PvE if that’s the only reason you bring them.
That is irrelevant because the moment necro dps gets too high you can just take turning tide off the tank and run yet another buff set.
Ninja is giving 3 different numbers for this parse. 119-121 semi-static rotation. These dots/aoes aren't usable in most PVE content. I also have no clue what gear he's wearing. The fact is that in PVE, necros will tell you that we face bugs and that our DPS is lower. If most mobs lasted long enough for our dots to be useful, it would make a difference. It's not the case in most PVE. Even in dungeons where they could have time to do more damage, people are constantly moving the mobs.
Do you play a necro or are you just finding Youtube videos to try to discredit what many necros are saying? Do you see us necros on the boards for HM trials? No!
ESO_CenturionPlayer wrote: »patrick.loiselleb16_ESO wrote: »TheGreatBlackBear wrote: »ESO_CenturionPlayer wrote: »TheGreatBlackBear wrote: »patrick.loiselleb16_ESO wrote: »TheGreatBlackBear wrote: »The performance and bugs are another issue and should totally be addressed, but regarding damage Necro has access to major vuln so the reality is that their personal dps should be slightly lower to compensate for what they can bring to the table with that debuff. Imo their numbers are somewhat appropriate, it's just that they feel bad now because you're coming down from them being overtuned on release.
Around 20k difference based on dummy tests? And we're bound to be support?
I just did a youtube search and found Ninja Pulls has a 123k necro guide that can still be min maxed further
https://www.youtube.com/watch?v=jYkINXERYhI&ab_channel=NinjaPulls
Are you telling me that there classes pulling 143k on the dummy?
Also you're not bound to be support but the fact that you have access to major vuln means that the class has to be balanced around the existence of the debuff. if the class did as much damage as other classes and had major vuln there'd be zero reason to bring non necro dps. Which did indeed happen in elswyr.
That uniqueness of necro’s is now easily obtainable through sets which makes them useless in PvE if that’s the only reason you bring them.
That is irrelevant because the moment necro dps gets too high you can just take turning tide off the tank and run yet another buff set.
Ninja is giving 3 different numbers for this parse. 119-121 semi-static rotation. These dots/aoes aren't usable in most PVE content. I also have no clue what gear he's wearing. The fact is that in PVE, necros will tell you that we face bugs and that our DPS is lower. If most mobs lasted long enough for our dots to be useful, it would make a difference. It's not the case in most PVE. Even in dungeons where they could have time to do more damage, people are constantly moving the mobs.
Do you play a necro or are you just finding Youtube videos to try to discredit what many necros are saying? Do you see us necros on the boards for HM trials? No!
best case parses from folks who spend their time perfecting a parse… aren’t useful in IRL situations.
look at actual stats from who is clearing content.
Rogue_WolfESO wrote: »Skinnycheeks wrecks with his necro in pvp, so not sure what more is needed. Git gud issue?
ESO_CenturionPlayer wrote: »patrick.loiselleb16_ESO wrote: »TheGreatBlackBear wrote: »ESO_CenturionPlayer wrote: »TheGreatBlackBear wrote: »patrick.loiselleb16_ESO wrote: »TheGreatBlackBear wrote: »The performance and bugs are another issue and should totally be addressed, but regarding damage Necro has access to major vuln so the reality is that their personal dps should be slightly lower to compensate for what they can bring to the table with that debuff. Imo their numbers are somewhat appropriate, it's just that they feel bad now because you're coming down from them being overtuned on release.
Around 20k difference based on dummy tests? And we're bound to be support?
I just did a youtube search and found Ninja Pulls has a 123k necro guide that can still be min maxed further
https://www.youtube.com/watch?v=jYkINXERYhI&ab_channel=NinjaPulls
Are you telling me that there classes pulling 143k on the dummy?
Also you're not bound to be support but the fact that you have access to major vuln means that the class has to be balanced around the existence of the debuff. if the class did as much damage as other classes and had major vuln there'd be zero reason to bring non necro dps. Which did indeed happen in elswyr.
That uniqueness of necro’s is now easily obtainable through sets which makes them useless in PvE if that’s the only reason you bring them.
That is irrelevant because the moment necro dps gets too high you can just take turning tide off the tank and run yet another buff set.
Ninja is giving 3 different numbers for this parse. 119-121 semi-static rotation. These dots/aoes aren't usable in most PVE content. I also have no clue what gear he's wearing. The fact is that in PVE, necros will tell you that we face bugs and that our DPS is lower. If most mobs lasted long enough for our dots to be useful, it would make a difference. It's not the case in most PVE. Even in dungeons where they could have time to do more damage, people are constantly moving the mobs.
Do you play a necro or are you just finding Youtube videos to try to discredit what many necros are saying? Do you see us necros on the boards for HM trials? No!
best case parses from folks who spend their time perfecting a parse… aren’t useful in IRL situations.
look at actual stats from who is clearing content.
TheGreatBlackBear wrote: »ESO_CenturionPlayer wrote: »patrick.loiselleb16_ESO wrote: »TheGreatBlackBear wrote: »ESO_CenturionPlayer wrote: »TheGreatBlackBear wrote: »patrick.loiselleb16_ESO wrote: »TheGreatBlackBear wrote: »The performance and bugs are another issue and should totally be addressed, but regarding damage Necro has access to major vuln so the reality is that their personal dps should be slightly lower to compensate for what they can bring to the table with that debuff. Imo their numbers are somewhat appropriate, it's just that they feel bad now because you're coming down from them being overtuned on release.
Around 20k difference based on dummy tests? And we're bound to be support?
I just did a youtube search and found Ninja Pulls has a 123k necro guide that can still be min maxed further
https://www.youtube.com/watch?v=jYkINXERYhI&ab_channel=NinjaPulls
Are you telling me that there classes pulling 143k on the dummy?
Also you're not bound to be support but the fact that you have access to major vuln means that the class has to be balanced around the existence of the debuff. if the class did as much damage as other classes and had major vuln there'd be zero reason to bring non necro dps. Which did indeed happen in elswyr.
That uniqueness of necro’s is now easily obtainable through sets which makes them useless in PvE if that’s the only reason you bring them.
That is irrelevant because the moment necro dps gets too high you can just take turning tide off the tank and run yet another buff set.
Ninja is giving 3 different numbers for this parse. 119-121 semi-static rotation. These dots/aoes aren't usable in most PVE content. I also have no clue what gear he's wearing. The fact is that in PVE, necros will tell you that we face bugs and that our DPS is lower. If most mobs lasted long enough for our dots to be useful, it would make a difference. It's not the case in most PVE. Even in dungeons where they could have time to do more damage, people are constantly moving the mobs.
Do you play a necro or are you just finding Youtube videos to try to discredit what many necros are saying? Do you see us necros on the boards for HM trials? No!
best case parses from folks who spend their time perfecting a parse… aren’t useful in IRL situations.
look at actual stats from who is clearing content.
But YOU were the one bringing up the fact (without proof) that necro DUMMY numbers were 20k off the mark of other classes. Now when a simple 3 second search produces a video (that doesn't even use the strongest dotcro build) disproves your silly, baseless claim, you're crying that it's not relevant because it's someone perfecting a parse and not usable in real content. Even though most fights are basic tank and spanks on a stationary boss. Also as stated in the description if the video ninja's sets skills and cp are linked on the site. But you didn't read. you're just frothing at the mouth. Other than bugs you literally don't have a foot to stand on. You're a basic example of why devs don't listen to player feedback. Your bringing up Necro dummy performance then talking about four man content with low hp mobs when you get shown evidence contrary to your claim shows how much of an L take bad faith argument this is.
CameraBeardThePirate wrote: »Rogue_WolfESO wrote: »Skinnycheeks wrecks with his necro in pvp, so not sure what more is needed. Git gud issue?
Not to burst your bubble, but the level of competition in ESO's PvP is at an all time low because the population has withered away. It's incredibly easy for experienced players to make any class or build look good - that doesn't mean Necromancer is in a good spot at all. They're bottom tier in PvP easily.
patrick.loiselleb16_ESO wrote: »TheGreatBlackBear wrote: »ESO_CenturionPlayer wrote: »patrick.loiselleb16_ESO wrote: »TheGreatBlackBear wrote: »ESO_CenturionPlayer wrote: »TheGreatBlackBear wrote: »patrick.loiselleb16_ESO wrote: »TheGreatBlackBear wrote: »The performance and bugs are another issue and should totally be addressed, but regarding damage Necro has access to major vuln so the reality is that their personal dps should be slightly lower to compensate for what they can bring to the table with that debuff. Imo their numbers are somewhat appropriate, it's just that they feel bad now because you're coming down from them being overtuned on release.
Around 20k difference based on dummy tests? And we're bound to be support?
I just did a youtube search and found Ninja Pulls has a 123k necro guide that can still be min maxed further
https://www.youtube.com/watch?v=jYkINXERYhI&ab_channel=NinjaPulls
Are you telling me that there classes pulling 143k on the dummy?
Also you're not bound to be support but the fact that you have access to major vuln means that the class has to be balanced around the existence of the debuff. if the class did as much damage as other classes and had major vuln there'd be zero reason to bring non necro dps. Which did indeed happen in elswyr.
That uniqueness of necro’s is now easily obtainable through sets which makes them useless in PvE if that’s the only reason you bring them.
That is irrelevant because the moment necro dps gets too high you can just take turning tide off the tank and run yet another buff set.
Ninja is giving 3 different numbers for this parse. 119-121 semi-static rotation. These dots/aoes aren't usable in most PVE content. I also have no clue what gear he's wearing. The fact is that in PVE, necros will tell you that we face bugs and that our DPS is lower. If most mobs lasted long enough for our dots to be useful, it would make a difference. It's not the case in most PVE. Even in dungeons where they could have time to do more damage, people are constantly moving the mobs.
Do you play a necro or are you just finding Youtube videos to try to discredit what many necros are saying? Do you see us necros on the boards for HM trials? No!
best case parses from folks who spend their time perfecting a parse… aren’t useful in IRL situations.
look at actual stats from who is clearing content.
But YOU were the one bringing up the fact (without proof) that necro DUMMY numbers were 20k off the mark of other classes. Now when a simple 3 second search produces a video (that doesn't even use the strongest dotcro build) disproves your silly, baseless claim, you're crying that it's not relevant because it's someone perfecting a parse and not usable in real content. Even though most fights are basic tank and spanks on a stationary boss. Also as stated in the description if the video ninja's sets skills and cp are linked on the site. But you didn't read. you're just frothing at the mouth. Other than bugs you literally don't have a foot to stand on. You're a basic example of why devs don't listen to player feedback. Your bringing up Necro dummy performance then talking about four man content with low hp mobs when you get shown evidence contrary to your claim shows how much of an L take bad faith argument this is.
Actually, that was me. Not them.
It seems that you do not play a necro and do not understand that we're not in a great position atm. You just want to be right, so I'm going to stop engaging with you. This last post showed your true intentions.