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Thanks for the Oakensoul ring and Velothi's amulet.

Elowen_Starveil
Elowen_Starveil
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Just wanted to say thank you to ZOS for the Oakensoul ring and Velothi's amulet. I quit playing the game a couple years ago because I was frustrated that I couldn't break into the end game with my DPS. I had spent a lot of time and in-game resources trying to do 70K with a magsorc, and only ever managed to achieve 45K. Despite all the vast amount of content besides trials in the game, I couldn't stand the thought of paying for a game when I was skill-checked out of the best rewards.

It's clear that the purpose of these mythics was to open up trials to people like me, and from everything I can see over the past couple of months being back, it's worked like a charm. I've been able to parse 82K with my meta oakensorc now, without trying *too* hard, and the build works VERY easily to do consistent damage in content. Although I haven't parsed with my meta Velothi arcanist, it feels like it does even better damage. A couple of others in my guild told me that they were in exactly the same (mid-40's) place before these builds became available too, and I see *so many* people running oakensorcs that I fear that ESO will nerf them hard. (Please don't!)

Now I'm running vet trials every week, and finally have access to the best gear in the game. It's been liberating. What I hadn't expected from this is that now I want to go back and finish the main story, explore the world, and do the side quests. It feels like I finally have the whole game now. I've just finished Cadwell's Gold and gotten the pot helmet, and I'm working my way through the rest of the story missions to get all the zone skill points now. In the meantime, I've become one of those people who can breeze through any public dungeon and solo all the base-game world bosses, and it "feels good, man."

One of these days, I'm going to learn how to do 100K with a sweaty, old-school, 2-bar, no-pet magsorc build, but it can wait until I have a full meta trial gear setup collected.
  • Gray_howling_parrot
    Gray_howling_parrot
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    Yea these 2 mythics are absolutely GOATed and a HUGE W for a large majority of the player base! Increasing accessibility to that content for lots of people is a great thing and ZOS should be commended for that! :)
    ESO YouTube Content Creator & Templar Tank/Healer Main
  • AcadianPaladin
    AcadianPaladin
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    After the dumpster fire that was Update 39, I was very close to rage quitting the game. As a last resort, I switched my characters over to Oakensoul and fell in love with the game all over again. It's not even all about the heavy attacks; for me it's more about the simplicity of not having a whole back bar of buffs to micromanage.

    'End game' for me is basically soloing non-DLC WBs and soloing non-DLC group dungeons - and Oakensoul has made those activities enjoyable again.
    Edited by AcadianPaladin on October 12, 2023 2:15PM
    PC NA(no Steam), PvE, mostly solo
  • ikzaa
    ikzaa
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    I've played with Oakensoul ring for a long time but something inside me tells me I should go back to using two bars. I didn't know about the existence of Velothi's amulet, thanks for the tip.

    buuuut

    ogxwszb7yyk6.png

    what is a monster?

    Every Wednesday I go to Galen and rob and kill civilians, does that make me a monster?

    I sold Valaste for one skill point, does that make me a monster?

    I eat my cereal with a fork instead of a spoon, does that make me a monster?

    Is a robot a monster?

    That definition is very ambiguous.
    Edited by ikzaa on October 12, 2023 4:25PM
  • svendf
    svendf
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    Im happy those two items are a savior to those in need. I feel, I have to point out, that there a player´s in Eso, who don´t scry.

    Im one of those, who don´t Scry, and just waiting on raid leads or hosts asking player´s to slot those two items - if not they need to get them.

    Don´t get me wrong here - please. Im not against the items. That said, it seems to me, as sune the have closed a gap, ZoS creates a new one - it´s like falling between two chairs - get the items or take a walk. Or do something (Scry), that´s not very funny, and very time consuming.

    For player´s, who don´t Scry, there is one thing left, is to find another way to get into the trifecta content if that´s their goal.

    Im not saying it will happen or make it a prediction of the furure - I wouldn´t be surprised, if it do happen.

    I did just level a DD Arcanist, and don´t know, where my dps are at now - Im still testing. Let me say this, though. Can people go from 45k to 85k dps - that´s a huge step.

    I don´t know, where all this will end. Will they nerf the items ? We really don´t know.

    It´s not a rant against people using those items, I understand and hope it goes well for those, who use them to reach their goals.

    For those, who are not on that wagon, we have to see, what ZoS will bring for the future.

    Thank You
  • SkaiFaith
    SkaiFaith
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    dk_dunkirk wrote: »
    Just wanted to say thank you to ZOS for the Oakensoul ring and Velothi's amulet. I quit playing the game a couple years ago because I was frustrated that I couldn't break into the end game with my DPS. I had spent a lot of time and in-game resources trying to do 70K with a magsorc, and only ever managed to achieve 45K. Despite all the vast amount of content besides trials in the game, I couldn't stand the thought of paying for a game when I was skill-checked out of the best rewards.

    It's clear that the purpose of these mythics was to open up trials to people like me, and from everything I can see over the past couple of months being back, it's worked like a charm. I've been able to parse 82K with my meta oakensorc now, without trying *too* hard, and the build works VERY easily to do consistent damage in content. Although I haven't parsed with my meta Velothi arcanist, it feels like it does even better damage. A couple of others in my guild told me that they were in exactly the same (mid-40's) place before these builds became available too, and I see *so many* people running oakensorcs that I fear that ESO will nerf them hard. (Please don't!)

    Now I'm running vet trials every week, and finally have access to the best gear in the game. It's been liberating. What I hadn't expected from this is that now I want to go back and finish the main story, explore the world, and do the side quests. It feels like I finally have the whole game now. I've just finished Cadwell's Gold and gotten the pot helmet, and I'm working my way through the rest of the story missions to get all the zone skill points now. In the meantime, I've become one of those people who can breeze through any public dungeon and solo all the base-game world bosses, and it "feels good, man."

    One of these days, I'm going to learn how to do 100K with a sweaty, old-school, 2-bar, no-pet magsorc build, but it can wait until I have a full meta trial gear setup collected.

    Really happy for you! I praised Oakensoul many times and I think I'll equip it on each of my 10 characters when they'll get to the CPs. It opens up the game to a world of new possibilities...

    I don't have Velothi yet, missing the 2 leads from Group Dungeon and Bastion Nymic, and I don't think I would switch to that one anyway, but I'm glad to see the devs giving more alternative play styles to players.

    I join you in saying a big THANK YOU for these additions - every single day I think to myself "how cool of a person must be the one who came up with Oakensoul!" :smiley:
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Many words. Words bad. Won't read. ⚔️"
  • Saucy_Jack
    Saucy_Jack
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    ikzaa wrote: »
    what is a monster?

    Every Wednesday I go to Galen and rob and kill civilians, does that make me a monster?
    I sold Valaste for one skill point, does that make me a monster?
    I eat my cereal with a fork instead of a spoon, does that make me a monster?
    Is a robot a monster?
    That definition is very ambiguous.

    "Monster" in this case refers to people that don't loot everything from chests or troves because they're too lazy to manage their inventory.
    ALL HAIL SNUGGLORR THE MAGNIFICENT, KING OF THE RNG AND NIRN'S ONE TRUE GOD! Also, become a Scrub-scriber! SJ Scrubs: Playing games badly to make you feel better about yourself.
  • Necrotech_Master
    Necrotech_Master
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    ikzaa wrote: »
    I've played with Oakensoul ring for a long time but something inside me tells me I should go back to using two bars. I didn't know about the existence of Velothi's amulet, thanks for the tip.

    buuuut

    ogxwszb7yyk6.png

    what is a monster?

    Every Wednesday I go to Galen and rob and kill civilians, does that make me a monster?

    I sold Valaste for one skill point, does that make me a monster?

    I eat my cereal with a fork instead of a spoon, does that make me a monster?

    Is a robot a monster?

    That definition is very ambiguous.

    any npc, basically anything that is not a human player character (so it basically doesnt work in pvp)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • ikzaa
    ikzaa
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    ikzaa wrote: »
    I've played with Oakensoul ring for a long time but something inside me tells me I should go back to using two bars. I didn't know about the existence of Velothi's amulet, thanks for the tip.

    buuuut

    ogxwszb7yyk6.png

    what is a monster?

    Every Wednesday I go to Galen and rob and kill civilians, does that make me a monster?

    I sold Valaste for one skill point, does that make me a monster?

    I eat my cereal with a fork instead of a spoon, does that make me a monster?

    Is a robot a monster?

    That definition is very ambiguous.

    any npc, basically anything that is not a human player character (so it basically doesnt work in pvp)

    All this time I was ignoring those types of sets because I didn't know what was considered a monster.

    My 14 born will be named @Necrotech_Master in your honor, i promise, thank you!
  • illusiouk
    illusiouk
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    SkaiFaith wrote: »
    dk_dunkirk wrote: »
    I don't have Velothi yet, missing the 2 leads from Group Dungeon and Bastion Nymic, and I don't think I would switch to that one anyway, but I'm glad to see the devs giving more alternative play styles to players.

    No need to go into Baston Nymic. I found it to be, one of the easiest Mythic Items to get.

    https://eso-hub.com/en/sets/velothi-ur-mages-amulet

  • AstroST
    AstroST
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    Is end-game still end-game when it has become a lot easier?
    I always though that end game is something for few people, the one that invest a lot of time to be ready to do it.
    I ask this as someone that has never done trifecta difficulty things.
  • Braffin
    Braffin
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    AstroST wrote: »
    Is end-game still end-game when it has become a lot easier?
    I always though that end game is something for few people, the one that invest a lot of time to be ready to do it.
    I ask this as someone that has never done trifecta difficulty things.

    Nah, it's not about "few people", but of course it's intended to be a time-sink to keep us playing the game while we wait for new content. Housing and trading among other activities are also considered to be endgame, and rightfully so imo.

    That said, PvE endgame should definitely keep you busy, if you decide to engage in it. Neither the current iteration of HA builds nor velothi-builds make trifectas too easy, so they are completely viable imo.

    Besides that I'm happy to hear, that oakensoul-builds are still helpful after they were rightfully put in line during the last 2 update-cycles. Once again the doomsayers were wrong.
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • svendf
    svendf
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    @AstroST I will not say it´s "easier" as people still have to do the mechanic´s. It´s correct these items do give people access to content, which they will not have access to, through those guilds, yes you know, which guilds.

    Short. Dps will not save you if you can´t learn the mechanics. Im still using dual bar, as Im not into Scrying. Some I have talked to, say they don´t have to struggle, as much anymore.
  • El_Borracho
    El_Borracho
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    AstroST wrote: »
    Is end-game still end-game when it has become a lot easier?
    I always though that end game is something for few people, the one that invest a lot of time to be ready to do it.
    I ask this as someone that has never done trifecta difficulty things.

    Yes and no. Is vMOL much easier? Yep. Can you ignore mechanics in a place like vSO? Nope. Is vSAHM still hard even with a group of Oakensorcs and amulet-wearing Arcanists? Yep. Has this caused a massive influx of suddenly competent DDs that can clear vKA or vDSA? Nope.

    I think Arcanist with the amulet is a lot of fun to play and much easier than the traditional LA weaving builds. I hope the players who now have the tools to do the DPS take the next step and learn mechanics so we can all have fun in trials.
    Edited by El_Borracho on October 13, 2023 3:30PM
  • ForzaRammer
    ForzaRammer
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    AstroST wrote: »
    Is end-game still end-game when it has become a lot easier?
    I always though that end game is something for few people, the one that invest a lot of time to be ready to do it.
    I ask this as someone that has never done trifecta difficulty things.

    What you consider as “end game” is subjective, but dungeons and trials have become much easier.

    Oakensorc is fast track to mediocrity. Velothi arcanist is more than mediocrity, a low apm player can easily match elite tier non-arc in term of parse.

    For dd mains (at least the ones want to pull their own weight), getting parse up is the biggest component of “getting ready for harder content”.
  • Warhawke_80
    Warhawke_80
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    They are nice items for sure...but from what I'm seeing there is so little engagement of the endgame,so why use them aside from PVP? I have to wonder why the devs are bothering with Trials, my guild has just enough to run trifectas, but just enough, recruitment is tough to non existent, and while there is a sickening amount of request for carries...no one actually wants to get their hands dirty.

    I mean it can't stay this way right? Trials from what I have been told isn't cheap to create, so if no one is participating then what?


    Just to be clear I'm only thinking out loud here and asking as a fairly new player.



    Edited by Warhawke_80 on October 13, 2023 4:31PM
    ““Elric knew. The sword told him, without words of any sort. Stormbringer needed to fight, for that was its reason for existence...”― Michael Moorcock, Elric of Melniboné
  • SkaiFaith
    SkaiFaith
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    illusiouk wrote: »
    SkaiFaith wrote: »
    dk_dunkirk wrote: »
    I don't have Velothi yet, missing the 2 leads from Group Dungeon and Bastion Nymic, and I don't think I would switch to that one anyway, but I'm glad to see the devs giving more alternative play styles to players.

    No need to go into Baston Nymic. I found it to be, one of the easiest Mythic Items to get.

    https://eso-hub.com/en/sets/velothi-ur-mages-amulet


    Oh, thank you! :)
    So I'm missing Group and Public Dungeon. Sure better than Nymic but being a solo player I'm still not sure I want to try and solo the DLC Group Dungeon... Is it doable or is it one of the most unforgiving? I'm not informed about it.
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Many words. Words bad. Won't read. ⚔️"
  • Necrotech_Master
    Necrotech_Master
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    SkaiFaith wrote: »
    Oh, thank you! :)
    So I'm missing Group and Public Dungeon. Sure better than Nymic but being a solo player I'm still not sure I want to try and solo the DLC Group Dungeon... Is it doable or is it one of the most unforgiving? I'm not informed about it.

    scriveners hall is a good bit challenging to solo, even on normal

    you need to be built tankier, because companion tanks are not up to snuff for that dungeon (they dont know how to block the conal attacks and will 9/10 times die unless you have a lot of healing on them)

    with a group normal runs are usually pretty smooth as long as there is at least a real tank, makes it quicker to stock up on keys too if you need to get the extra boss in the vault room
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • SkaiFaith
    SkaiFaith
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    SkaiFaith wrote: »
    Oh, thank you! :)
    So I'm missing Group and Public Dungeon. Sure better than Nymic but being a solo player I'm still not sure I want to try and solo the DLC Group Dungeon... Is it doable or is it one of the most unforgiving? I'm not informed about it.

    scriveners hall is a good bit challenging to solo, even on normal

    you need to be built tankier, because companion tanks are not up to snuff for that dungeon (they dont know how to block the conal attacks and will 9/10 times die unless you have a lot of healing on them)

    with a group normal runs are usually pretty smooth as long as there is at least a real tank, makes it quicker to stock up on keys too if you need to get the extra boss in the vault room

    Being tanky shouldn't be a problem, at least in theory. If there aren't particular mechanics that make it impossible, I'll watch some videos on it to see if it's a challenge I can accept XD
    Thank you for the insight btw! I'll taunt myself and slot a Companion Healer, in case.
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Many words. Words bad. Won't read. ⚔️"
  • sarahthes
    sarahthes
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    ✭✭✭
    They are nice items for sure...but from what I'm seeing there is so little engagement of the endgame,so why use them aside from PVP? I have to wonder why the devs are bothering with Trials, my guild has just enough to run trifectas, but just enough, recruitment is tough to non existent, and while there is a sickening amount of request for carries...no one actually wants to get their hands dirty.

    I mean it can't stay this way right? Trials from what I have been told isn't cheap to create, so if no one is participating then what?


    Just to be clear I'm only thinking out loud here and asking as a fairly new player.



    To find endgame you have to look in the right places. The community is small, but pretty active.
  • Necrotech_Master
    Necrotech_Master
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    SkaiFaith wrote: »
    SkaiFaith wrote: »
    Oh, thank you! :)
    So I'm missing Group and Public Dungeon. Sure better than Nymic but being a solo player I'm still not sure I want to try and solo the DLC Group Dungeon... Is it doable or is it one of the most unforgiving? I'm not informed about it.

    scriveners hall is a good bit challenging to solo, even on normal

    you need to be built tankier, because companion tanks are not up to snuff for that dungeon (they dont know how to block the conal attacks and will 9/10 times die unless you have a lot of healing on them)

    with a group normal runs are usually pretty smooth as long as there is at least a real tank, makes it quicker to stock up on keys too if you need to get the extra boss in the vault room

    Being tanky shouldn't be a problem, at least in theory. If there aren't particular mechanics that make it impossible, I'll watch some videos on it to see if it's a challenge I can accept XD
    Thank you for the insight btw! I'll taunt myself and slot a Companion Healer, in case.

    yeah theres a lot of mechanics to pay attention to if your soloing on normal and not going pure dps

    the first boss has the book mechanic, if your tanky with heals you should have no problem turning off the books (it just makes the fight take longer, but is the "safe" way to do it)

    the first scamp is in the section after the first boss (the deadlands rift), if you have the map tool, it tells you where the scamp is otherwise you need to check all the tunnels manually

    the second boss the biggest threat mechanic is the conal attack, that does ramping dmg over the duration, if your build like a tank with say leeching plate, then this should be a non issue to block through, the only other key thing is when the boss appears in the middle you have to stay near the edge

    the second scamp is in the section after that boss (spiral skein rift), like before if you have the map you can tell where the scamp is, otherwise you have to manually check the side areas

    the last boss is divided in 3 phases (big spider, then the lady which transitions to the spider, and then finally the lady)
    the biggest threat with the fight of the spider is when the spider gets enraged you have to lure it into one of the ice traps, it will do very significant dmg so make sure you dont stay in melee with it, the last phase the main thing to keep in mind is the meteors, if you dont block them when they explode, it will likely knock you off the platform killing you and needing to restart the fight (the explosion can be blocked)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Elowen_Starveil
    Elowen_Starveil
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    Oakensorc is fast track to mediocrity.

    I won't argue, but it's "mediocracy" is easy to play, and gives you access to everything except vet HM trials. To me, that's a perfect sweet spot. From a game design viewpoint, you can't have a build that easy to play at the high end of the DPS spectrum, so it's a fair tradeoff. It's perfect for filling the gap where it currently sits, and I hope they leave it "mediocre."
  • blacksghost
    blacksghost
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    I am a big fan of oakensoul. Like the op it has enabled me to join in a few guild run trials. The fact is that it has given me to opportunity to play content that I have purchased. Paid for just like everyone else and me playing doesn’t prevent in any way other more elitist minded players from playing. I’m not in competition with anyone (I don’t do pvp, so far) so it shouldn’t matter to anyone else how I get there. It just happens to be, that in the oakensoul route case , I and others like me, invested time in scrying.
    I’m always super thankful to those players willing to have me on their team, especially those who understand the concept of team.
    Everything will be alright in the end, if its not alright its not the end.
  • SkaiFaith
    SkaiFaith
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    SkaiFaith wrote: »
    SkaiFaith wrote: »
    Oh, thank you! :)
    So I'm missing Group and Public Dungeon. Sure better than Nymic but being a solo player I'm still not sure I want to try and solo the DLC Group Dungeon... Is it doable or is it one of the most unforgiving? I'm not informed about it.

    scriveners hall is a good bit challenging to solo, even on normal

    you need to be built tankier, because companion tanks are not up to snuff for that dungeon (they dont know how to block the conal attacks and will 9/10 times die unless you have a lot of healing on them)

    with a group normal runs are usually pretty smooth as long as there is at least a real tank, makes it quicker to stock up on keys too if you need to get the extra boss in the vault room

    Being tanky shouldn't be a problem, at least in theory. If there aren't particular mechanics that make it impossible, I'll watch some videos on it to see if it's a challenge I can accept XD
    Thank you for the insight btw! I'll taunt myself and slot a Companion Healer, in case.

    yeah theres a lot of mechanics to pay attention to if your soloing on normal and not going pure dps

    the first boss has the book mechanic, if your tanky with heals you should have no problem turning off the books (it just makes the fight take longer, but is the "safe" way to do it)

    the first scamp is in the section after the first boss (the deadlands rift), if you have the map tool, it tells you where the scamp is otherwise you need to check all the tunnels manually

    the second boss the biggest threat mechanic is the conal attack, that does ramping dmg over the duration, if your build like a tank with say leeching plate, then this should be a non issue to block through, the only other key thing is when the boss appears in the middle you have to stay near the edge

    the second scamp is in the section after that boss (spiral skein rift), like before if you have the map you can tell where the scamp is, otherwise you have to manually check the side areas

    the last boss is divided in 3 phases (big spider, then the lady which transitions to the spider, and then finally the lady)
    the biggest threat with the fight of the spider is when the spider gets enraged you have to lure it into one of the ice traps, it will do very significant dmg so make sure you dont stay in melee with it, the last phase the main thing to keep in mind is the meteors, if you dont block them when they explode, it will likely knock you off the platform killing you and needing to restart the fight (the explosion can be blocked)

    Thanks for the insight. I watched some Solo videos of the Dungeon and I think MAYBE I could be able to go through it but I don't think I will, because I would do that just for the Mythic, and the Scamp mechanic is pretty unforgiving with Solo players, since the Scamp disappear quickly - help is needed to burn it down before it goes...
    I'll leave this lead behind for now. Oakensoul is my buddy anyway XD
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Many words. Words bad. Won't read. ⚔️"
  • Necrotech_Master
    Necrotech_Master
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    SkaiFaith wrote: »
    SkaiFaith wrote: »
    SkaiFaith wrote: »
    Oh, thank you! :)
    So I'm missing Group and Public Dungeon. Sure better than Nymic but being a solo player I'm still not sure I want to try and solo the DLC Group Dungeon... Is it doable or is it one of the most unforgiving? I'm not informed about it.

    scriveners hall is a good bit challenging to solo, even on normal

    you need to be built tankier, because companion tanks are not up to snuff for that dungeon (they dont know how to block the conal attacks and will 9/10 times die unless you have a lot of healing on them)

    with a group normal runs are usually pretty smooth as long as there is at least a real tank, makes it quicker to stock up on keys too if you need to get the extra boss in the vault room

    Being tanky shouldn't be a problem, at least in theory. If there aren't particular mechanics that make it impossible, I'll watch some videos on it to see if it's a challenge I can accept XD
    Thank you for the insight btw! I'll taunt myself and slot a Companion Healer, in case.

    yeah theres a lot of mechanics to pay attention to if your soloing on normal and not going pure dps

    the first boss has the book mechanic, if your tanky with heals you should have no problem turning off the books (it just makes the fight take longer, but is the "safe" way to do it)

    the first scamp is in the section after the first boss (the deadlands rift), if you have the map tool, it tells you where the scamp is otherwise you need to check all the tunnels manually

    the second boss the biggest threat mechanic is the conal attack, that does ramping dmg over the duration, if your build like a tank with say leeching plate, then this should be a non issue to block through, the only other key thing is when the boss appears in the middle you have to stay near the edge

    the second scamp is in the section after that boss (spiral skein rift), like before if you have the map you can tell where the scamp is, otherwise you have to manually check the side areas

    the last boss is divided in 3 phases (big spider, then the lady which transitions to the spider, and then finally the lady)
    the biggest threat with the fight of the spider is when the spider gets enraged you have to lure it into one of the ice traps, it will do very significant dmg so make sure you dont stay in melee with it, the last phase the main thing to keep in mind is the meteors, if you dont block them when they explode, it will likely knock you off the platform killing you and needing to restart the fight (the explosion can be blocked)

    Thanks for the insight. I watched some Solo videos of the Dungeon and I think MAYBE I could be able to go through it but I don't think I will, because I would do that just for the Mythic, and the Scamp mechanic is pretty unforgiving with Solo players, since the Scamp disappear quickly - help is needed to burn it down before it goes...
    I'll leave this lead behind for now. Oakensoul is my buddy anyway XD

    the scamps arent too bad, i once had a scamp port out on me while i was soloing it, but he just teleported back to the tunnel where he had spawned (didnt reset, didnt regain health), dont know if that was a fluke or if thats whats meant to happen though lol

    they have a good bit less health than most of the actual bosses

    i actually do enjoy the dungeon (and it has a good style page), if your on PCNA i could try to help you run it if you would like
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • SkaiFaith
    SkaiFaith
    ✭✭✭✭✭
    SkaiFaith wrote: »
    SkaiFaith wrote: »
    SkaiFaith wrote: »
    Oh, thank you! :)
    So I'm missing Group and Public Dungeon. Sure better than Nymic but being a solo player I'm still not sure I want to try and solo the DLC Group Dungeon... Is it doable or is it one of the most unforgiving? I'm not informed about it.

    scriveners hall is a good bit challenging to solo, even on normal

    you need to be built tankier, because companion tanks are not up to snuff for that dungeon (they dont know how to block the conal attacks and will 9/10 times die unless you have a lot of healing on them)

    with a group normal runs are usually pretty smooth as long as there is at least a real tank, makes it quicker to stock up on keys too if you need to get the extra boss in the vault room

    Being tanky shouldn't be a problem, at least in theory. If there aren't particular mechanics that make it impossible, I'll watch some videos on it to see if it's a challenge I can accept XD
    Thank you for the insight btw! I'll taunt myself and slot a Companion Healer, in case.

    yeah theres a lot of mechanics to pay attention to if your soloing on normal and not going pure dps

    the first boss has the book mechanic, if your tanky with heals you should have no problem turning off the books (it just makes the fight take longer, but is the "safe" way to do it)

    the first scamp is in the section after the first boss (the deadlands rift), if you have the map tool, it tells you where the scamp is otherwise you need to check all the tunnels manually

    the second boss the biggest threat mechanic is the conal attack, that does ramping dmg over the duration, if your build like a tank with say leeching plate, then this should be a non issue to block through, the only other key thing is when the boss appears in the middle you have to stay near the edge

    the second scamp is in the section after that boss (spiral skein rift), like before if you have the map you can tell where the scamp is, otherwise you have to manually check the side areas

    the last boss is divided in 3 phases (big spider, then the lady which transitions to the spider, and then finally the lady)
    the biggest threat with the fight of the spider is when the spider gets enraged you have to lure it into one of the ice traps, it will do very significant dmg so make sure you dont stay in melee with it, the last phase the main thing to keep in mind is the meteors, if you dont block them when they explode, it will likely knock you off the platform killing you and needing to restart the fight (the explosion can be blocked)

    Thanks for the insight. I watched some Solo videos of the Dungeon and I think MAYBE I could be able to go through it but I don't think I will, because I would do that just for the Mythic, and the Scamp mechanic is pretty unforgiving with Solo players, since the Scamp disappear quickly - help is needed to burn it down before it goes...
    I'll leave this lead behind for now. Oakensoul is my buddy anyway XD

    the scamps arent too bad, i once had a scamp port out on me while i was soloing it, but he just teleported back to the tunnel where he had spawned (didnt reset, didnt regain health), dont know if that was a fluke or if thats whats meant to happen though lol

    they have a good bit less health than most of the actual bosses

    i actually do enjoy the dungeon (and it has a good style page), if your on PCNA i could try to help you run it if you would like

    Thank you for the kind offer :smiley: but I'm Xbox EU, and I can do away with not getting it (not sure it's the right expression, not native in English) since I would likely always stick with Oakensoul anyway - it's too awesome for me ❤️
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Many words. Words bad. Won't read. ⚔️"
  • Hapexamendios
    Hapexamendios
    ✭✭✭✭✭
    ✭✭✭✭✭
    I use Pale Order more than any other mythic. Second is Markarn.
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