Maintenance for the week of September 15:
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)

3 major Necro bugs that have persisted through patches. Unacceptable.

CameraBeardThePirate
CameraBeardThePirate
✭✭✭✭✭
✭✭✭✭✭
Animate Blastbones

This ability should count as a Corpse Consumption ability but does not. This means you cannot see the corpses that you need to target in order to use the ability unless you have a second corpse consumption ability on bar. I have reported this many times to no avail.

Skeletal Arcanist/Archer and Spirit Guardian/Intensive Mender

These abilities frequently miss healing/damage ticks completely, despite there being ample targets nearby. You can't use the command keybind on necromancer pets, so there's nothing you can do as a player besides recast and hope for the best. An unacceptable bug that's been reported and discussed here on the forums a number of times.

Fear Totem

Some are reporting that this ability is still missing the first fear tick, making an already pretty bad stun downright useless. This, again, has been reported a number of times to no avail.

@ZOS_Kevin Are these bugs known? They should be, as I've reported each of them and seen discussion about them on these forums many times. Why have they not been addressed yet?
Sign In or Register to comment.