So the Soul Magic skill line needs some updating. I mean if Vampire and Werewolf can get reworked why not this?
Here ya go ZoS I did the work for you.
Ultimate:
Soul Focus - unleash a beam of energy from the palm of your hand that deals X Magic damage every 0.3s for 3s. This scales of your highest weapon or spell damage.
Morph: Soul Bomb - Imbue your enemy’s soul with a bomb that explodes after 3s for X Magic Damage.
Morph: Soul Infusion - the power of this morph is increased by 10% for every 100 filled Soul Gems in your inventory up to a max of 50%.
Skills:
Soul Trap - No change
Morph: Consuming Trap- No change
Morph: Soul Splitting Trap - Deals more damage and can affect up to 5 enemies
Soul Weapon - Consume a filled Soul Gem to allow your Light and Heavy Attacks an additional X damage for 1min.
Morph: Soul Crush - Now also affects Class Abilities.
Morph: Soul Obliteration - Now only affects Class and Weapon Abilities
Passives:
Soul Shatter - When Health is below 50% consume a Soul Gem and explode for X/Y/Z damage. This can occur once every 10s.
Soul Prayer - Upon death, you have a X/Y/Z chance to drop a filled Soul Gem from your inventory. A teammate can pick up the gem to automatically revive you. This can occur once every 1min.
Soul Charge - once a day, when you charge a weapon, you gain Minor Berserk for 4 hours.