Games forums (no matter what game) - more specifically the "General discussion" sections of it - are mostly negative because they're used by players who have a problem with the game and want to talk about. Therefore, a vast majority of posts are complains or request for changes. With that, the forum appears like nobody is happy with the game.
However, don't forget that only a little minority of players post here compared to how many players are in game. Most players don't even know that forum, or just don't feel the need to post.
Freilauftomate wrote: »[snip]
The reality ingame, in discords and other social media, where people are allowed to say what they want to say, is way worse. Most players don't even know about this forum or care to join, because having to write a ticket to get an invitation is too complicated for them.
And there is no real communication here anyway. We get the patchnotes, yes, that's great. But other than that nobody talks to the players. Moderators only delete, ban and move. The community managers copy paste "we don't know" once a week. And 2-3 times a year we get some kind of announcement for something that will never happen. That's it. Famous players like @React and @Nefas are working hard to get real information, but all they get is ignored.
I was hoping for Microsoft to step in with their almost unlimited ressources and save this game, but it doesn't look like they want to. [snip]
Yes, it's sad. But there are plenty of good reasons why players are unhappy. The game could be great, and for a company this size it would be easy to fix the problems, but they don't. And nobody knows why.
Freilauftomate wrote: »[snip]
The reality ingame, in discords and other social media, where people are allowed to say what they want to say, is way worse. Most players don't even know about this forum or care to join, because having to write a ticket to get an invitation is too complicated for them.
And there is no real communication here anyway. We get the patchnotes, yes, that's great. But other than that nobody talks to the players. Moderators only delete, ban and move. The community managers copy paste "we don't know" once a week. And 2-3 times a year we get some kind of announcement for something that will never happen. That's it. Famous players like @React and @Nefas are working hard to get real information, but all they get is ignored.
I was hoping for Microsoft to step in with their almost unlimited ressources and save this game, but it doesn't look like they want to. [snip]
Yes, it's sad. But there are plenty of good reasons why players are unhappy. The game could be great, and for a company this size it would be easy to fix the problems, but they don't. And nobody knows why.
Agree but look about this poor dog.SilverBride wrote: »I'm just thankful that I don't see any of the negative doomsday stuff I see here in game.
Warhawke_80 wrote: »Warhawke_80 wrote: »I really think you guys should spend some time on the Wow forums before words like Negativity are bandied about....
Maybe. Even if something is "not as bad as" something else, it can still be bad. Settling for the lesser of two evils still means accepting an evil.
I'm out of old cliches, but if I think of any more, I'll be back.
Maybe...the thing is the in game community and the forum community are diametric in the extreme...I have often wondered if ZoS has ever taken a look at how many forum users have even logged into the game once since you can spend five bucks and get a shiny new forum key I bet that number is high...I wonder how the forums would change if say you had to be a subscriber to post in the General Forum.
Warhawke_80 wrote: »Warhawke_80 wrote: »I really think you guys should spend some time on the Wow forums before words like Negativity are bandied about....
Maybe. Even if something is "not as bad as" something else, it can still be bad. Settling for the lesser of two evils still means accepting an evil.
I'm out of old cliches, but if I think of any more, I'll be back.
Maybe...the thing is the in game community and the forum community are diametric in the extreme...I have often wondered if ZoS has ever taken a look at how many forum users have even logged into the game once since you can spend five bucks and get a shiny new forum key I bet that number is high...I wonder how the forums would change if say you had to be a subscriber to post in the General Forum.
Well... while I know you are not advocating that, if someone really wants to stick it to ZOS in the forum, they could subscribe for a month and do just that. No need to even log into the game.
Now, if it was "one post or comment for every 8 hours played" then I am pretty sure the forum would be a very different place.
muscle_witch wrote: »
muscle_witch wrote: »
I was not talking about "the community" but Individuals. In the case you quoted, I was referring to those who operate under the assumption that their opinion will carry more weight if it is voiced more loudly, more often and in more different places. That is delusional and toxic.
muscle_witch wrote: »Mobilizing other dissatisfied people is kind of the cornerstone of effecting change in a community.
muscle_witch wrote: »Mobilizing other dissatisfied people is kind of the cornerstone of effecting change in a community.
muscle_witch wrote: »Mobilizing other dissatisfied people is kind of the cornerstone of effecting change in a community.
And exactly in what way does the community change when you do that?
Brother you are absolving ZOS of their responsibilities.
A working product makes for customers who are too busy playing to spend time complaining on a forum.
SeaGtGruff wrote: »I just think it's supremely unhelpful and toxic for players to ceaselessly bash on ZOS, the devs, and the game.
muscle_witch wrote: »Sorry, do you genuinely not know how collective action works or are you trying to make a rhetorical point?
NoticeMeArkay wrote: »The sudden appearance of multiple threads in regards of the disabled gifting feature for crown crates and other crown store items makes for a good example of how much effort zos puts into training it's playerbase to seek the crown store.
I'll put myself in the boo-corner with this one, but from what I've read on more than 8 different threads regarding the topic, people appeared like experiencing withdrawal symptoms from microtransactions being turned off.
And no, I'm not speaking of the poor fellas who got their send or received gifts stuck in the void during the process. That's annoying as hell and I hope the support tends to them.
I'm speaking of those who pleaded, threatened, convince by all means and tried to blame everyone and their grandmother apart from themselves. Too many even turned verbally agressive and caused [Snip]s all over the place.
All this because they aren't able to spend money.
Not unable to play the game, but unable to spend money on microtransactions.
Who the HELL behaves like this when not being able to temporarily purchase goods? Wether it be digitally or real stuff.
Addicted people. And yes, microtransaction or the engagement with those are associated with gaming and gambling disorders.
The first thing players get to see upon logging in is a window that covers almost all of the screen, advertising the newest additions to it's store. We can't even read the patchnotes ingame, but there's room for the store ads.
Even when new microtransactions go live as their timer since being patched in runs out, players experience running into the same window upon fast travelling or even worse: Using portals and other interactions to be transferred into a different cell. If you run dungeons more often, or even trials, you've experienced this before.
The rapid clicking for the 'Close button' before you die.
Logged in and bored? How often do you find yourself opening the crown store out of all things and browsing through it's contents while being clueless over how to spend your time or waiting for something/somebody.
People toss the hot news about datamined microtransactions across Discord and other platforms on a monthly basis.
Planning their next purchases ahead, forcing themselves to login and farm seals of endevour even tho they don't find any reason to actively play the game, just so they won't miss out on the new stuff.
Every stable ingame serves as an advertisement for crown crate mounts. After nearly 10 years, it's been 3 horses and their crooked legs to buy for gold. And every new player sees this and get's tempted.
And then we have players who purely spend time on the game to farm gold by various methods in order to acquire something from the Crates or the Store itself. Enjoying it for a little time and shutting the game off for another while again.
Even during official streams by the developers or it's community managers we cannot escape the continously highlighting of the crown store.
Zenimax has made sure that it's playerbase slowly grows accustomed to the everbeing presence of the Crown Store. Of the Crown Crates. Everytime players ask for help to find a costume, a mount, a skin, a house, a weapon skin or even an adornment. The answer remains for 99.9% of all cases the same.
I'm glad that crown gifting has been turned off. It gives the addicts (And I don't mean this in any attempt to harass but as a very honest observation with no foul judgement behind it) a much needed break and a chance to refocus.
It forces people to reconsider their purchases in regards of using their own actual money now. People are forced to vote with their wallet and ask themselves if it's really worth it. And that's how it should have been from the start!
Not because I don't want people to enjoy turning their ingame earned gold into something they dearly wish for and perhaps even couldn't afford otherwise.
But because it stopped the wheel that Zenimax had carefully build up year over year entirely at once and gives the playerbase a first moment of clarity once all the stirred up emotions have calmed down.
I've bought stuff from the crown store too. I've spend monthly crowns on crates too.
And despite having almost every single achievement ingame, apart from various more difficult trial achievements and the newly "Go back to zone X and fence items worth of 20k gold" achievements...
...My most fulfilling acquisition after playing the game for 6 years straight now, was unlocking a staff from the crown crates with seals of endevours purely. I saw it and I knew it was the one and only staff I ever wanted my main to wield as it was perfect. And I had to spend months on actively avoiding microtransactions in order to "achieve" it.
And in retrospect, that's pretty damn sad.
muscle_witch wrote: »Sorry, do you genuinely not know how collective action works or are you trying to make a rhetorical point?
In theory the customer base collectively has leverage over ZoS. [snip]
NoticeMeArkay wrote: »...My most fulfilling acquisition after playing the game for 6 years straight now, was unlocking a staff from the crown crates with seals of endevours purely. I saw it and I knew it was the one and only staff I ever wanted my main to wield as it was perfect. And I had to spend months on actively avoiding microtransactions in order to "achieve" it.
And in retrospect, that's pretty damn sad.
Elvenheart wrote: »Was it the Ayleid staff? I like that one a lot, even though it seems like it’s turned wrong on the character. Someday I hope they put a replica Staff of Magnus in the game. 🧙♂️
NoticeMeArkay wrote: »The sudden appearance of multiple threads in regards of the disabled gifting feature for crown crates and other crown store items makes for a good example of how much effort zos puts into training it's playerbase to seek the crown store.
I'll put myself in the boo-corner with this one, but from what I've read on more than 8 different threads regarding the topic, people appeared like experiencing withdrawal symptoms from microtransactions being turned off.
And no, I'm not speaking of the poor fellas who got their send or received gifts stuck in the void during the process. That's annoying as hell and I hope the support tends to them.
I'm speaking of those who pleaded, threatened, convince by all means and tried to blame everyone and their grandmother apart from themselves. Too many even turned verbally agressive and caused [Snip]s all over the place.
All this because they aren't able to spend money.
Not unable to play the game, but unable to spend money on microtransactions.
Who the HELL behaves like this when not being able to temporarily purchase goods? Wether it be digitally or real stuff.
Addicted people. And yes, microtransaction or the engagement with those are associated with gaming and gambling disorders.
The first thing players get to see upon logging in is a window that covers almost all of the screen, advertising the newest additions to it's store. We can't even read the patchnotes ingame, but there's room for the store ads.
Even when new microtransactions go live as their timer since being patched in runs out, players experience running into the same window upon fast travelling or even worse: Using portals and other interactions to be transferred into a different cell. If you run dungeons more often, or even trials, you've experienced this before.
The rapid clicking for the 'Close button' before you die.
Logged in and bored? How often do you find yourself opening the crown store out of all things and browsing through it's contents while being clueless over how to spend your time or waiting for something/somebody.
People toss the hot news about datamined microtransactions across Discord and other platforms on a monthly basis.
Planning their next purchases ahead, forcing themselves to login and farm seals of endevour even tho they don't find any reason to actively play the game, just so they won't miss out on the new stuff.
Every stable ingame serves as an advertisement for crown crate mounts. After nearly 10 years, it's been 3 horses and their crooked legs to buy for gold. And every new player sees this and get's tempted.
And then we have players who purely spend time on the game to farm gold by various methods in order to acquire something from the Crates or the Store itself. Enjoying it for a little time and shutting the game off for another while again.
Even during official streams by the developers or it's community managers we cannot escape the continously highlighting of the crown store.
Zenimax has made sure that it's playerbase slowly grows accustomed to the everbeing presence of the Crown Store. Of the Crown Crates. Everytime players ask for help to find a costume, a mount, a skin, a house, a weapon skin or even an adornment. The answer remains for 99.9% of all cases the same.
I'm glad that crown gifting has been turned off. It gives the addicts (And I don't mean this in any attempt to harass but as a very honest observation with no foul judgement behind it) a much needed break and a chance to refocus.
It forces people to reconsider their purchases in regards of using their own actual money now. People are forced to vote with their wallet and ask themselves if it's really worth it. And that's how it should have been from the start!
Not because I don't want people to enjoy turning their ingame earned gold into something they dearly wish for and perhaps even couldn't afford otherwise.
But because it stopped the wheel that Zenimax had carefully build up year over year entirely at once and gives the playerbase a first moment of clarity once all the stirred up emotions have calmed down.
I've bought stuff from the crown store too. I've spend monthly crowns on crates too.
And despite having almost every single achievement ingame, apart from various more difficult trial achievements and the newly "Go back to zone X and fence items worth of 20k gold" achievements...
...My most fulfilling acquisition after playing the game for 6 years straight now, was unlocking a staff from the crown crates with seals of endevours purely. I saw it and I knew it was the one and only staff I ever wanted my main to wield as it was perfect. And I had to spend months on actively avoiding microtransactions in order to "achieve" it.
And in retrospect, that's pretty damn sad.
Warhawke_80 wrote: »Warhawke_80 wrote: »I really think you guys should spend some time on the Wow forums before words like Negativity are bandied about....
Maybe. Even if something is "not as bad as" something else, it can still be bad. Settling for the lesser of two evils still means accepting an evil.
I'm out of old cliches, but if I think of any more, I'll be back.
Maybe...the thing is the in game community and the forum community are diametric in the extreme...I have often wondered if ZoS has ever taken a look at how many forum users have even logged into the game once since you can spend five bucks and get a shiny new forum key I bet that number is high...I wonder how the forums would change if say you had to be a subscriber to post in the General Forum.
Well... while I know you are not advocating that, if someone really wants to stick it to ZOS in the forum, they could subscribe for a month and do just that. No need to even log into the game.
Now, if it was "one post or comment for every 8 hours played" then I am pretty sure the forum would be a very different place.
If you look back about a year, I'm sure you can find a lengthy discussion in several threads about various acts of discourtesy and disrespect.
And there's at least one "kneejerk" response this year (I think it was this year).