SilverBride wrote: »Why not transmutes? That hasn't been determined yet because a story mode doesn't yet exist.
SilverBride wrote: »And what about the players queueing for story mode? They are helping fill those groups. As far as I know story mode doesn't mean it can't be done in a group.
SilverBride wrote: »And what about the players queueing for story mode? They are helping fill those groups. As far as I know story mode doesn't mean it can't be done in a group.
As far as I understand the ongoing discussion about a story mode, people demand a solo experience to enjoy dungeon quests at their own pace (without speedrunners and so on), not an even easier mode than normal to be done in groups.
SilverBride wrote: »SilverBride wrote: »And what about the players queueing for story mode? They are helping fill those groups. As far as I know story mode doesn't mean it can't be done in a group.
As far as I understand the ongoing discussion about a story mode, people demand a solo experience to enjoy dungeon quests at their own pace (without speedrunners and so on), not an even easier mode than normal to be done in groups.
Maybe they want to join groups to roleplay through the story. I never heard that it would have to be solo.
SilverBride wrote: »SilverBride wrote: »And what about the players queueing for story mode? They are helping fill those groups. As far as I know story mode doesn't mean it can't be done in a group.
As far as I understand the ongoing discussion about a story mode, people demand a solo experience to enjoy dungeon quests at their own pace (without speedrunners and so on), not an even easier mode than normal to be done in groups.
Maybe they want to join groups to roleplay through the story. I never heard that it would have to be solo.
Then the roleplay-experience shall be their well-deserved reward. But handing out transmutes like candy in solocontent would massively impact the random group finder queues. That's out of the question.
Otherwise they could as well do a separated veteran overland, which rewards transmute by questing.
[Snip]
SilverBride wrote: »SilverBride wrote: »And what about the players queueing for story mode? They are helping fill those groups. As far as I know story mode doesn't mean it can't be done in a group.
As far as I understand the ongoing discussion about a story mode, people demand a solo experience to enjoy dungeon quests at their own pace (without speedrunners and so on), not an even easier mode than normal to be done in groups.
Maybe they want to join groups to roleplay through the story. I never heard that it would have to be solo.
Then the roleplay-experience shall be their well-deserved reward. But handing out transmutes like candy in solocontent would massively impact the random group finder queues. That's out of the question.
Otherwise they could as well do a separated veteran overland, which rewards transmute by questing.
[Snip]
Also, players can already do this. You just, fine these people and enter the dungeon together. The whole point of a story mode is to make it solosble like story overland content, but you shouldn’t be rewarded transmutes for this similar to how you aren’t for any other story content in the game.
The only stuff that’s gives you transmutes outside of events is group content.
SilverBride wrote: »SilverBride wrote: »And what about the players queueing for story mode? They are helping fill those groups. As far as I know story mode doesn't mean it can't be done in a group.
As far as I understand the ongoing discussion about a story mode, people demand a solo experience to enjoy dungeon quests at their own pace (without speedrunners and so on), not an even easier mode than normal to be done in groups.
Maybe they want to join groups to roleplay through the story. I never heard that it would have to be solo.
Then the roleplay-experience shall be their well-deserved reward. But handing out transmutes like candy in solocontent would massively impact the random group finder queues. That's out of the question.
Otherwise they could as well do a separated veteran overland, which rewards transmute by questing.
[Snip]
Also, players can already do this. You just, fine these people and enter the dungeon together. The whole point of a story mode is to make it solosble like story overland content, but you shouldn’t be rewarded transmutes for this similar to how you aren’t for any other story content in the game.
The only stuff that’s gives you transmutes outside of events is group content.
i can get fifty transmute crystals from cyrodiil campaign rewards by doing daily quests completely alone
SilverBride wrote: »SilverBride wrote: »And what about the players queueing for story mode? They are helping fill those groups. As far as I know story mode doesn't mean it can't be done in a group.
As far as I understand the ongoing discussion about a story mode, people demand a solo experience to enjoy dungeon quests at their own pace (without speedrunners and so on), not an even easier mode than normal to be done in groups.
Maybe they want to join groups to roleplay through the story. I never heard that it would have to be solo.
Then the roleplay-experience shall be their well-deserved reward. But handing out transmutes like candy in solocontent would massively impact the random group finder queues. That's out of the question.
Otherwise they could as well do a separated veteran overland, which rewards transmute by questing.
[Snip]
Also, players can already do this. You just, fine these people and enter the dungeon together. The whole point of a story mode is to make it solosble like story overland content, but you shouldn’t be rewarded transmutes for this similar to how you aren’t for any other story content in the game.
The only stuff that’s gives you transmutes outside of events is group content.
i can get fifty transmute crystals from cyrodiil campaign rewards by doing daily quests completely alone
[Edited quote]
SilverBride wrote: »SilverBride wrote: »And what about the players queueing for story mode? They are helping fill those groups. As far as I know story mode doesn't mean it can't be done in a group.
As far as I understand the ongoing discussion about a story mode, people demand a solo experience to enjoy dungeon quests at their own pace (without speedrunners and so on), not an even easier mode than normal to be done in groups.
Maybe they want to join groups to roleplay through the story. I never heard that it would have to be solo.
Then the roleplay-experience shall be their well-deserved reward. But handing out transmutes like candy in solocontent would massively impact the random group finder queues. That's out of the question.
Otherwise they could as well do a separated veteran overland, which rewards transmute by questing.
[Snip]
Also, players can already do this. You just, fine these people and enter the dungeon together. The whole point of a story mode is to make it solosble like story overland content, but you shouldn’t be rewarded transmutes for this similar to how you aren’t for any other story content in the game.
The only stuff that’s gives you transmutes outside of events is group content.
i can get fifty transmute crystals from cyrodiil campaign rewards by doing daily quests completely alone
[Edited quote]
Ok this is the one instance, that’s not the point lol. There’s no reason to reward transmutes for story content?? We’ve never gotten story content rewards like that before. I WISH they would, but that’s not how it works, so it doesn’t make sense that a story mode dungeon on super easy difficulty should either. It should also give zone loot like story quests and not dungeon loot. Otherwise this would completely remove the point of doing other difficulties?
SilverBride wrote: »A multiplayer game is one that has multiple players in the game world at the same time. These players may group if they wish but they aren't required to, much like real life.
In real life when I go to the grocery store there are multiple others also in the same grocery store. We are all shopping independently and are not required to form groups to get produce etc..
SilverBride wrote: »Some dungeons, trials and arenas are the only things that a player needs a group for. Every other activity can be solo'd.
SilverBride wrote: »It has not been determined that story mode dungeons will be solo only.
Nor has it not been determined that we will not be able to queue for story mode dungeons.
Story mode dungeons have not even been announced as feature they wish to add, but when and if they do then we will see.