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Ritualist class and new pvp

Zerin_1
Zerin_1
I was hoping for a new ritualist class that heals and summons spirits. If allowed. I was thinking of skill names and class tree names.
Edited by ZOS_Icy on August 27, 2023 2:38PM
  • Zerin_1
    Zerin_1
    I was thinking as trees
    Restoring rituals
    Spirit summoning
    Lightning/channeling magic

    Maybe a heal like ritual of rebirth
    A heal like spell that heals based off heavy and light attacks
    A ritual of resurrection that revives dead Allies during combat, but maybe it cost health.
    Ultimate maybe vampirism weapons
    Maybe a ritual that buffs defense like the templar rune spell.
    I can list other skills later.

  • vsrs_au
    vsrs_au
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    How will that differ from the Sorcerer class, with its Daedric Summoning and Storm calling skill lines?
    Edited by vsrs_au on August 27, 2023 9:33AM
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • Anumaril
    Anumaril
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    I'll trade you the necromancer healing skill line (complete with a spirit healer summon and everything) in exchange for a second damage-dealer skill line that actually involves raising the dead.
  • OsUfi
    OsUfi
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    Anumaril wrote: »
    I'll trade you the necromancer healing skill line (complete with a spirit healer summon and everything) in exchange for a second damage-dealer skill line that actually involves raising the dead.

    You'll pry my necro-healer from my cold dead boney hands.

    Also, tae heck with WoW/GW style necromancy in ESO. I like ESO necros having a unique identity to other games necros.
  • ZOS_Icy
    ZOS_Icy
    mod
    Greetings,

    After further review we have decided to move this thread to a category we think is more appropriate for this topic.

    Thank you for your understanding.
    Staff Post
  • FoJul
    FoJul
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    Anumaril wrote: »
    I'll trade you the necromancer healing skill line (complete with a spirit healer summon and everything) in exchange for a second damage-dealer skill line that actually involves raising the dead.

    Nahh give Necros a skill line regaurding more DoTs...how necro have a dot damage passive and not have any dots.
  • FoJul
    FoJul
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    OsUfi wrote: »
    Anumaril wrote: »
    I'll trade you the necromancer healing skill line (complete with a spirit healer summon and everything) in exchange for a second damage-dealer skill line that actually involves raising the dead.

    You'll pry my necro-healer from my cold dead boney hands.

    Also, tae heck with WoW/GW style necromancy in ESO. I like ESO necros having a unique identity to other games necros.

    WoW doesnt have necromancy, all though i personally would like to see necro like a GW2 reaper necro.
  • chessalavakia_ESO
    chessalavakia_ESO
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    Did you have any thoughts about where it would fit in lore wise?

    For example, would you be leaning more towards it being "Ancestral Worship/Magic"?

    I don't believe we've run into Bonewalkers yet in ESO

    https://en.uesp.net/wiki/Lore:Bonewalker
  • Zerin_1
    Zerin_1
    I think ancestral is perfect. I think comments on necromancer actually summoning skeletons is cool. It needs to like guild wars. I'd love a ritualist in future and class change token or to start from scratch in a ritualist type story focus that is ancestral.
  • Vaqual
    Vaqual
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    Zerin_1 wrote: »
    I was thinking of skill names and class tree names.

    No you just copy pasted GW ritualist.
  • Zerin_1
    Zerin_1
    Guild wars ritualist is communing, channeling, spawning, and restoration. Impossible to come up with constant new names. Only so many names you can make for a game or class. Only so many words for healing.
  • Luckylancer
    Luckylancer
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    OsUfi wrote: »
    Anumaril wrote: »
    I'll trade you the necromancer healing skill line (complete with a spirit healer summon and everything) in exchange for a second damage-dealer skill line that actually involves raising the dead.

    You'll pry my necro-healer from my cold dead boney hands.

    Also, tae heck with WoW/GW style necromancy in ESO. I like ESO necros having a unique identity to other games necros.

    ESO necro identity sucks. His identity is being bad.

    I loved Last Epoch's necro because of explosive zombies and ghostly skull spell. Also curse spells are fun too. ESO's exploding skeleton is clunky, skull spell is a terrible and slow spammable and there is no curse. Area denial of ESO necro have been killed (nerf to boneyard synergy). Tethers do not work properly.
  • Zerin_1
    Zerin_1
    Pvp needs to be fixed I can sit for awhile on xbox and not that long on playstation maybe. In past playstation pvp was quick. Xbox pvp is not fast. Fix it. Pvp needs fix on xbox and more to lure players. I try to lure players on to play that don't have it.
  • Zerin_1
    Zerin_1
    Cross play playstation and xbox servers with pvp and pve. Make a new pvp mode that is only team deathmatch. There needs to be an expansion where multiple classes come out to revive game. Like ritualist and that illusionist the one person wanted and a necromancer revamp well over due. Obviously companions need an update to the point where they can heal in dungeons and tank appropriately. The healer needs to be able to heal every sec and set up a skill bar for it better than currently with energy regen. Like final fantasy trust system where you can take cpu Allies in a dungeon. Currently that won't work with how ineffective I see companions to be as healers and long cool downs. Companions need to be reworked with ability to craft them gear and use crafted sets or class sets AI should be added to counter out loss of console players. The new game pass core will revitalize the game as long as elder scrolls online stays on game pass core at 10$ a month or 60$ a month for online play plus games like ESO. If I can select companions to do dungeons as a healer ID qeue up as a dps most of time. If the companions can know how to restore magic and stamina with heavy attacks that be perfect. I'd be willing to budget this stuff with a farmer job and invest to get it done. To bad they can't make fake money or use and internet signal to budget stuff like that.
  • Zerin_1
    Zerin_1
    I think companions can be much more reworked on a system for better heals and survivability. Better tank also. I'll try solo a dungeon with companions soon and see what needs to be fixed bad.
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