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EU Trade Needs Inflation

Napalm_Death32
Napalm_Death32
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Hi, so as we all know, we earn more gold on NA than EU and frankly to be on equal terms, EU server needs an inflation so we can earn more gold
  • Danikat
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    I assume by "we" you mean the subset of players who frequently sell the relevant items in guild stores.

    You could just as easily make the opposite argument: we pay less for items we need on EU than NA so to make it equal the NA server needs reduced prices so we can get more for our gold.

    Why should sellers be prioritised over buyers? (Especially when it's likely many of the same people do a bit of both.)

    Also personally I'd say before we worry about anyone making more gold we need to address the fact that there's not many uses for gold, especially not ones that remove it from the economy instead of passing it between players. People who devote a lot of time to trading are often both bragging about how many millions of gold they have and saying one reason it builds up is there's not much to do with it. Other than paying for guild traders of course, where the high prices are driven partially by how much gold that section of the playerbase has available.

    Not point 'fixing' the economy so some players can make even more gold if they don't have much, or anything, to spend it on.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • XSTRONG
    XSTRONG
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    Eso needs more Gold sink holes in my opinion, but thats probably a bit hard since 100k is much on pseu but a drop in the ocean on other servers.

    Also many players have been hoarding gold and others struggle to buy 1 chrom plating
  • Snamyap
    Snamyap
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    so as we all know

    I have no idea what you are talking about or what you mean. Are items on EU traders more expensive than on US traders?
  • Napalm_Death32
    Napalm_Death32
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    Snamyap wrote: »
    so as we all know

    I have no idea what you are talking about or what you mean. Are items on EU traders more expensive than on US traders?

    No, its more difficult to earn gold via trading on Eu vs NA. on NA items are more expensive so traders can earn more gold
  • LunaFlora
    LunaFlora
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    which eu? ps? pc? xbox? and why would anyone want inflation?? if you raise prices for no reason people won't buy more of it except the people who already have millions
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • Haenk
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    As these are contained systems, there really is no point in comparing prices at all.
    (There *are* comparable prices, like wayshrines and purchasable items, but these don't have a lot of influence on the market. Like: Using the wayshrine costs so little gold, most players really don't care.)
  • Anumaril
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    We already have a lot of inflation to be perfectly honest. Crowns used to be sold 1:300 only a couple years ago, but now the norm is 1:2000. Prices have steadily risen, yet (at least for me) gold income has not.

    I get the same amount of gold on a usual basis as I ever did before. I'm guessing it's just the guild traders that are making millions of gold, pushing up the prices and leaving the rest of us in the dust.

    So based on my experience, no, we don't need more inflation on the EU server.
  • SpacemanSpiff1
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    agreed, we need more gold so the cost of things will go up.

    economist.
  • Calastir
    Calastir
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    Do the work, earn the gold.
    Chaszmyr Do'Benrae (Dunmer Magsorc Vampire Infinity) ~ Dusk Doublespeak (Breton Magplar Werewolf) ~ Stan of Rimari (Nord Dragonknight Tank) ~ Bunto Kim Alhambra (Redguard Magplar Paladin) ~ Alicyankali (Argonian Magicka Necromancer Draugr Kin) ~ Gruuman Odinfan (Orsimer Magplar) ~ Boymans van Beuningen (Khajiit Stam Warden Bowzerker) ~ Flannelflail (Imperial Stamina Nightblade Brawler PVP) ~ Calastir (Altmer Stamina Dragonknight) ~ Sallystir (Bosmer Stam Warden Frostbite PVP) ~ Zalastir (Altmer Magicka Warden Ice Storm) ~ Capt Peach (Nord Stamcanist Crux Cannon) ~ PC EU ~ Flynt Westwood (Bosmer Magicka Dragonknight) ~ Chandu the Conjurer (Redguard Magcanist Rune Walker) ~ PC NA ~ since May 26th, 2021.
  • ghost_bg_ESO
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    probably unpopular opinion, but

    PC servers need denomination - ZOS should cut everyone's gold by last 3 zeros and in best case to hand out some crown item depending on gold...

    (don't worry. won't happen, as uproar will be worst than awa and u35, but this way actually will return some value to earning gold by questing)
  • Fenris_Arainai
    Fenris_Arainai
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    probably unpopular opinion, but

    PC servers need denomination - ZOS should cut everyone's gold by last 3 zeros and in best case to hand out some crown item depending on gold...

    (don't worry. won't happen, as uproar will be worst than awa and u35, but this way actually will return some value to earning gold by questing)

    I'd end up with 6000 gold in my bank. You bet it's unpopular with me :D Not everybody is a gazzillionaire in this game. ;)

    And yeah, OP said exactly what I expected to see: "I want to earn more gold". Well, I don't want to spend more gold for the same things.
    Glory to you and your Dunmer House!
  • ghost_bg_ESO
    ghost_bg_ESO
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    probably unpopular opinion, but

    PC servers need denomination - ZOS should cut everyone's gold by last 3 zeros and in best case to hand out some crown item depending on gold...

    (don't worry. won't happen, as uproar will be worst than awa and u35, but this way actually will return some value to earning gold by questing)

    I'd end up with 6000 gold in my bank. You bet it's unpopular with me :D Not everybody is a gazzillionaire in this game. ;)

    And yeah, OP said exactly what I expected to see: "I want to earn more gold". Well, I don't want to spend more gold for the same things.

    on a positive side after one day of writs on one toon will have double :smile:

    Edit: i will be sitting on 20k
    Edited by ghost_bg_ESO on August 23, 2023 2:23PM
  • Ingenon
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    probably unpopular opinion, but

    PC servers need denomination - ZOS should cut everyone's gold by last 3 zeros and in best case to hand out some crown item depending on gold...

    (don't worry. won't happen, as uproar will be worst than awa and u35, but this way actually will return some value to earning gold by questing)

    I'd end up with 6000 gold in my bank. You bet it's unpopular with me :D Not everybody is a gazzillionaire in this game. ;)

    And yeah, OP said exactly what I expected to see: "I want to earn more gold". Well, I don't want to spend more gold for the same things.

    ^ This

    I play on PS/NA, and I am not a billionaire in this game either. Our prices are not as high as PC/NA. And I am fine with that.
  • Stanx
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    PC/NA prices are absolute nightmare fuel IMO. I'd say the problem is the other way round.
  • Northwold
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    Why on earth would it matter? If the prices of the things you are buying are in line with the prevailing value of gold itself on the server in question, it makes no difference. That's all inflation is -- the dilution of the real value of money.

    The only way I could imagine this making any difference is if you are trying to sell gold itself.
    Edited by Northwold on August 23, 2023 3:45PM
  • Napalm_Death32
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    Northwold wrote: »
    Why on earth would it matter? If the prices of the things you are buying are in line with the prevailing value of gold itself on the server in question, it makes no difference. That's all inflation is -- the dilution of the real value of money.

    The only way I could imagine this making any difference is if you are trying to sell gold itself.

    You're a reddit user, aren't you?
  • Necrotech_Master
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    on PC NA its certainly easy to make gold selling stuff, but i wouldnt ever for the life of me want to pay those same prices lol

    i dont even like paying for motif chapters i need that are over 25-30k, and i dont like paying for blueprints if they are over 10k lol
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • SilverBride
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    ZOS should cut everyone's gold by last 3 zeros...

    No, they shouldn't. I worked hard to amass my fortune so I can afford one of my biggest pleasures in this game, which is very expensive... housing. Nothing good would come from this, but I seriously doubt ZoS would ever do such a thing anyway.
    Edited by SilverBride on August 23, 2023 5:34PM
    PCNA
  • Braffin
    Braffin
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    No, we don't need more inflation than already present.

    But Maybe you should apply for a job as financial minister. Several european countries could be interested.
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • wolfie1.0.
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    probably unpopular opinion, but

    PC servers need denomination - ZOS should cut everyone's gold by last 3 zeros and in best case to hand out some crown item depending on gold...

    (don't worry. won't happen, as uproar will be worst than awa and u35, but this way actually will return some value to earning gold by questing)

    Won't work. Such a swipe couldn't happen outside of a patch update and everyone will know about it in advance. So everyone will stock up on non gold items.

    Meanwhile, it's pretty easy to convert trash mats in your craft bag to gold. Trading refined mats for npc prices after every one had their gold wiped becomes a lot more enticing and would undo the purpose of the wipe.

    If zos really wants to address economic imbalance they either need to release more content requiring gold. Or they need to rework the crafting system in such a way that the craft bag is no longer needed.
  • XSTRONG
    XSTRONG
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    probably unpopular opinion, but

    PC servers need denomination - ZOS should cut everyone's gold by last 3 zeros and in best case to hand out some crown item depending on gold...

    (don't worry. won't happen, as uproar will be worst than awa and u35, but this way actually will return some value to earning gold by questing)

    I meantion in another thread that Zos should delete all in game gold then massively increase earned in game gold for a certain time period after that.

    Yeah I know it sounds ridiculous and players will probably quit but imagine the insane gold farming if they did that and it would solve alot of economic problems in game.

    Just a funny thought, nothing serious lol
  • XSTRONG
    XSTRONG
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    Braffin wrote: »
    No, we don't need more inflation than already present.

    But Maybe you should apply for a job as financial minister. Several european countries could be interested.

    Yeah we could use 1 in Sweden!
  • Tommy_The_Gun
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    Unpopular opinion: Inflation in ESO is primarily caused by Trading Guilds who spend more & more insane amounts of gold to win bets & keep their trading spots. Very often they even have multiple trading spots as there are parent - child guilds. The massive gold sink is getting larger and larger over time and since Trading Guilds do not "produce gold" (they only accumulate gold) the part of economy involving producing gold (like doing questing & selling stuff to NPCs etc) is put on the "average Joe" type of player who just plays the game and sees stuff getting more & more expensive even though there is no clear reason why it should get more expensive. Motive page that used to cost 10K is now on average for 80K etc.

    The Trading Guild system was clearly designed with some kind of rotation in mind, so that guilds would swap places or lose spot in favour of other guild. But what is happening is that it is not the case and that imho (again, my unpopular opinion) guilds are kinda causing the inflation themselves. Personally, If I buy stuff, last thing I care about is the name of the guild and what guild is it I am buying from. All I care about is for the price to be at least reasonable.

    It is also hard not to mention TTC website that although it is making searching for stuff to buy easier - it is also causing stuff to get more expansive as it is easier to establish arbitrary virtual price for arbitrary virtual item.

    I think that Economy should use some tweaks and if ZOS would somehow reduce the insane gold sink that guilds are paying, then inflation would be reduced.

    Simple example how to reduce prices would be to add an option for guild traders to also buy stuff from other players. Right now they only sell stuff. If they could buy stuff in a same way (cod offer, but in reverse - you post what you want to buy & for how much) - then it would unlock a huge and potentially endless supply of cheap items, so even if guilds are re-selling then it would lower the overall prices for pretty much everything.
  • wolfie1.0.
    wolfie1.0.
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    Unpopular opinion: Inflation in ESO is primarily caused by Trading Guilds who spend more & more insane amounts of gold to win bets & keep their trading spots. Very often they even have multiple trading spots as there are parent - child guilds. The massive gold sink is getting larger and larger over time and since Trading Guilds do not "produce gold" (they only accumulate gold) the part of economy involving producing gold (like doing questing & selling stuff to NPCs etc) is put on the "average Joe" type of player who just plays the game and sees stuff getting more & more expensive even though there is no clear reason why it should get more expensive. Motive page that used to cost 10K is now on average for 80K etc.

    The Trading Guild system was clearly designed with some kind of rotation in mind, so that guilds would swap places or lose spot in favour of other guild. But what is happening is that it is not the case and that imho (again, my unpopular opinion) guilds are kinda causing the inflation themselves. Personally, If I buy stuff, last thing I care about is the name of the guild and what guild is it I am buying from. All I care about is for the price to be at least reasonable.

    It is also hard not to mention TTC website that although it is making searching for stuff to buy easier - it is also causing stuff to get more expansive as it is easier to establish arbitrary virtual price for arbitrary virtual item.

    I think that Economy should use some tweaks and if ZOS would somehow reduce the insane gold sink that guilds are paying, then inflation would be reduced.

    Simple example how to reduce prices would be to add an option for guild traders to also buy stuff from other players. Right now they only sell stuff. If they could buy stuff in a same way (cod offer, but in reverse - you post what you want to buy & for how much) - then it would unlock a huge and potentially endless supply of cheap items, so even if guilds are re-selling then it would lower the overall prices for pretty much everything.

    The one problem with your plan is that guilds are after gold and items thst are sold for gold.

    Here is what would happen. Say a chrom plate is listed at 300k at my trader it sells, my guild makes 10,500gold. That person says they don't want it, so they cod it to my guild. The guild itself would take a loss on it if the guild bought it.

    Then there are the abuses, spamming guilds with cods for storage, etc.

    Also, your not entirely correct about the cause of inflation. Guild trader prices are a reactionary force when it comes to inflation, they respond to it not create it. By the time that prices increase at the traders the inflation has already occurred.

    The cause is simple, too much income and not enough places to spend it. We need more gold generated cosmetics.

    The second source of inflation is simply the craft bag. It should never have been allowed to hold near infinite amounts of mats.
  • Zodiarkslayer
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    If you want lower prices, than you have to increase drop rates. Nothing else will work.

    @Napalm_Death32
    Inflation doesn't mean that you earn more money for the same items, but that your labour buys less and less items. That means you could get more currency in earnings, but that currency will be worth less than the amount you had before the wave of inflation.

    [Snip]

    [Edited for minor bait]
    Edited by ZOS_Volpe on August 23, 2023 8:59PM
    If anyone here says: OH! But, PVP! I swear I'll ...

    Thank you for the valuable input and respectfully recommend to discuss that aspect of ESO on the PVP forum.
  • Napalm_Death32
    Napalm_Death32
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    All of you are incorrect, all i said was to have the EU economy like NA, where traders/sellers can earn more gold, currently on EU its difficult to earn gold, items is practically sold at twice the amount on NA than EU, meaning traders make less money. if it was on par with NA, players wouldn't use their NA account as an trading acount
  • Necrotech_Master
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    so you purely want everyone to sell at higher prices so you can make more gold from selling things at higher prices?

    what happens when you need to buy something and now have to pay the higher prices?

    you do realize literally anything you are selling on a guild store is significantly, like massively higher than just selling it directly to an npc vendor right? and that prices people are paying on guild stores are what other players value the item at

    people on PC NA are just more willing to pay the higher prices for items (but not all of us), and then half of those people just come to the forums complaining how expensive everything is when the buyer is enabling the higher price market by buying at those prices lol

    outside of those market prices what do you need gold for? virtually nothing in the game from NPCs is that expensive (the most singly expensive items in the game for gold are houses, and those are 1 time purchases)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • merpins
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    Inflation is the increase in prices but the decrease in value of money. The only benefit of this in ESO is houses, since they don't follow the money trends in ESO. So I assume that's why you want it to happen. Otherwise there's no reason to want it to happen other than an inflated sense of having a lot of money in game when you dont.
  • Luke_Flamesword
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    To be honest, there is quite simple solution. Only real option to make millions (outside crowns selling) in this game is using guild traders. If we assume that there is too much gold now ZOS can just increase guild tax (which exist only as gold sink) and since most of gold goes through traders, it will cause some deflation. Only risk is that people will start to avoid official traders and there will be much more spam in zone chat about selling things personally, but even this can't be effective in larger scale.
    PC | EU | DC |Stam Dk Breton
  • kargen27
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    Anumaril wrote: »
    We already have a lot of inflation to be perfectly honest. Crowns used to be sold 1:300 only a couple years ago, but now the norm is 1:2000. Prices have steadily risen, yet (at least for me) gold income has not.

    I get the same amount of gold on a usual basis as I ever did before. I'm guessing it's just the guild traders that are making millions of gold, pushing up the prices and leaving the rest of us in the dust.

    So based on my experience, no, we don't need more inflation on the EU server.

    Crowns are something outside the games economy. Price of crowns in game relies on price of crowns outside the game. Real price increases mean less crowns available and that is what causes the in game increase in price. Trading crowns for gold in game doesn't change how much gold is in game nor does it impact prices of other items significantly.
    and then the parrot said, "must be the water mines green too."
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