Napalm_Death32 wrote: »so as we all know
Napalm_Death32 wrote: »so as we all know
I have no idea what you are talking about or what you mean. Are items on EU traders more expensive than on US traders?
ghost_bg_ESO wrote: »probably unpopular opinion, but
PC servers need denomination - ZOS should cut everyone's gold by last 3 zeros and in best case to hand out some crown item depending on gold...
(don't worry. won't happen, as uproar will be worst than awa and u35, but this way actually will return some value to earning gold by questing)
Fenris_Arainai wrote: »ghost_bg_ESO wrote: »probably unpopular opinion, but
PC servers need denomination - ZOS should cut everyone's gold by last 3 zeros and in best case to hand out some crown item depending on gold...
(don't worry. won't happen, as uproar will be worst than awa and u35, but this way actually will return some value to earning gold by questing)
I'd end up with 6000 gold in my bank. You bet it's unpopular with meNot everybody is a gazzillionaire in this game.
And yeah, OP said exactly what I expected to see: "I want to earn more gold". Well, I don't want to spend more gold for the same things.
Fenris_Arainai wrote: »ghost_bg_ESO wrote: »probably unpopular opinion, but
PC servers need denomination - ZOS should cut everyone's gold by last 3 zeros and in best case to hand out some crown item depending on gold...
(don't worry. won't happen, as uproar will be worst than awa and u35, but this way actually will return some value to earning gold by questing)
I'd end up with 6000 gold in my bank. You bet it's unpopular with meNot everybody is a gazzillionaire in this game.
And yeah, OP said exactly what I expected to see: "I want to earn more gold". Well, I don't want to spend more gold for the same things.
Why on earth would it matter? If the prices of the things you are buying are in line with the prevailing value of gold itself on the server in question, it makes no difference. That's all inflation is -- the dilution of the real value of money.
The only way I could imagine this making any difference is if you are trying to sell gold itself.
ghost_bg_ESO wrote: »ZOS should cut everyone's gold by last 3 zeros...
ghost_bg_ESO wrote: »probably unpopular opinion, but
PC servers need denomination - ZOS should cut everyone's gold by last 3 zeros and in best case to hand out some crown item depending on gold...
(don't worry. won't happen, as uproar will be worst than awa and u35, but this way actually will return some value to earning gold by questing)
ghost_bg_ESO wrote: »probably unpopular opinion, but
PC servers need denomination - ZOS should cut everyone's gold by last 3 zeros and in best case to hand out some crown item depending on gold...
(don't worry. won't happen, as uproar will be worst than awa and u35, but this way actually will return some value to earning gold by questing)
Tommy_The_Gun wrote: »Unpopular opinion: Inflation in ESO is primarily caused by Trading Guilds who spend more & more insane amounts of gold to win bets & keep their trading spots. Very often they even have multiple trading spots as there are parent - child guilds. The massive gold sink is getting larger and larger over time and since Trading Guilds do not "produce gold" (they only accumulate gold) the part of economy involving producing gold (like doing questing & selling stuff to NPCs etc) is put on the "average Joe" type of player who just plays the game and sees stuff getting more & more expensive even though there is no clear reason why it should get more expensive. Motive page that used to cost 10K is now on average for 80K etc.
The Trading Guild system was clearly designed with some kind of rotation in mind, so that guilds would swap places or lose spot in favour of other guild. But what is happening is that it is not the case and that imho (again, my unpopular opinion) guilds are kinda causing the inflation themselves. Personally, If I buy stuff, last thing I care about is the name of the guild and what guild is it I am buying from. All I care about is for the price to be at least reasonable.
It is also hard not to mention TTC website that although it is making searching for stuff to buy easier - it is also causing stuff to get more expansive as it is easier to establish arbitrary virtual price for arbitrary virtual item.
I think that Economy should use some tweaks and if ZOS would somehow reduce the insane gold sink that guilds are paying, then inflation would be reduced.
Simple example how to reduce prices would be to add an option for guild traders to also buy stuff from other players. Right now they only sell stuff. If they could buy stuff in a same way (cod offer, but in reverse - you post what you want to buy & for how much) - then it would unlock a huge and potentially endless supply of cheap items, so even if guilds are re-selling then it would lower the overall prices for pretty much everything.
We already have a lot of inflation to be perfectly honest. Crowns used to be sold 1:300 only a couple years ago, but now the norm is 1:2000. Prices have steadily risen, yet (at least for me) gold income has not.
I get the same amount of gold on a usual basis as I ever did before. I'm guessing it's just the guild traders that are making millions of gold, pushing up the prices and leaving the rest of us in the dust.
So based on my experience, no, we don't need more inflation on the EU server.