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Harvesting Question / Weekly Endeavor

VvwvenomwvV
VvwvenomwvV
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I was doing my weekly endeavor "Harvest 100 resources from the World." I've often wondered why torchbugs and butterflies do not count toward the weekly endeavor.

I understand it is "insect parts" that is used for fishing, as is crawlers, worms, minnows, etc. The difference between torchbugs and butterflies vs the other things are, torchbugs and butterflies have to be collected by pressing a button on them. The other fishing items are collected passively or you have to kill them, then pick up the remains ( crawlers, etc ).

Torchbugs and butterflies are more like a resource node. They are always in the same place, and they are collected by pressing a button. The only difference is they are in the air.

It just seems to me that torchbugs and butterflies should count towards the harvesting endeavors.

What do you all think?

Also, I posted a video under Player Guides "The Best Torchbug Thorax and Butterfly wing Farm In The Game" if anyone needs / wants to farm these "resources" ....but it won't help with your endeavor. 😆

  • Necrotech_Master
    Necrotech_Master
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    realistically they should be considered a resource node (there are similar things in other zones too like the tiny netchs in murkmire)

    my guess is that they are actually treated like a container you interact with, because once you close it, you cannot go back to loot (even if you didnt actually take anything)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Tenthirty2
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    I agree, it fits. So it would make sense to include them as they are technically harvestable resources for provisioning and alchemy.
    Insect parts and also "rarer" drops like torchbugs can give a torchbug thorax, butterflies can drop wings, etc
    • "Some enjoy bringing grief to others. They remind M'aiq of mudcrabs - horrible creatures, with no redeeming qualities."
    • "When my time comes, I will smile. And that will be all." -Sir Nathain Galien
    • IGN: TenThirty2 (PC/PS: NA, PC/PS: EU)
  • Djennku
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    They're technically not a node (thing on the ground that respawns)
    @Djennku, PCNA.

    Grand Master crafter, all styles and all furnishing plans known pre U41.
    Vamp and WW bites available for players.
    Shoot me an in-game mail if you need anything, happy to help!
  • VvwvenomwvV
    VvwvenomwvV
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    Djennku wrote: »
    They're technically not a node (thing on the ground that respawns)

    This is true, they are technically not a node on the ground. It is however, a "resource" that spawns in the same spot and is collected by pressing a button, just like a node on the ground....except that its in the air.

    From that stance, torchbugs and butterflies, have more in common with a node on the ground, than torchbugs and butterflies vs crawlers. It's in the way they are harvested.

    It just seems like it should count towards the endeavor.

  • Danikat
    Danikat
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    I agree they should count and I suspect the reason they don't is that, as someone else said, they're technically containers.

    There's been a lot of weirdness like that with endeavours - like finding out that each enemy can only be part of 1 ''family' so for example mudcrabs are not animals because they are 'chitinous creatures' and no undead count as humanoid even though most of them use the same models as humans and were humans (or elves) when they were alive.

    I think we've only had one 'bunnies duct-taped to lasers' situation (where the substitution seems totally illogical at first), which was when the totems summoned by Miregaunts counted as stone atronachs for an endeavour. That worked in players favour because stone atronachs are otherwise very rare and mostly found in DLC dungeons, but it made the endeavour more difficult than I think they intended it to be because the only way we could find most of the stone atronachs was by trial and error or random chance (which is not practical when you only have 1 day to do it).
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • zaria
    zaria
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    Danikat wrote: »
    I agree they should count and I suspect the reason they don't is that, as someone else said, they're technically containers.

    There's been a lot of weirdness like that with endeavours - like finding out that each enemy can only be part of 1 ''family' so for example mudcrabs are not animals because they are 'chitinous creatures' and no undead count as humanoid even though most of them use the same models as humans and were humans (or elves) when they were alive.

    I think we've only had one 'bunnies duct-taped to lasers' situation (where the substitution seems totally illogical at first), which was when the totems summoned by Miregaunts counted as stone atronachs for an endeavour. That worked in players favour because stone atronachs are otherwise very rare and mostly found in DLC dungeons, but it made the endeavour more difficult than I think they intended it to be because the only way we could find most of the stone atronachs was by trial and error or random chance (which is not practical when you only have 1 day to do it).
    Thanks for the bunnies duct-taped to laser story. As I understand farming in Skyrim had hidden npc responsible for the planting spots, also the dummies was npc who could come to life who was spooky.
    An mod in Oblivion caused my statue in Bruma to attack me,

    Here its just that creatures / item can only be one thing for endeavors.
    And thanks for the Miregaunts spawns stone atronachs.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • SeaGtGruff
    SeaGtGruff
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    But then those cute little baby netches and swamp jellies would have to count, too.
    I've fought mudcrabs more fearsome than me!
  • TaSheen
    TaSheen
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    SeaGtGruff wrote: »
    But then those cute little baby netches and swamp jellies would have to count, too.

    True - but they're all fair game for fish bait!
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Marcus684
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    Yeah it is really inconsistent and I agree that ZOS should make ANY collectible crafting item count towards the endeavor, even leather from monster drops.
  • TaSheen
    TaSheen
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    I was just thinking during my runs on 3 characters yesterday for the weekly that as fast as it is anyway, it would be WAY faster to just grab bugs....
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • whitecrow
    whitecrow
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    What's odd is that the little bags of water count.
  • zaria
    zaria
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    TaSheen wrote: »
    I was just thinking during my runs on 3 characters yesterday for the weekly that as fast as it is anyway, it would be WAY faster to just grab bugs....
    I just did some overdue surveys 😺
    whitecrow wrote: »
    What's odd is that the little bags of water count.
    They are resource nodes, yes have way more than I can every use.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • HedgeHugger
    HedgeHugger
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    If the torchbugs and butterflies counted, then mudcrabs for chitin, and wolves, bears etc should count for leather as well.
    Harvesting would turn into hunting.
    So I guess there could be another source for Endeavours there. Hunt for resources.
  • SaffronCitrusflower
    SaffronCitrusflower
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    I was doing my weekly endeavor "Harvest 100 resources from the World." I've often wondered why torchbugs and butterflies do not count toward the weekly endeavor.

    I understand it is "insect parts" that is used for fishing, as is crawlers, worms, minnows, etc. The difference between torchbugs and butterflies vs the other things are, torchbugs and butterflies have to be collected by pressing a button on them. The other fishing items are collected passively or you have to kill them, then pick up the remains ( crawlers, etc ).

    Torchbugs and butterflies are more like a resource node. They are always in the same place, and they are collected by pressing a button. The only difference is they are in the air.

    It just seems to me that torchbugs and butterflies should count towards the harvesting endeavors.

    What do you all think?

    Also, I posted a video under Player Guides "The Best Torchbug Thorax and Butterfly wing Farm In The Game" if anyone needs / wants to farm these "resources" ....but it won't help with your endeavor. 😆

    There are spots on the map where there might be 50 or more "insects" that are a meter or less from each other, so people would just go to these places and complete the quest in 5 minutes. Plus, all the clutter of the materials takes up lots of storage slots, encouraging people to buy storage in one manner or another.
  • Necrotech_Master
    Necrotech_Master
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    I was doing my weekly endeavor "Harvest 100 resources from the World." I've often wondered why torchbugs and butterflies do not count toward the weekly endeavor.

    I understand it is "insect parts" that is used for fishing, as is crawlers, worms, minnows, etc. The difference between torchbugs and butterflies vs the other things are, torchbugs and butterflies have to be collected by pressing a button on them. The other fishing items are collected passively or you have to kill them, then pick up the remains ( crawlers, etc ).

    Torchbugs and butterflies are more like a resource node. They are always in the same place, and they are collected by pressing a button. The only difference is they are in the air.

    It just seems to me that torchbugs and butterflies should count towards the harvesting endeavors.

    What do you all think?

    Also, I posted a video under Player Guides "The Best Torchbug Thorax and Butterfly wing Farm In The Game" if anyone needs / wants to farm these "resources" ....but it won't help with your endeavor. 😆

    There are spots on the map where there might be 50 or more "insects" that are a meter or less from each other, so people would just go to these places and complete the quest in 5 minutes. Plus, all the clutter of the materials takes up lots of storage slots, encouraging people to buy storage in one manner or another.

    people who have a lot of surveys can already complete 100 node harvests in a few minutes

    each survey is 6 nodes, takes about 17 surveys to get 100 resource nodes, which may not even involve a lot of travel if they are all for the same location
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • whitecrow
    whitecrow
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    If the torchbugs and butterflies counted, then mudcrabs for chitin, and wolves, bears etc should count for leather as well.
    Harvesting would turn into hunting.
    So I guess there could be another source for Endeavours there. Hunt for resources.

    I get that you are saying that they are all animals but the behaviour/interaction is different. They won't fight you, nor can you kill them by conventional means.
  • The_Boggart
    The_Boggart
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    Why aren't the goblins in Summerset humanoid??!
  • whitecrow
    whitecrow
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    Why aren't the goblins in Summerset humanoid??!

    Because they don't stand fully upright?
  • AlwaysDancing
    AlwaysDancing
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    If the torchbugs and butterflies counted, then mudcrabs for chitin, and wolves, bears etc should count for leather as well.
    Harvesting would turn into hunting.
    So I guess there could be another source for Endeavours there. Hunt for resources.

    In a group with at least one guildmate.

    Wait for it...
  • Haenk
    Haenk
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    people who have a lot of surveys can already complete 100 node harvests in a few minutes

    each survey is 6 nodes, takes about 17 surveys to get 100 resource nodes, which may not even involve a lot of travel if they are all for the same location

    100 nodes is really not a lot, might even be faster than 16 surveys with running back&forth.
  • sleepy_worm
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    If I recall correctly, anything that is sped up by the Master Gatherer CP slottable counts for the endeavor. It seems that they kept the coding for endeavors simple, using identifiers/values already in the game.
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