Mythic items obtained purely from PVP

EnOeZ
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As a 100% PVPer who literally hates PVE, am I condemned to never get any mythic items ?

I mean if that is the case, I could just leave the game right now since mythics give now too much of an advantage.
This added to the undaunted passives for wearing different armor and psijic line... however good one may be skill-wise, "fair" competition has become simply impossible in my case.

I understand the logic to keep people playing the game and visit the zones, but the result is 10000% counter-productive to me and I am thinking about leaving the game for good, since I came for PVP as the game was advertised at the beginning, I will leave for the game not caring enough about PVP. ZOS is just simply pushing me out with the "go PVE" policy.

Am I alone ?
I know several others who left already for unsufficient PVP care, including some youtubers/twitchers, is it time for me te join them or is there hope to not have to touch PVE ever again ?

I brought half a dozen people to the game (including from WOW), not much are left.
When will we notice a change back to serious PVP design and support ?

Many PVPers just hate PVE (and vice-versa).
Please ZOS, separate PVP from PVE completely or at least make each style self sufficient.
I feel your "do it all" policy leave a good chunk of players out of simply having fun, which to me is the purpose of a gaming.

PVE to me is really unfun and boring and time consuming. I already grinded the three zones, it's enough.
I just want to connect, play PVP and nothing else and log out.

If door is open for me to leave, so be it.

Or are you ZOS going to implement mythics obtainable from PVP only activities like you did with monster masks after a while (with the three masks/shoulders from imperial city and nom three new ones in update 39 obtainable with alliance points) ?

Fingers crossed.
  • geonsocal
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    I spend about 90% of all my eso time in cyrodiil...

    if I could, I'd spend all my time there...

    cyrodiil is an arms race...in order to keep up dungeons/arenas/antiquities are all an important part of "gearing up" to go fight...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • LittlePinkDot
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    EnOeZ wrote: »
    As a 100% PVPer who literally hates PVE, am I condemned to never get any mythic items ?

    I mean if that is the case, I could just leave the game right now since mythics give now too much of an advantage.
    This added to the undaunted passives for wearing different armor and psijic line... however good one may be skill-wise, "fair" competition has become simply impossible in my case.

    I understand the logic to keep people playing the game and visit the zones, but the result is 10000% counter-productive to me and I am thinking about leaving the game for good, since I came for PVP as the game was advertised at the beginning, I will leave for the game not caring enough about PVP. ZOS is just simply pushing me out with the "go PVE" policy.

    Am I alone ?
    I know several others who left already for unsufficient PVP care, including some youtubers/twitchers, is it time for me te join them or is there hope to not have to touch PVE ever again ?

    I brought half a dozen people to the game (including from WOW), not much are left.
    When will we notice a change back to serious PVP design and support ?

    Many PVPers just hate PVE (and vice-versa).
    Please ZOS, separate PVP from PVE completely or at least make each style self sufficient.
    I feel your "do it all" policy leave a good chunk of players out of simply having fun, which to me is the purpose of a gaming.

    PVE to me is really unfun and boring and time consuming. I already grinded the three zones, it's enough.
    I just want to connect, play PVP and nothing else and log out.

    If door is open for me to leave, so be it.

    Or are you ZOS going to implement mythics obtainable from PVP only activities like you did with monster masks after a while (with the three masks/shoulders from imperial city and nom three new ones in update 39 obtainable with alliance points) ?

    Fingers crossed.

    I wish the golden vendor could sell leads.
  • Tigeracer
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    To be fair, there isn't a single mythic that I haven't been able to grind out in a day.
    This includes wild hunt, Markyn, oakensoul, and a couple others that I can't remember right now. Just look up where to get the leads for the specific mythic you want and grind it out for a day. Easy.
  • chessalavakia_ESO
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    How would you like to obtain them and what would you want them to do?

    I believe the current mythic design generally drops leads when you loot something and generally has five leads and then sends you off to dig.

    Are you wanting to do that and have all of the leads and the dig in a PvP area (You'd still be stuck with the joyous grind to level your stats to obtain the mythic) or are you wanting to get it via achievement/npc seller/rng/killing the wielder of a daedric artifact?

    My impression was that most Mythics tended to either be useless in PvP or dominant without much middle ground.
  • bmnoble
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    Should just be multiple sources for all leads, so people can have a chance at getting them doing an activity they actually enjoy rather than being forced into something they have little to no interest in especially when they bottleneck the lead behind a single boss in overland or a DLC dungeon.

    That or make leads available on the golden vendor or in the case of PVP players why not let them spend some of their excess transmute stones on leads or something like that.
  • LittlePinkDot
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    Tigeracer wrote: »
    To be fair, there isn't a single mythic that I haven't been able to grind out in a day.
    This includes wild hunt, Markyn, oakensoul, and a couple others that I can't remember right now. Just look up where to get the leads for the specific mythic you want and grind it out for a day. Easy.

    Can't grind out the leads that require a group to achieve. Trials, most dungeons, craglorn group events etc.
  • Tigeracer
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    Tigeracer wrote: »
    To be fair, there isn't a single mythic that I haven't been able to grind out in a day.
    This includes wild hunt, Markyn, oakensoul, and a couple others that I can't remember right now. Just look up where to get the leads for the specific mythic you want and grind it out for a day. Easy.

    Can't grind out the leads that require a group to achieve. Trials, most dungeons, craglorn group events etc.

    What lead requires you to do any trial content?
  • ESO_player123
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    Tigeracer wrote: »
    Tigeracer wrote: »
    To be fair, there isn't a single mythic that I haven't been able to grind out in a day.
    This includes wild hunt, Markyn, oakensoul, and a couple others that I can't remember right now. Just look up where to get the leads for the specific mythic you want and grind it out for a day. Easy.

    Can't grind out the leads that require a group to achieve. Trials, most dungeons, craglorn group events etc.

    What lead requires you to do any trial content?

    I know only one - for Dov-rha sabatons (in Sunspire). Mind I know this from a website. I do not do trials myself.
  • Ragnarok0130
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    It's really no different to how end game PVE players need the alliance war skill lines and have them maxed out to compete in trials if you're a support role. While I am sympathetic to your plight OP we all really just suck it up and do what we need to in order to play the content that we want. I do believe having multiple ways to farm things is a solid way forward but one that ZoS historically has shown no will to implement. For example I'd love it if PVP guys could farm tickets in PVP for all events and vice versa for PVE guys when mayhem comes around (full disclosure I enjoy MYM personally). Allowing players to enjoy the content they love is a net positive for all involved in my opinion.
  • Amottica
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    EnOeZ wrote: »
    As a 100% PVPer who literally hates PVE, am I condemned to never get any mythic items ?

    Pretty much yes.

    Just as there are reasons that drive serious PvE only players to PvP, which Ragnarok points out in the post above. It is by design. Very intentional design.

  • Kappachi
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    EnOeZ wrote: »
    As a 100% PVPer who literally hates PVE, am I condemned to never get any mythic items ?

    I mean if that is the case, I could just leave the game right now since mythics give now too much of an advantage.
    This added to the undaunted passives for wearing different armor and psijic line... however good one may be skill-wise, "fair" competition has become simply impossible in my case.

    I understand the logic to keep people playing the game and visit the zones, but the result is 10000% counter-productive to me and I am thinking about leaving the game for good, since I came for PVP as the game was advertised at the beginning, I will leave for the game not caring enough about PVP. ZOS is just simply pushing me out with the "go PVE" policy.

    Am I alone ?
    I know several others who left already for unsufficient PVP care, including some youtubers/twitchers, is it time for me te join them or is there hope to not have to touch PVE ever again ?

    I brought half a dozen people to the game (including from WOW), not much are left.
    When will we notice a change back to serious PVP design and support ?

    Many PVPers just hate PVE (and vice-versa).
    Please ZOS, separate PVP from PVE completely or at least make each style self sufficient.
    I feel your "do it all" policy leave a good chunk of players out of simply having fun, which to me is the purpose of a gaming.

    PVE to me is really unfun and boring and time consuming. I already grinded the three zones, it's enough.
    I just want to connect, play PVP and nothing else and log out.

    If door is open for me to leave, so be it.

    Or are you ZOS going to implement mythics obtainable from PVP only activities like you did with monster masks after a while (with the three masks/shoulders from imperial city and nom three new ones in update 39 obtainable with alliance points) ?

    Fingers crossed.

    the game is first and foremost a PvE game, by making you do the PvE content it ensures the world is never stale for other players who might see you running around gathering the pieces for your mythic. If you aren't happy with that then this might not be the game for you. I'd never want to see a mythic that's entirely PvP content, they need to encourage PvE/co-op/group play so the dungeon finder and such don't see a fall off in users.
    Edited by Kappachi on August 11, 2023 9:08AM
  • Snamyap
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    I always wonder how people who be their own admission hate PvE end up in an Elder Scrolls game, a franchise known for it's single player PvE questing games. From all the complaints I read here about the state of PvP I can't imagine the stellar PvP experience is the reason they picked it up. 🤔
  • Jierdanit
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    Snamyap wrote: »
    I always wonder how people who be their own admission hate PvE end up in an Elder Scrolls game, a franchise known for it's single player PvE questing games. From all the complaints I read here about the state of PvP I can't imagine the stellar PvP experience is the reason they picked it up. 🤔

    Because ESO was very much advertised with PvP as the main endgame in the beginning and the PvP used to actually be very fun (and still can be occasionally if you get lucky).

    I personally did play at least some Oblivion before ESO and got hooked by the PvP in ESO once i tried it.
    The "stellar PvP experience" is absolutely the reason a lot of people will have picked up ESO since PvP at least used to amazing in this game, but got worse and worse due to ZOS not caring about their PvP playerbase one bit with lag getting worse and PvPers not getting any new content in years now.
    PC/EU, StamSorc Main
  • preevious
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    Well .. I don't really PvP, but I tend to agree.

    Each and every mythic lead should have a pve AND a pvp source.
    Keeping everyone happy is not that hard.
    Edited by preevious on August 9, 2023 12:09PM
  • Tommy_The_Gun
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    It works both ways. I mostly do solo PvE stuff and I remember how unpleasant & toxic experience it was to get mythic leads from IC district world bosses alone, all by myself :(
    Edited by Tommy_The_Gun on August 9, 2023 12:30PM
  • Amottica
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    Kappachi wrote: »
    EnOeZ wrote: »
    As a 100% PVPer who literally hates PVE, am I condemned to never get any mythic items ?

    I mean if that is the case, I could just leave the game right now since mythics give now too much of an advantage.
    This added to the undaunted passives for wearing different armor and psijic line... however good one may be skill-wise, "fair" competition has become simply impossible in my case.

    I understand the logic to keep people playing the game and visit the zones, but the result is 10000% counter-productive to me and I am thinking about leaving the game for good, since I came for PVP as the game was advertised at the beginning, I will leave for the game not caring enough about PVP. ZOS is just simply pushing me out with the "go PVE" policy.

    Am I alone ?
    I know several others who left already for unsufficient PVP care, including some youtubers/twitchers, is it time for me te join them or is there hope to not have to touch PVE ever again ?

    I brought half a dozen people to the game (including from WOW), not much are left.
    When will we notice a change back to serious PVP design and support ?

    Many PVPers just hate PVE (and vice-versa).
    Please ZOS, separate PVP from PVE completely or at least make each style self sufficient.
    I feel your "do it all" policy leave a good chunk of players out of simply having fun, which to me is the purpose of a gaming.

    PVE to me is really unfun and boring and time consuming. I already grinded the three zones, it's enough.
    I just want to connect, play PVP and nothing else and log out.

    If door is open for me to leave, so be it.

    Or are you ZOS going to implement mythics obtainable from PVP only activities like you did with monster masks after a while (with the three masks/shoulders from imperial city and nom three new ones in update 39 obtainable with alliance points) ?

    Fingers crossed.

    the game is first and foremost a PvP game, by making you do the PvE content it ensures the world is never stale for other players who might see you running around gathering the pieces for your mythic. If you aren't happy with that then this might not be the game for you. I'd never want to see a mythic that's entirely PvP content, they need to encourage PvE/co-op/group play so the dungeon finder and such don't see a fall off in users.

    No. The game is not even close to being first and foremost a PvP game.

    The supermajority of the game is PvE. The supermajority of what is added to the game is PvE while PvP is very much neglected. Even when the game launched the game was mostly PvE with the only major aspect to PvE missing at launch, raids, being added a month later.

    Any PvP player in ESO knows how unimportant PvP is to ESO and Zenimax since there is no PvP content that has been added for years.
  • I_killed_Vivec
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    Maybe ZoS will get round to it when they implement PvE Cyrodiil... ;)
  • Daewind
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    If I recall well, I had to go to IC to get some lead. As a PVE this was very scary and incredible hard to obtain for me. See also as support for my claim: https://forums.elderscrollsonline.com/en-gb/discussion/640572/gold-farmers-working-in-imperial-city#latest
    Only be sheer luck I got it. However, the other way around: digging up stuff in PVE land is a walk in the park compared to that. I sometimes have to go to PvP land to get some desirable items or skills I want (e.g. of skills are warn horn and barrier for trials, vigor, purge, revealing flare (10% dmg reduction) while I am not a PvPer so why can a PvPer not go to PVE land then (which is much easier)?
    Edited by Daewind on August 9, 2023 3:39PM
  • Concrete
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    I hope OP understands that to level up the antiquity system, there is a significant amount of PvE, just to find and dig up a mythic item.

  • illusiouk
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    As a PVP player, I think players who just play just PVE should have a alternative way to get the leads etc. No player should be forced to play a part of the game they do not like.

    A few tips for the PVE players, Go into Cyrodill when it is quiet and you will get the PVDOOR brigade who like to take keeps just killing the NPC's, happens a few times a day so you should be able to get involved or just wait for Zerg time. You'll notice the same named players standing around in the keeps, when you see those players outside the keep fighting its Zerg time.
  • jle30303
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    Elder Scrolls has always been a PVE single-player franchise. Even the fact that its Online game was initially marketed as having PVP and "become the Emperor" as a goal, only mattered because it was marketing PVP to PVE players. People who go for dedicated-PVP games... weren't playing anything Elder Scrolls in the first place, because the whole franchise was never a PVP franchise.

    So, there will never really be bits in it that are PVP-without-PVE - Battlegrounds are the closest thing there is - whereas there will always be plenty of stuff that is PVE-without-PVP.

    And if you want more "PVP Content"... you've got to be overloading the content that's already there, not leaving it so empty that you can ride across most of the expanse of Cyrodiil without ever seeing another player.
  • valenwood_vegan
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    I mean as someone who hates when I have to go into pvp areas to obtain stuff, I really do sympathize.

    But the game has what, two pvp zones? Three I guess if we're counting BG's?

    And something like 38 (give or take, I looked at the map and counted very quickly) pve zones. I feel like it would be infeasible to move all the leads from all those zones to pvp sources in a sensible way. Not impossible, but not trivial. And then, perhaps more importantly, from a business standpoint, ZoS seemingly hasn't found a way to monetize pvp on its own... they've become reliant on enticing pvp'ers to buy each new chapter or DLC by locking mythics and powerful dungeon/trial sets behind them (because if someone purely does pvp content, they'd probably never buy any of the DLC otherwise). Adding new sources for all of these leads might require them to rethink this whole model.

    That said, it would absolutely be great if ZoS would show pvp more love, but reworking the game on a more fundamental level to be more pvp oriented doesn't seem likely to me.
    Edited by valenwood_vegan on August 9, 2023 4:35PM
  • Kappachi
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    Tigeracer wrote: »
    To be fair, there isn't a single mythic that I haven't been able to grind out in a day.
    This includes wild hunt, Markyn, oakensoul, and a couple others that I can't remember right now. Just look up where to get the leads for the specific mythic you want and grind it out for a day. Easy.

    Can't grind out the leads that require a group to achieve. Trials, most dungeons, craglorn group events etc.

    Why do you think you can't grind out leads that require a dungeon group to achieve? Veteran dungeon runs go very well with dungeon finder.
    Amottica wrote: »
    Kappachi wrote: »
    EnOeZ wrote: »
    As a 100% PVPer who literally hates PVE, am I condemned to never get any mythic items ?

    I mean if that is the case, I could just leave the game right now since mythics give now too much of an advantage.
    This added to the undaunted passives for wearing different armor and psijic line... however good one may be skill-wise, "fair" competition has become simply impossible in my case.

    I understand the logic to keep people playing the game and visit the zones, but the result is 10000% counter-productive to me and I am thinking about leaving the game for good, since I came for PVP as the game was advertised at the beginning, I will leave for the game not caring enough about PVP. ZOS is just simply pushing me out with the "go PVE" policy.

    Am I alone ?
    I know several others who left already for unsufficient PVP care, including some youtubers/twitchers, is it time for me te join them or is there hope to not have to touch PVE ever again ?

    I brought half a dozen people to the game (including from WOW), not much are left.
    When will we notice a change back to serious PVP design and support ?

    Many PVPers just hate PVE (and vice-versa).
    Please ZOS, separate PVP from PVE completely or at least make each style self sufficient.
    I feel your "do it all" policy leave a good chunk of players out of simply having fun, which to me is the purpose of a gaming.

    PVE to me is really unfun and boring and time consuming. I already grinded the three zones, it's enough.
    I just want to connect, play PVP and nothing else and log out.

    If door is open for me to leave, so be it.

    Or are you ZOS going to implement mythics obtainable from PVP only activities like you did with monster masks after a while (with the three masks/shoulders from imperial city and nom three new ones in update 39 obtainable with alliance points) ?

    Fingers crossed.

    the game is first and foremost a PvP game, by making you do the PvE content it ensures the world is never stale for other players who might see you running around gathering the pieces for your mythic. If you aren't happy with that then this might not be the game for you. I'd never want to see a mythic that's entirely PvP content, they need to encourage PvE/co-op/group play so the dungeon finder and such don't see a fall off in users.

    No. The game is not even close to being first and foremost a PvP game.

    The supermajority of the game is PvE. The supermajority of what is added to the game is PvE while PvP is very much neglected. Even when the game launched the game was mostly PvE with the only major aspect to PvE missing at launch, raids, being added a month later.

    Any PvP player in ESO knows how unimportant PvP is to ESO and Zenimax since there is no PvP content that has been added for years.

    misspelling, i meant to put PvE there.
  • LunaFlora
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    you hating pve doesn't mean you are condemned to never get mythic items, it's your choice to not get them.

    if mythics were obtained solely from pvp less people would get them, not everyone plays the game solely to kill other players.
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
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    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • jommerryrth
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    OP, mythics arent needed in this game. I have never scryed and never will in or out of pvp zone. no thanks to scrying. i feel no loss or envy. Why do you? I also don't like tales of tribute. never played and never will again no fomo here. I also have never bought a crown crate and never will. No fomo there either. Also not feeling the urge to upgrade every year with a new release. Given the almost certain blatant ripoff from FF XIV and the whole city of the dead nonsense, no fomo there either. but i guess that once you go fomo you never go back? No fomo. you can go no fomo too i bet. Be content with what you have, that's the secret to true happiness.
  • LunaFlora
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    OP, mythics arent needed in this game. I have never scryed and never will in or out of pvp zone. no thanks to scrying. i feel no loss or envy. Why do you? I also don't like tales of tribute. never played and never will again no fomo here. I also have never bought a crown crate and never will. No fomo there either. Also not feeling the urge to upgrade every year with a new release. Given the almost certain blatant ripoff from FF XIV and the whole city of the dead nonsense, no fomo there either. but i guess that once you go fomo you never go back? No fomo. you can go no fomo too i bet. Be content with what you have, that's the secret to true happiness.

    what ripoff from final fantasy fourteen are you referring to?
    and why is it nonsense that both games have a city of the dead? necrom isn't completely new as it was also in Arena.
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • TaSheen
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    Yeah, Necrom's been around since 1994 actually....
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Dr_Con
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    [snip] One must wonder how he learned the excavating skill if he doesn't ever leave PVP zones.

    [edited for trolling]
    Edited by ZOS_Icy on August 11, 2023 5:15PM
  • boi_anachronism_
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    bmnoble wrote: »
    Should just be multiple sources for all leads, so people can have a chance at getting them doing an activity they actually enjoy rather than being forced into something they have little to no interest in especially when they bottleneck the lead behind a single boss in overland or a DLC dungeon.

    That or make leads available on the golden vendor or in the case of PVP players why not let them spend some of their excess transmute stones on leads or something like that.

    But like what else? That would be the only way for pvpers to get it? Just buy them? I mean id say one possible idea would be a chance at having them drop from say capturing a specific keep or something. Maybe you could have the possibility of the lead drop from a bg coffer or one from a random chest in overworld cyro, maybe a mob in IP (some do already and pvers do have to venture into those zones to get them) Something like that. You should still have to put in some effort just let it be in a way that suits your playstyle more, am I completely off base here? Might even bring some fresh blood into the scene.
    Edited by boi_anachronism_ on August 11, 2023 9:27PM
  • boi_anachronism_
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    OP, mythics arent needed in this game. I have never scryed and never will in or out of pvp zone. no thanks to scrying. i feel no loss or envy. Why do you? I also don't like tales of tribute. never played and never will again no fomo here. I also have never bought a crown crate and never will. No fomo there either. Also not feeling the urge to upgrade every year with a new release. Given the almost certain blatant ripoff from FF XIV and the whole city of the dead nonsense, no fomo there either. but i guess that once you go fomo you never go back? No fomo. you can go no fomo too i bet. Be content with what you have, that's the secret to true happiness.

    Darks elves have always had strong ties to their ancestors going back to morrowind. Its a huge part of the lore so it makes perfect sense. Lots of games have some interpretation of this within their cultures and apocrypha is a straight offshoot expanded exploration of the skyrim dragonborn dlc. Completely unique to the franchise and again hard tied into the game lore for a long time before it was even explored in skyrim. Im not saying you gotta upgrade or anything, just recognize that this is part and parcel with the world going back a long time. Heck im never gonna play tales of tribute either and i wish you had the ability the kill that npc in game lol.
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