Something needs to change with how Arcanist portals work.

CameraBeardThePirate
CameraBeardThePirate
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Look, I really tried getting these things to work in PvP, but the ability is functionally broken. The majority of casts simply don't work on any sort of uneven terrain, no matter how slight of an incline or bump. For a movement ability (or really any ability if we're being honest), that's unacceptable. Either the restrictions need to be lightened up so that you don't get spammed with "invalid location" or the portals need a rework from the ground up.
Edited by CameraBeardThePirate on August 8, 2023 2:18PM
  • NordSwordnBoard
    NordSwordnBoard
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    I tried too, you can actually transport a scroll runner which was cool. It only really helped for trolling though, as the incline as well as distance limitations make it kind of obsolete. The runner (obviously a very fast build) could cover the same distance without sprint just as quickly. Juking people was hilarious though. It's a shame it functions like a DK chain, instead of Warden portal or NB shade. It did have success teleporting people off the ram during a bomb, but those same people could save themselves anyways.

    Too bad one morph wasn't designed to work on enemies, the other on allies.
    Fear is the Mindkiller
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