Not nerd enough to know the difference between a verb and a noun, apparently.eternalshockcable wrote: »I guess I'm too much a nerd to know what's actually what.
exploit
verb
make use of (a situation) in a way considered unfair or underhand.
"the company was exploiting a legal loophole"
I'd say "exploiting a bug" fits the definition just fine.exploit
noun
a software tool designed to take advantage of a flaw in a computer system, typically for malicious purposes such as installing malware.
"if someone you don't know tweets you a link, it's either spam, an exploit, or probably both"
Sauce_B055 wrote: »I'd say "exploiting a bug" fits the definition just fine.
Sauce_B055 wrote: »Not nerd enough to know the difference between a verb and a noun, apparently.eternalshockcable wrote: »I guess I'm too much a nerd to know what's actually what.exploit
verb
make use of (a situation) in a way considered unfair or underhand.
"the company was exploiting a legal loophole"I'd say "exploiting a bug" fits the definition just fine.exploit
noun
a software tool designed to take advantage of a flaw in a computer system, typically for malicious purposes such as installing malware.
"if someone you don't know tweets you a link, it's either spam, an exploit, or probably both"
In addition to what others have stated about your incorrect understanding of the word "exploit" I would also add that you seem to be misunderstanding or misusing the word "illegal".
Who do you think gets to define what is "illegal" within the confines of this game?
In addition to what others have stated about your incorrect understanding of the word "exploit" I would also add that you seem to be misunderstanding or misusing the word "illegal".
Who do you think gets to define what is "illegal" within the confines of this game?
The moderators; they enforce the rules and read reports 👍.
I think the bigger problem is that many folks had no idea why they were banned.
They just walked into a zone.
Then they got banned, then they got treated like they'd done something wrong, when they hadn't. The software is bugged. That's not their fault, that's the developer's fault.
Slapping someone on the wrist for something you did is a *** move.
Anyone who noticed it and used it to their advantage to get more seals was definitely exploiting a bug. So yeah, the language applies here.
But that leaves a lot of people banned for simply playing and this was not handled well by Zos.
I think the bigger problem is that many folks had no idea why they were banned.
They just walked into a zone.
Then they got banned, then they got treated like they'd done something wrong, when they hadn't. The software is bugged. That's not their fault, that's the developer's fault.
Slapping someone on the wrist for something you did is a *** move.
Anyone who noticed it and used it to their advantage to get more seals was definitely exploiting a bug. So yeah, the language applies here.
But that leaves a lot of people banned for simply playing and this was not handled well by Zos.
I think the bigger problem is that many folks had no idea why they were banned.
They just walked into a zone.
Then they got banned, then they got treated like they'd done something wrong, when they hadn't. The software is bugged. That's not their fault, that's the developer's fault.
Slapping someone on the wrist for something you did is a *** move.
Anyone who noticed it and used it to their advantage to get more seals was definitely exploiting a bug. So yeah, the language applies here.
But that leaves a lot of people banned for simply playing and this was not handled well by Zos.
I'd like to see the proof that anyone got banned for "walking into a zone", as I doubt that ZOS would write an auto-ban script this broad. It just makes no sense.
Cheaters always try to minimize their wrong-doing, so we really can't take anyone's word on why they were banned. The player and ZOS are the only one's that know the actual truth, and ZOS will 100% not give any details, which makes all of the speculation here worthless.
This isn't to say that no one got unjustly banned. There is no way to set up criteria for auto-banning that will only catch cheaters and catch them every time. It's on ZOS to make sure they minimize the number of players unjustly banned, and get their accounts restored as quickly as possible.
kringled_1 wrote: »I think the bigger problem is that many folks had no idea why they were banned.
They just walked into a zone.
Then they got banned, then they got treated like they'd done something wrong, when they hadn't. The software is bugged. That's not their fault, that's the developer's fault.
Slapping someone on the wrist for something you did is a *** move.
Anyone who noticed it and used it to their advantage to get more seals was definitely exploiting a bug. So yeah, the language applies here.
But that leaves a lot of people banned for simply playing and this was not handled well by Zos.
I'd like to see the proof that anyone got banned for "walking into a zone", as I doubt that ZOS would write an auto-ban script this broad. It just makes no sense.
Cheaters always try to minimize their wrong-doing, so we really can't take anyone's word on why they were banned. The player and ZOS are the only one's that know the actual truth, and ZOS will 100% not give any details, which makes all of the speculation here worthless.
This isn't to say that no one got unjustly banned. There is no way to set up criteria for auto-banning that will only catch cheaters and catch them every time. It's on ZOS to make sure they minimize the number of players unjustly banned, and get their accounts restored as quickly as possible.
The problem is that for a few days in July, in reaper's March on ps-eu, walking into the zone did reset your endeavors. There's a bug thread about it, with multiple people reporting, and some troubleshooting from Gina. Some of those people in that thread also were reporting a ban last week.
Outside of that situation, resetting endeavors seems to be pretty rare (other than the expected daily reset of course).
I think the bigger problem is that many folks had no idea why they were banned.
They just walked into a zone.
Then they got banned, then they got treated like they'd done something wrong, when they hadn't. The software is bugged. That's not their fault, that's the developer's fault.
Slapping someone on the wrist for something you did is a *** move.
Anyone who noticed it and used it to their advantage to get more seals was definitely exploiting a bug. So yeah, the language applies here.
But that leaves a lot of people banned for simply playing and this was not handled well by Zos.
kringled_1 wrote: »I think the bigger problem is that many folks had no idea why they were banned.
They just walked into a zone.
Then they got banned, then they got treated like they'd done something wrong, when they hadn't. The software is bugged. That's not their fault, that's the developer's fault.
Slapping someone on the wrist for something you did is a *** move.
Anyone who noticed it and used it to their advantage to get more seals was definitely exploiting a bug. So yeah, the language applies here.
But that leaves a lot of people banned for simply playing and this was not handled well by Zos.
I'd like to see the proof that anyone got banned for "walking into a zone", as I doubt that ZOS would write an auto-ban script this broad. It just makes no sense.
Cheaters always try to minimize their wrong-doing, so we really can't take anyone's word on why they were banned. The player and ZOS are the only one's that know the actual truth, and ZOS will 100% not give any details, which makes all of the speculation here worthless.
This isn't to say that no one got unjustly banned. There is no way to set up criteria for auto-banning that will only catch cheaters and catch them every time. It's on ZOS to make sure they minimize the number of players unjustly banned, and get their accounts restored as quickly as possible.
The problem is that for a few days in July, in reaper's March on ps-eu, walking into the zone did reset your endeavors. There's a bug thread about it, with multiple people reporting, and some troubleshooting from Gina. Some of those people in that thread also were reporting a ban last week.
Outside of that situation, resetting endeavors seems to be pretty rare (other than the expected daily reset of course).
Ah I see. Thanks for the clarification. I could see people completing an endeavor multiple times without noticing it had reset and completed again, as I rarely scrutinize the loot feed when I'm doing overland or dungeons. It should be pretty obvious to ZOS when they review the logs who was actively exploiting this.
This is not the first time this have happened, there was an issue a while back (at least a year I think) where a bunch of trading players got banned on faulty grounds. ZOS eventually backed down after it became obvious the players were right, not sure if they apologized for their mistake that time.
eternalshockcable wrote: »I see some examples of confusion
Someone is still confused about if something in game happens within the code that allows you to do (x) which I already covered this. See my above post. This isn't an exploit. Its still just a bug.
The bank is not the same as what we're talking about .
Now with endeavors, I seen something about a "bug" where the endeavors reset. This is simple and the most effective way to both eliminate the problem and keep the customer.
Just get rid of their ability to contribute to endeavors.
Mistaken or invalid bans, this is a big thing in online games and happens more often than people believe.
p1.
Players are not being banned because there was a bug. They are being banned for exploiting that bug.
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