I'm pretty sure rush of agony is meant to help destroy ball groups. It works really well for my stamblade bomber.
No. Leave it as it is. It’s unique. And doesn’t matter if ball groups use it, they’d likely kill you anyway. Focus on heal stacking. In fact, a return to the old shield breaker set might be good. Something to fight against shield stacking.
CameraBeardThePirate wrote: »No. Leave it as it is. It’s unique. And doesn’t matter if ball groups use it, they’d likely kill you anyway. Focus on heal stacking. In fact, a return to the old shield breaker set might be good. Something to fight against shield stacking.
It's a busted set. Period. It is the only thing that breaks one of the biggest rules in the game, across sets, skills, passives, CP, anything. People were outraged over the fact that DC had anything less than a 25 second cooldown yet this set not only has less than half the cooldown, but does more damage, more consistently, and can be abused by multiple people wearing the set to lock you in place without ever actually applying cc immunity.
It's absurd this set ever made it past PTS, and it's actually psychotic that the set hasn't even been touched once yet.
gariondavey wrote: »@maxjapank If you are on pc na please bring a small scale group to ic and fight camerabeardthepirate and me and the rest of our small scale group
Isn't there also a monster set that is devoid of cc immunity? I used to use it as a tank.
Edit: swarm mother is the set.
https://eso-sets.com/set/swarm-mother
Isn't there also a monster set that is devoid of cc immunity? I used to use it as a tank.
Edit: swarm mother is the set.
https://eso-sets.com/set/swarm-mother
acastanza_ESO wrote: »I predict that the Nibenay Bay Battlereeve monster set next patch will take some of the bite out of Rush of Agony and other pull sets. The shield is large enough (15k) that it should give most players who are even a tiny bit spec'ed for PVP a good shot at surviving a bomb, and the way the set is structured, and the selfish nature of it, I don't see it getting useed by ballgroups over better options (like the truly absurd Colovian Highlands General set).
"Go get Nibenay Bay Battlereeve, and make space for it in your build" will be my mantra for pugs next patch.
TechMaybeHic wrote: »I think the new monster set will just be
Carried around Incase you're seeing a lot of pulls like a group doing a bunch of chain pulls maybe you just put it on for a bit. But to .e it's not the issue of dieing. Just being able to be multipulled in succession is not fun.
RoA/DC/VD accounts for 90%+ of my deaths in Cyrodiil on a consistent basis. In most cases I'm dead as soon as I've been pulled because of lag and some walking time bomb next to me with <20k health, and for me the only defense is to completely avoid crowds. It is 100% a tool used by ball groups to farm solos more efficiently.
TechMaybeHic wrote: »Nope. That's one rule that should NEVER be broken. It's not fun to repetitively lose control of you character with no recourse
StarOfElyon wrote: »TechMaybeHic wrote: »Nope. That's one rule that should NEVER be broken. It's not fun to repetitively lose control of you character with no recourse
This is why fighting arcanists is an exercise in masochism right now.