
I'm wondering where this idea of compensation comes from.
adriant1978 wrote: »I'm wondering where this idea of compensation comes from.
Some games do give out compensation in response to server issues, but in my experience these are usually games with a strong pay-to-win element where there's a very real chance that the person inconvenienced might have spent real money trying to complete some event or whatever. Even then, the compensation usually isn't worth much.