emilyhyoyeon wrote: »I'm still not really interested in an endless dungeon as an activity to do but I am interested to see what the class specific sets are like.
emilyhyoyeon wrote: »I'm still not really interested in an endless dungeon as an activity to do but I am interested to see what the class specific sets are like.
SeaGtGruff wrote: »emilyhyoyeon wrote: »I'm still not really interested in an endless dungeon as an activity to do but I am interested to see what the class specific sets are like.
I'm definitely on the fence about it.
If it's fun yet challenging rather than frustrating and chorrendous, I'll engage with it at least occasionally, possibly frequently.
But if it's a painful slog, I'll be far less likely to engage with it regardless of how tempting the rewards happen to be.
ESO_player123 wrote: »For how many people is this endless dungeon? I vaguely remember something about a dungeon for a player and a buddy. So, for 2 people, a player and a companion?
ESO_player123 wrote: »For how many people is this endless dungeon? I vaguely remember something about a dungeon for a player and a buddy. So, for 2 people, a player and a companion?
I don't know, but I know I will try to solo it with at most a companion.
ESO_player123 wrote: »For how many people is this endless dungeon? I vaguely remember something about a dungeon for a player and a buddy. So, for 2 people, a player and a companion?
ESO_player123 wrote: »For how many people is this endless dungeon? I vaguely remember something about a dungeon for a player and a buddy. So, for 2 people, a player and a companion?
That's what I remember reading too. Hence I don't think that it will include mechanics that can't be done by companions, like stepping on plates you mentioned and stuff like that.
Toxic_Hemlock wrote: »I played Moria back in the early 80's (on dos) so I would like to see a well implemented rogue like added.
That said, I am not looking forward to room after room of learning to avoid one-shot mechanics. I would rather it to be a fun, relaxing pass time as I am not hard core. Add an optional vet mode or even a hard mode for those that want it, but make it accessible to those that enjoy casual content is my point.
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I guess what I am saying is that I would prefer something (at base difficulty) easier than Bastion Nymics.
SeaGtGruff wrote: »emilyhyoyeon wrote: »I'm still not really interested in an endless dungeon as an activity to do but I am interested to see what the class specific sets are like.
I'm definitely on the fence about it.
If it's fun yet challenging rather than frustrating and chorrendous, I'll engage with it at least occasionally, possibly frequently.
But if it's a painful slog, I'll be far less likely to engage with it regardless of how tempting the rewards happen to be.
Class sets sounds like a balancing challenge, that's a challenge ZOS generally doesn't excel at.