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Companion is too much useless...They're almost walking non combat pet.

AvalonRanger
AvalonRanger
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Companion is too much useless...They're almost non combat pet.

Simply they should be reinforced. Why my CP1800 DPS keep tanking and healing work for the Isobel Velois?
She is 100% fake tank. She can't survive through just public dungeon boss fight without me.

I love Ember, not because she is reliable warrior, but because she warm me always.
Simply say, she is cute home cat pet. But not real sorc DPS. She also can't survive
just public dungeon boss fight even with my real tank full taunt.

And, sometimes companion AI are going broken, then keep standing red color AoE.

If they're real player character in group dungeon, you want to kick them out immediately. :s
My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
with [1Stam Blade].
But, I'm Tank main player. Recently I'm doing Healer.

2023/12/21
By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
Good-bye "King of Monster Eater".

2024/08/23
Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • blktauna
    blktauna
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    Sounds like a you issue. My companions do a decent job and only die on world bosses once inawhile
    PCNA
    PCEU
  • Amottica
    Amottica
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    blktauna wrote: »
    Sounds like a you issue. My companions do a decent job and only die on world bosses once inawhile

    +1

    While they are not perfect they do fine.
  • Hapexamendios
    Hapexamendios
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    That's about what I expect out of them.
  • AvalonRanger
    AvalonRanger
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    blktauna wrote: »
    Sounds like a you issue. My companions do a decent job and only die on world bosses once inawhile

    My companions do a decent job and only die on world bosses

    I think it's still fake tank at all. :( Do you really want such kind of tank in the
    group mission?

    For example, once real combat started like the "DRAGON". No body care about their companion.
    They just let them lay down on the ground, but try to cooperate with other players.
    After dragon slayed, then much of dead companion body everywhere on the field. :#

    Well, major people think about companions as just walking pet.

    If ZOS designed companions as just virtual "RPG" friend for the players,
    then no problem all though...
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • Recent
    Recent
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    Hello,
    Are your companions fully leveled and have you geared them past green gear? I geared mine in blues as i hardly ever get purples...must be super rare but anyway my companions do good. It's how you build them but yea they are not jmeant to be as strong as you are. Sometimes my tank asks me for a heal and im not a healer so i dont help him poor thing...i need to slot a heal for him.
    Im not assuming anything about your companion's gear cos i dont know...you dont say anything about their level or anything.

    Edited by Recent on July 9, 2023 6:12AM
  • Snamyap
    Snamyap
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    I run normal DLC dungeons with a companion. They do just fine. They certainly have their issues and limitations, it's up to us, the players, to work around those.
  • blktauna
    blktauna
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    blktauna wrote: »
    Sounds like a you issue. My companions do a decent job and only die on world bosses once inawhile

    My companions do a decent job and only die on world bosses

    I think it's still fake tank at all. :( Do you really want such kind of tank in the
    group mission?

    For example, once real combat started like the "DRAGON". No body care about their companion.
    They just let them lay down on the ground, but try to cooperate with other players.
    After dragon slayed, then much of dead companion body everywhere on the field. :#

    Well, major people think about companions as just walking pet.

    If ZOS designed companions as just virtual "RPG" friend for the players,
    then no problem all though...

    Friend, my companions heal and do occasional damage. They are perfectly suited to that. The right tool for the right job. If you need a tank that badly I suspect you need to work on your recovery stats.
    PCNA
    PCEU
  • MerguezMan
    MerguezMan
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    Simply they should be reinforced. Why my CP1800 DPS keep tanking and healing work for the Isobel Velois?
    She is 100% fake tank. She can't survive through just public dungeon boss fight without me.

    I do run Isobel on my solo stam sorc. His only heal is "Dark deal". Isobel does survive most things, except world bosses and group dungeons bosses (mostly due to AoEs, and bad timing on block). I don't expect her to tank anything, though, as I tend to run upfront into enemies anyway (Markyn gear setup, brawler build with no pets).

    Slotted Gallant blitz, Solar ward, Holy ground, Beam of reproach and Divine destruction. Sword and shield.
    5 Medium, 1 Heavy, 1 Light armor to keep leveling up those lines.

    The charge move keeps her close to enemies, the other skills are there to shield and heal.
    Maybe try with a taunt instead of "Divine destruction" ? Or a hard stun ?

    Companions will stay focused on the closest enemy they meet until it's dead.
    If you run ahead and leave them behind, they may get overwhelmed (as with a real tank, btw).

    Side note, why would you need a tank at CP 1800 in a public dungeons ?
    If you're talking about group events in those, your companion is not able to read mechanics, as in group dungeons...
    Edited by MerguezMan on July 9, 2023 7:42AM
  • disintegr8
    disintegr8
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    They're no replacement for a competent player you are communicating with but mine do fine.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • bmnoble
    bmnoble
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    Have you maxed their level, unlocked all their guild skills and given them decent gear either blue or purple with your desired traits?

    Had little issue with them even against most non DLC world bosses, the only ones I find they struggle with are ones with repeated AOE abilities or lots of mobs.

    As for people leaving them dead on the ground during dragon fights, that is because they don't want to die reviving them as I said about the world bosses companions struggle with AOE's something the dragons have that hit hard even for players.


    Have you tried that new crafted set:

    Telvanni Efficiency
    LEVEL 50 - CP 160
    ESO-Hub.com
    Type Craftable
    ArmorSet bonus
    (2 items) Adds 1096 Maximum Stamina
    (3 items) Adds 1206 Maximum Health
    (4 items) Adds 1096 Maximum Magicka
    (5 items) While you have a living Companion, reduce the cooldown of their abilities by 50%. While you do not have a living Companion, reduce the cost of your Magicka, Stamina, Health, and Ultimate abilities by 8%.

    In full purple quickened gear on my companions it has most of their cooldowns for their abilities down to a couple seconds with 6 seconds being the longest cooldown for some of the normally lengthy ability cooldowns.

    Only issue I noticed with it is they get obsessed with their priority heal skills eg: use heal under 75% health during some world boss fights I found they would get stuck in an infinite loop of just using those skills as soon as they became available, swapped out their skills and found they die rarely with the right set up.
  • Sarannah
    Sarannah
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    My experience is indeed, that DPS specced and healing specced companions are practically useless. Healing companions don't heal for some reason, even if their abilities are on cooldown and I'm nearly dying. And DPS companions draw aggro too fast, making them die in one or two attacks, rendering them completely useless against any opponent I'd actually want their help on.

    The only really useful companion is a tanking companion.

    And I'm using the right gear for the job: DPS companions use medium, healing use light, and tanks use heavy. These should all be functional for their correct spec!

    PS: Change companions to only get aggro when they specifically have a taunt skill equipped!
    Edited by Sarannah on July 9, 2023 11:20AM
  • jm42
    jm42
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    idk about your Isobel but mine is tanking world bosses and even dungeon bosses pretty nice esp if I heal her from time to time. and with Ember I can do all overland content not switching build on my tank. mb Mirri and Bastian are useless, idk
  • Snamyap
    Snamyap
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    bmnoble wrote: »
    Have you maxed their level, unlocked all their guild skills and given them decent gear either blue or purple with your desired traits?

    Had little issue with them even against most non DLC world bosses, the only ones I find they struggle with are ones with repeated AOE abilities or lots of mobs.

    As for people leaving them dead on the ground during dragon fights, that is because they don't want to die reviving them as I said about the world bosses companions struggle with AOE's something the dragons have that hit hard even for players.


    Have you tried that new crafted set:

    Telvanni Efficiency
    LEVEL 50 - CP 160
    ESO-Hub.com
    Type Craftable
    ArmorSet bonus
    (2 items) Adds 1096 Maximum Stamina
    (3 items) Adds 1206 Maximum Health
    (4 items) Adds 1096 Maximum Magicka
    (5 items) While you have a living Companion, reduce the cooldown of their abilities by 50%. While you do not have a living Companion, reduce the cost of your Magicka, Stamina, Health, and Ultimate abilities by 8%.

    In full purple quickened gear on my companions it has most of their cooldowns for their abilities down to a couple seconds with 6 seconds being the longest cooldown for some of the normally lengthy ability cooldowns.

    Only issue I noticed with it is they get obsessed with their priority heal skills eg: use heal under 75% health during some world boss fights I found they would get stuck in an infinite loop of just using those skills as soon as they became available, swapped out their skills and found they die rarely with the right set up.

    That set is awesome.
    Sarannah wrote: »
    My experience is indeed, that DPS specced and healing specced companions are practically useless. Healing companions don't heal for some reason, even if their abilities are on cooldown and I'm nearly dying. And DPS companions draw aggro too fast, making them die in one or two attacks, rendering them completely useless against any oppponent I'd actually want their help on.

    The only really useful companion is a tanking companion.

    And I'm using the right gear for the job: DPS companions use medium, healing use light, and tanks use heavy. These should all be functional for their correct spec!

    PS: Change companions to only get aggro when they specifically have a taunt skill equipped!

    I have no issue with companions healing me. Make sure you put the emergency heals (the ones with a 75/50% threshold) at the beginning (left) of their skillbar. That way they have priority over other skills and will be cast when needed. I prefer to use heavy armor on any companion that has to do heavy lifting (dungeons/world bosses), they are especially crap when lying on the ground.
    Edited by Snamyap on July 9, 2023 10:21AM
  • Inaya1
    Inaya1
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    It means that you gear them incorrectly.

    My bastian can tank dragons and world boss dlcs and not die without a side heal.

    Ember does 15k dps, but I put her together to help deal AoE damage. As a result, even strong packs in nimic scatter like chips. And she also got some attention. She's good if you play on a tank or healer or if u need farm trashpacks. Really, this cat cool for farm something if u play on dd.

    Mirri is good as a solo healer. But SOLO. That is, only for you. In other roles she's efficiency is terrible.

    Azandar something medium like a mirri. Support-healer, but for group dungeouns

    Sharp as night is the best support healer for group dungeons and normal trials (Lol, yes). Even veterans. He gives a lot of protection.

    Isobel is a powerful single player solo support. For the most part, it is intended for high-end players. Thanks to her ultimate ability, you can literally deal a bonus 100k+ damage. If you speed up the process of recruiting an ult, then it will be even better. She's only needed for the ult. Best recommended for strong world events like dragons where you only need to deal damage only boss (solo target with a lot of hp i mean).

    I am a high end player. And I was just wondering what they could do to their maximum efficiency. They are quite good, you just need to know how to gear them correctly.
    Edited by Inaya1 on July 9, 2023 11:18AM
  • LouisaB75
    LouisaB75
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    I have had to go afk while at a public dungeon boss waiting on the respawn for a weekly kill so many of them.

    I was away longer than expected and game back to find that my companion had completed the weekly endeavour without me and was still standing and in the middle of the next fight.

    I run Isobel has a tank, Bastian as a healer, Mirri ranged and Ember just runs with my assassin/thief where she is something of a liability. Both Isobel and Bastian have survived PD bosses without my input. Not tested it with the others yet.

    None of them are in full purple gear, most are in blue with a couple of purple pieces and one still has green rings.
  • phaneub17_ESO
    phaneub17_ESO
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    bmnoble wrote: »
    Only issue I noticed with it is they get obsessed with their priority heal skills eg: use heal under 75% health during some world boss fights I found they would get stuck in an infinite loop of just using those skills as soon as they became available, swapped out their skills and found they die rarely with the right set up.

    When building them out to be tanks, you should use the selfish heal like Bastian with Drake's Blood or Sharp with Snow Squall. The ones that can target others should not be on a tank build if there are other players around, they become too focused on healing others not themselves and ignore their rotation. It's fine if you're solo or in a small group, I like having Kindle in Bastian's second slot in case his first emergency heal isn't enough so he has a back up. When there's too many random targets around, it becomes a glaring problem.

    For Azandar, Isobel, Mirri, and Ember if using 1h and shield then Bulwark is a better option in their first slot, Bulwark doesn't seem to work with any other weapon even though its an Armor ability. Use another move in their rotation that heals themselves like Ember Shared Wards, Azandar Zone of Recuperation, Isobel Holy Ground/Beam of Reproach, and Mirri Life Siphon; something that always includes themselves in the heal.
    Edited by phaneub17_ESO on July 9, 2023 12:31PM
  • FantasticFreddie
    FantasticFreddie
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    I can't do anything with my companions I can't do without them, but I still enjoy having Ember around.
  • Belegnole
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    I consider them pets±. They don't do anything all that well, but they do help. They also add a bit of flavor to playing. Plus you can play dress up with them.....lol
  • SilverBride
    SilverBride
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    I had Isobel (tank build) out for the group event in Gorne yesterday. I moved out of aggro range and went afk for a minute. When I returned Isobel was fighting and had killed all but the 2 titans that were both low health and she barely had a scratch.
    PCNA
  • freespirit
    freespirit
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    I recently did Wayrest Sewers1 on vet with one other player and Bastian as our tank.

    I admit I have always got a heal slotted just to keep him alive when he's used his options but there were no issues at all until maybe the final boss.....

    The other player kept dying!! :D

    I managed to get the other player to stay a bit more ranged to let Bastian keep aggro and we finished no problem.

    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • Tarloch_S
    Tarloch_S
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    I love my companions and as a mainly solo player they are by far the greatest QOL update implemented. They actually opened up some content that was not obtainable for me. Is there room for improvement? Always.

    I rarely do group instanced dungeons as I hate the que, pugs are the worst and spamming guild chat trying to temp others to join is not my gig. I have however had Isobel fill a slot due to a drop out. We managed to finish and defiantly would not have been able to without her.
    Be kind and generous to the people of Tamriel. Protect the weak, heal the sick, and give to the needy. Stendarr
  • spartaxoxo
    spartaxoxo
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    freespirit wrote: »
    I recently did Wayrest Sewers1 on vet with one other player and Bastian as our tank.

    My Bastian successfully tanked the first boss in vet imperial city prison when the tank left on sight of the dungeon. We played with him until a new tank arrived shortly before the 2nd boss. It was not an issue.

    He can't tank the hardest things, but he is usually fine with lower level vet tier stuff, normal mode bosses in dungeons, and world bosses. Which is all I'd expect from him in the first place, frankly.
    Edited by spartaxoxo on July 9, 2023 9:43PM
  • BalDing710
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    I was skeptical of companions at first, but after you level, gear and get their skills lined out, they can make a decent tank or healer. Companions definitely wouldn't replace an actual player but I quite enjoy them.
  • CGPsaint
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    I geared Isobel up in all purple Vigorous armor/weapon/shield/jewelry and she does just fine in most situation. The only time she really ever dies is on bosses that channel poison AOEs that she seems to want to stand in, such as the Behemoth side boss in Bastion Nymic. Otherwise, her healing, shields, and taunts work well for tanking purposes.
  • xiphactinus
    xiphactinus
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    Isobel tanks base game vet dungeons and wb really well if I heal her a little. I was pretty surprised tbh.
  • This_0ne
    This_0ne
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    Companions weren't created to replace real players. They are strong and useful just the right amount.
  • FrancisCrawford
    FrancisCrawford
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    Snamyap wrote: »
    bmnoble wrote: »
    Have you maxed their level, unlocked all their guild skills and given them decent gear either blue or purple with your desired traits?

    Had little issue with them even against most non DLC world bosses, the only ones I find they struggle with are ones with repeated AOE abilities or lots of mobs.

    As for people leaving them dead on the ground during dragon fights, that is because they don't want to die reviving them as I said about the world bosses companions struggle with AOE's something the dragons have that hit hard even for players.


    Have you tried that new crafted set:

    Telvanni Efficiency
    LEVEL 50 - CP 160
    ESO-Hub.com
    Type Craftable
    ArmorSet bonus
    (2 items) Adds 1096 Maximum Stamina
    (3 items) Adds 1206 Maximum Health
    (4 items) Adds 1096 Maximum Magicka
    (5 items) While you have a living Companion, reduce the cooldown of their abilities by 50%. While you do not have a living Companion, reduce the cost of your Magicka, Stamina, Health, and Ultimate abilities by 8%.

    In full purple quickened gear on my companions it has most of their cooldowns for their abilities down to a couple seconds with 6 seconds being the longest cooldown for some of the normally lengthy ability cooldowns.

    Only issue I noticed with it is they get obsessed with their priority heal skills eg: use heal under 75% health during some world boss fights I found they would get stuck in an infinite loop of just using those skills as soon as they became available, swapped out their skills and found they die rarely with the right set up.

    That set is awesome.
    Sarannah wrote: »
    My experience is indeed, that DPS specced and healing specced companions are practically useless. Healing companions don't heal for some reason, even if their abilities are on cooldown and I'm nearly dying. And DPS companions draw aggro too fast, making them die in one or two attacks, rendering them completely useless against any oppponent I'd actually want their help on.

    The only really useful companion is a tanking companion.

    And I'm using the right gear for the job: DPS companions use medium, healing use light, and tanks use heavy. These should all be functional for their correct spec!

    PS: Change companions to only get aggro when they specifically have a taunt skill equipped!

    I have no issue with companions healing me. Make sure you put the emergency heals (the ones with a 75/50% threshold) at the beginning (left) of their skillbar. That way they have priority over other skills and will be cast when needed. I prefer to use heavy armor on any companion that has to do heavy lifting (dungeons/world bosses), they are especially crap when lying on the ground.

    That is very similar to what I do. Way back in the early days of Guild Wars 1, I observed NPC logic was much better for healing that for other tasks, and nothing has happened to much change my mind since.

    That said, even a heal-specced companion in heavy armor may, if she draws boss aggro, require occasional healing from me.
    Edited by FrancisCrawford on July 10, 2023 4:49AM
  • wolfie1.0.
    wolfie1.0.
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    I want to be able to summon all of the companions at once...
  • Anifaas
    Anifaas
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    My crab pet in WoW would rip my companions in ESO apart in a few seconds. Compared to other games, companions in ESO seem to be more of a cosmetic feature than anything else. But that makes sense when you think of it because if our companions were any more powerful in ESO they'd probably be able to solo the game for us given its lack of difficulty.
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